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A Case for Video Game Remakes

Zonk posted more than 6 years ago | from the well-he-would-say-that dept.

Games 300

The MTV Games site has up a talk with Morgan Grey, the producer on the recent title Tomb Raider: Anniversary. Anniversary is a remake of the now-classic original Tomb Raider title and (perhaps not unsurprisingly) Grey makes an argument to Stephen Totilo that game remakes are a way of preserving gamer culture. "'We have all witnessed remakes of movies that have been modernized for us to digest that came out 50 years ago before we were born,' he said as a point of comparison. If games are to achieve the same timelessness, the classics need to be easily accessible. But anyone who has tried to play certain 3-D gaming classics from even just five years ago -- let alone tried to get someone who didn't play them at the time to put up with outdated controls, graphics or camera-work -- know that it's hard to appreciate them." Grey goes on to point out that this is less true of 2D titles; he's primarily talking about 3D games here. Any titles you'd like to see remade, like Anniversary, or even re-envisioned ala Prince of Persia?

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how about some RPGS (4, Insightful)

svendsen (1029716) | more than 6 years ago | (#20929759)

Bards Tale, Wasteland, Ultima 4 and 5 would be cool. Some of the old TSR gold box games. all they would need to do is art and sound, the game/story/etc are all done. Mech Warrior too. man the list could go on and on

Re:how about some RPGS (1)

uncledrax (112438) | more than 6 years ago | (#20929885)

Bards Tale, Wasteland, Ultima 4 and 5 would be cool.

For Wasteland; I disagree.. make a (real) sequel or play the Fallout series.

For Ult5, there was a adaptation of it for Dungeon Siege that looks pretty good (never played it). .. and what about Ult3? .. they made a newer versions of Bards Tale in 2004.

-------

These games don't need to be remade. Part of the appeal to them was they didn't have 'awesome graphics'... just like alot of movies.. if you add in more visual elements, I feel you take away the imagination requirement. I feel that it's the imagination element that helps to make you feel immersed.. you make up the details and it makes it more real for you..

Re:how about some RPGS (1)

svendsen (1029716) | more than 6 years ago | (#20930045)

Some of the classics have aged hard in regards to visuals and sounds. Maybe I am a graphics snob but a quick polish on graphics, updated sound, and working on modern hardware (without having to use Dos Box, etc] would be very nice.

Maybe this is being a graphic snob but at some point trying to lower expectations for some older games hasn't worked too well for me..YMMV. Then again when Wing Commander came out in VGA (I was blown away...) it was the best the industry had to offer. On the flip side playing the three stooges in Green monochrome on 2 5 1/4 disks with my brother for hours is a classic memory graphics can;t improve on.

Re:how about some RPGS (1)

provigilman (1044114) | more than 6 years ago | (#20930167)

I would love to see a remake of 7th Saga (one of the hardest games I ever played), and probably Shining Force. A Secret Of Mana remake with the graphical power of a game like Blue Dragon would be a must play.

Going beyond RPG's for a sec though, I would love to see some remakes of the great space shooters. Namely, X-Wing and Tie Fighter. Also, the original Wing Commander that came out on SNES was a great game, I would love to see a console update of that.

Re:how about some RPGS (1)

krakelohm (830589) | more than 6 years ago | (#20930965)

I am with you on the Shining Force series... about the best time I had with my Genesis.

Re:how about some RPGS (1)

Damastus the WizLiz (935648) | more than 6 years ago | (#20930235)

I wouldn't mind seeing Wing Commander remade to work on more modern systems.

Re:how about some RPGS (1)

modecx (130548) | more than 6 years ago | (#20930915)

Actually, you're somewhat in luck in that vein. If you don't already know about it, there's a project called Privateer Remake [sourceforge.net] , it might satisfy your WC cravings. It's actually a pretty good remake in my opinion, and it's in the Wing Commander universe. I didn't play the real Privateer, and only played the original WC a few times because it sucked ass on the computer I had at the time; so YMMV, but it's basically like I remembered, sans a few things.

Re:how about some RPGS (1)

plague3106 (71849) | more than 6 years ago | (#20930631)

I agree, I was suprised how nice the GC Resident Evil remake was, but when I played RE2, the graphics did kinda take some of the realism out. I'd never played any RE until RE4 on the Wii, and I liked it so much I bought all the RE gamecube games. As it was, some of the controls like the 180 turn missing in RE2 (but in the remake) threw me quite a bit as well.

The same thing with Tomb Raider; I just picked up Legend on the GC and enjoyed it quite a bit. I would like to replay the originals, but I don't think I could even if I wanted to (I'm going to get a PS or PS2, and I doubt they'd run on Windows anymore). I'm glad Anniversary is coming out and targeting the Wii, and intend to scoop that up as soon as its out too.

Re:how about some RPGS (1)

CastrTroy (595695) | more than 6 years ago | (#20930799)

It might not be that difficult to up the graphics and sound. With a lot of the console emulators, there's filters that up the level of the graphics by smoothing out the edges, and increasing the pixel count. The result is that by putting the graphics through a simple filter, the game looks a lot better. I imagine the same could be done for sound. Anything that's midi (or something like it) could be converted to wavetable, and instantly get a much better sound. There's some simple modifications that could easily increase the graphical and audio content.

Re:how about some RPGS (2, Informative)

gEvil (beta) (945888) | more than 6 years ago | (#20930157)

and what about Ult3?

If you have a Mac, there's an officially-sanctioned update available here. [lairware.com] It's nicely done and even includes options to change elements of gameplay if you want (move diagonally, automatic battles, etc). In my mind, this is exactly what these updates should be--updated to be played on newer machines/OS's, with enhanced graphics and gameplay options if you want them (but you can still turn them off to get the original experience if you choose to).

Re:how about some RPGS (1)

jwest (21646) | more than 6 years ago | (#20929927)

Final Fantasy VII... Square Enix has remade many of the other entries in the series, why not the most popular one of all? Sequels are nice, but I'd like the original.

Re:how about some RPGS (1)

Sciros (986030) | more than 6 years ago | (#20929997)

I second that. I didn't play FF VII because I was an N64 guy who never got hooked on FF in the SNES days (RARE ftw) but I do want to play an updated remake, especially if the characters are designed the way they are in Advent Children. Though the combat system is something I'd like replaced by perhaps the FFXII one.

The 1st-person Ultima 4 can definitely use being remade. That also goes for the 3/4-perspective Ultima 8. I have fond memories of that game, but it also needs some improvement (like not needing the players guide so you have the proper reagents at the right time for a particular spell or you're stuck).

They also need to remake Wind Waker with a decent-looking Link, but that's not quite the same thing :-P

Re:how about some RPGS (1)

SpartacusJones (848951) | more than 6 years ago | (#20930617)

If they released an updated FFVII with a battle system like XII I would probaby rip out my own throat. XII is the only game in the series (except XI, which doesn't count) I never got around to beating because I hated the battle system so much.

Perhaps this sort of thing is why Square hasn't/won't do it. There are things they'd feel would have to change to bring the experience up to modern RPG experiences, but know any little thing that deviated from the original would be bitched about endlessly by the fans. Personally, I'd be very happy with an exact port with updated visuals. I could probably live with Red XIII and Cait Sith being written out of the game (not a fan of the obligatory silly character/ super strong silent inhuman character, but I can live with it). I'm sure there's some huge Red XIII fan out there who'd consider that blasphmey however. Square knows they can't win making any changes, and doesn't see the point to just do a visual update I guess.

Re:how about some RPGS (1)

Jaysyn (203771) | more than 6 years ago | (#20930409)

Some of the Gold Box games have been recreated as Neverwinter Nights modules. Pool of Radiance was especially well done.

Re:how about some RPGS (2, Informative)

Fallingcow (213461) | more than 6 years ago | (#20930607)

RPGs that should be remade, eh?

One word:

Darklands [wikipedia.org]

They're called 'sequels'. (2, Insightful)

InfinityWpi (175421) | more than 6 years ago | (#20929779)

Video Games don't need to get remade.

Let's take Super Mario Brothers. Now let's improve the graphics, the sound, tweak the controls to better fit today's control schemes, and what do you get?

Super Mario Brothers 3. Or Super Mario World. Or Mario 64. Or... you get the point.

Unlike movies, where sequels usually just continue the storyline from what came before, video game sequels (should, at least) add new stuff, improvements, updates, etc. If you want the 'Tomb Raider' experience, you play the most recent one. If you want the 'Civilization' experience, you play Civ 4. If you want a good FPS on your X-Box 360, you play the latest remake of Halo... they call it Halo 3.

And so on and so forth.

Re:They're called 'sequels'. (4, Insightful)

shoptroll (544006) | more than 6 years ago | (#20929883)

Your argument is somewhat flawed.

You improve the sound graphics and slightly tweak the controls and you end up with Super Mario All-Stars.

A sequel is where you add significant features that the core gameplay revolves around. Remakes may add new features or subtly tweak things but by and large the differences between the remake and the original should be fairly minor or not drastic.

To me, remakes are more like a new edition of a book. A lot of the recent remakes can easily be viewed in this way as they have been going through and fixing bugs, clarifying story elements or in some cases expanding the game play a little bit (or making minute adjustments for balance or to keep things interesting). That's something that's not uncommon in revisions of books.

Sequels are usually a continuation of the first or another story in the same "universe". What you're suggesting is that Two Towers is a remake of Fellowship of the Ring.

Re:They're called 'sequels'. (1)

provigilman (1044114) | more than 6 years ago | (#20930369)

The above poster hit the nail on the head... Sequels are not remakes, that's the point. Die Hard 3 is not a remake of Die Hard, it just took existing characters and the world they were in and extended it. That's why, for example, you would need to see the first film to understand that the bad guy in DH3 is the brother of the guy McClane killed in the first Die Hard. Sequels build on the previous games.

What we're talking about here though is more along the lines of the John Carpenter remake of The Thing. He applied modern (well, in 1980 they were modern) visual effects and story telling techniques to an old B Sci-Fi/Horror flick. There were a couple of nods to the original to be sure, but it didn't build on it like a sequel, it reimagined it as what it could have been if it had been made with modern techniques.

You're also missing all of the one-off games out there. One that I mentioned above was 7th Saga for SNES. It was a unique setting and there were no sequels. However, it's a classic RPG that was brutally hard and which I remember fondly. Now, I could go out and buy an old SNES that works (mine's long gone) and get a copy of the game, but I would still have to deal with things like game breaking bugs, outdated graphics and all text bubbles.

But imagine a remake? You could keep the same basic story with a few tweaks, give it full 3d graphics rather than isometic 2d graphics, fully voices character interactions and you can add a lot of gameplay elements with new buttons the controllers and all of the things we've learned about RPG's over the years. Even if the story was identical I would buy that game in a heartbeat and recommend it in a heartbeat to anyone who didn't play the original. It was one of the most brutally hard games that I've ever played, and that challenge is something missing in a lot of RPG's today...that's why you remake a classic like that, is because it offers something unique compared to the games of today, and updating the graphics and controls allows it to be brought to a new generation (or re-enjoyed by the original players).

Re:They're called 'sequels'. (1)

calebt3 (1098475) | more than 6 years ago | (#20930465)

Die Hard 3 might not be a remake of Die Hard, but Doom 3 *is* a remake of Doom.

Re:They're called 'sequels'. (1)

shoptroll (544006) | more than 6 years ago | (#20930651)

Starfox 64 was a re-envisioning of the original Starfox. What's your point? Call it a reboot if you will. Batman Beyond was a reboot of Batman...

Re:They're called 'sequels'. (1)

calebt3 (1098475) | more than 6 years ago | (#20930937)

Doom and Doom 3 had the same storyline. Super Mario world and Mario 64 did not (although the rescue-the-princess theme is pretty pervasive throughout the series). As far as I know, Mario 64 is the only Mario game that involves jumping into paintings.

Re:They're called 'sequels'. (4, Insightful)

shoptroll (544006) | more than 6 years ago | (#20930559)

Another thing about remakes... I can go into any book store and pick up a copy of Romeo & Juliet. Want a copy of Dune? Go right ahead. The Hobbit? No problem. Can I go into Best Buy and pick up a copy of Xenogears? How about Ogre Battle? Or Earthworm Jim? That's right. You can't. Yet I can easily go to the DVD rack at Best Buy and find a remastered version of Gone with the Wind.

Part of games being taken seriously is going to require the industry being willing to take on some measure of preserving the classics. Digital distribution is a good way to do this (id just put their entire back catalog on steam) as are retropacks of classic games (sierra did this last year with most of the adventure franchises). Remakes are another way of preserving the past.

7th Saga Sequel (1)

shoptroll (544006) | more than 6 years ago | (#20930701)

Apparently there was one made. It's called "Mystic Ark".

Re:They're called 'sequels'. (2, Interesting)

MobileTatsu-NJG (946591) | more than 6 years ago | (#20930001)

"Let's take Super Mario Brothers. Now let's improve the graphics, the sound, tweak the controls to better fit today's control schemes, and what do you get?

Super Mario Brothers 3. Or Super Mario World. Or Mario 64. Or... you get the point."
... um, no, not really. You picked a bad franchise to illustrate your point with. Heh Mario 64 is a graphical upgrade to Super Mario World. Cute.

"Video Games don't need to get remade."

Considering that platforms die, making it difficult to play games from 10 years ago on their native hardware, I don't agree. I didn't realize how much I missed those old games until I fired up the VC on the Wii.

Re:They're called 'sequels'. (1)

Fozzyuw (950608) | more than 6 years ago | (#20930269)

I didn't realize how much I missed those old games until I fired up the VC on the Wii

Exactly, the virtual console is pretty much proof of concept that "remakes" can be wildly successful. To think, I just dropped ~$9 to buy "World Heroes" from the Neo Geo (a system I never owned) on the VC. *Shrug* It enjoyed playing that game a long time ago in the arcade and it's still fairly fun today. Though, I'd be the first to sign a petition to drop VC prices by 1/2. =) There's lots of games I probably buy if they didn't cost nearly as much as a used DS game. =P

Further to support "remakes", there are a lot of games I know I and my fiancee would buy if they remade them. Sadly, in the game world, all those small mom/pop shops that made some good games went under or where eaten by the bigger fish and the license to (re-)produce such games are in legal limbo. Or on a similar note, getting "Tecmo Super Bowl" on the VC is a wet dream, except it's likely not going to happen without a renewed and excessively expensive license from the NFL, despite the rosters for the teams being dead.

Cheers,
Fozzy

Re:They're called 'sequels'. (1)

provigilman (1044114) | more than 6 years ago | (#20930443)

Actually, there's a loophole in the EA deal...it only covers the active rosters. Now, whether that means it's totally open or it just means it's not covered in the exclusive deal and would require a separate liscense, I'm not sure about.

Re:They're called 'sequels'. (1)

shoptroll (544006) | more than 6 years ago | (#20930765)

Yeah they'll probably do what they did when they released Tecmo Bowl on the VC for the NES... just give everyone generic names. Eh.

Re:They're called 'sequels'. (1)

IceCreamGuy (904648) | more than 6 years ago | (#20930217)

Are you kidding me? I would kill for Half-life to look like Half-Life 2. I play through Half-life I'd say about four or five times a year, I just love that goddamn game, and to play through it with all of the graphical and AI goodness of Half-life 2 would just be insanely enjoyable. Half-Life is a thoroughly different game than Half-Life 2, the same way the Twilight Princess is different than Ocarina of Time; I want to see my favorite places and favorite scenes redone and better looking, and there is no way you could ever cast any kind of doubt in my mind about that, no matter how much you think that Mario 64 is Super Mario Brothers redone. Good thing there's been a mod team working on an updated Half-Life for a couple of years. freaking awesome

Re:They're called 'sequels'. (1)

nojjynb (1003593) | more than 6 years ago | (#20930509)

well, half life: source gets you most of the way there... its hl1 on the source engine.

Re:They're called 'sequels'. (1)

Pojut (1027544) | more than 6 years ago | (#20930533)

ummm....Half Life: Source, anyone? [wikipedia.org]

Re:They're called 'sequels'. (1)

IceCreamGuy (904648) | more than 6 years ago | (#20930749)

Not even close to what I mean; HL:Source is the original Half-life game assets ported over directly into the Source Engine, the only changes are that it runs much better, has the source water and physics, and a couple of shiny, basic shaders on some of the textures. It looks the same as Half-life, but if you're going to replay it, now you can do it in Source. I'm talking about exactly what I said before, redoing the game; new models, new textures, all of the new Source goodies from the latest episode, new AI, redone maps... everything. Like I said before, there is a team working on this, it's called Black Mesa http://www.blackmesasource.com/ [blackmesasource.com] , and it's exactly what I want and what I think a lot of other Half-life junkies want.

Re:They're called 'sequels'. (1)

mrchaotica (681592) | more than 6 years ago | (#20930847)

No, HL: Source doesn't do anything for the graphics; it uses the old textures and geometry. The better alternative is Black Mesa [blackmesasource.com] .

Of course... (1, Troll)

Seumas (6865) | more than 6 years ago | (#20929781)

Of course someone who has made 800 versions of one crappy game for the last 15 years would encourage a world where game remakes are popular. Tomb Raider games are TERRIBLE. The only redeeming quality is polyogonal tits and that's only a purchase-worthy game quality if you're ten years old.

Re:Of course... (1)

Saige (53303) | more than 6 years ago | (#20930179)

I don't agree...

The only Tomb Raider game I've ever played is Tomb Raider: Legend, but I found it to be a rather good game, if a trifle short. Some challenging puzzles, interesting storyline, decent action, and the banter between characters wasn't too bad.

how about the 2d, too (3, Interesting)

illegalcortex (1007791) | more than 6 years ago | (#20929787)

I'd settle for certain gameboy games getting redone as SuperNES-quality sidescrollers. Metroid II tops the list. I'd like to play a lot of them, but just wouldn't be able to put up with the graphics. Unfortunately, when these things get remade they tend to wind up no the newer Nintendo handheld. That was OK when it was the GBA, as I could use a gameboy player (did that for Metroid Zero Mission). But I wonder if I'll ever play DS games due to lack of a good way to play them on a TV.

Re:how about the 2d, too (1)

tyrantking31 (1115607) | more than 6 years ago | (#20930039)

How has nintendo not made a wireless touch screen for use with the wii. The television screen acting as the top screen and the touch screen acting as controller/bottom touch screen. This drives me nuts. I don't want a steering wheel or gun or balance board, I want to be able to play DS titles on my TV. Get on it nintendo.

Re:how about the 2d, too (1)

illegalcortex (1007791) | more than 6 years ago | (#20930435)

Actually, I would think this would be WORSE than playing on a DS. The amount of distance to move your eyes/head from the touch screen to the tv and back and forth would be a pain. Only way I think it would work is if the TV was split screen and acted as both the top and bottom, with a floating cursor showing where your pen is on the handheld touchscreen. Even then it wouldn't be quite the same, I think. That's the problem with the DS, if you want to try to emulate it on the TV. I think it will also be a problem in the years ahead when the DS is gone and you want to go back and play the old titles with an emulator. Guess you'll have to hope we have the whole virtual reality thing down by then.

SLASHDOT SUX0RZ (-1, Troll)

Anonymous Coward | more than 6 years ago | (#20929795)

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a case for goatse [goatse.ch]

Do I dare ask for it? (2, Funny)

Blnky (35330) | more than 6 years ago | (#20929809)

How about Duke Nukem? :P

Re:Do I dare ask for it? (4, Funny)

gEvil (beta) (945888) | more than 6 years ago | (#20930195)

How about Duke Nukem? :P

Pffft. That'd take them forever...

A few... (4, Interesting)

Gulthek (12570) | more than 6 years ago | (#20929825)

Wing Commander

Ultima IV-VII

Autoduel

Grim Fandango (Residual should take care of this)

Bionic Commando

Combat (on XBox Live!)

Mail Order Monsters (what's the last fighting game you remember that included tactical nuclear weapons?)

Archon

Re:A few... (1)

El Gigante de Justic (994299) | more than 6 years ago | (#20930239)

I'll definitely second Mail Order Monsters and Archon. Both could benefit from a few gameplay tweaks and new graphics and sounds, but the core concepts of both games were pretty solid, if somewhat simplistic by today's standards. Also, now that you don't need a new 5.25" floppy to save your monster on, Mail Order Monsters seems like it would be a fairly simple project to pull off. EA published the original, but I don't know if they still have the rights or not.

On a side note, a remake of Archon needs some better way to handle the Phoenix vs Shapeshifter fight - that one usually comes down to whose hands cramp up first.

Re:A few... (1)

Osty (16825) | more than 6 years ago | (#20930425)

Grim Fandango (Residual should take care of this)

Grim Fandango doesn't need a remake. It still plays great under XP (I re-played it about a year ago), and still looks pretty good even though it's limited to 640x480. Now it would be nice to get some sequels (a true sequel or some episodic content), but just remaking the existing story wouldn't be worthwhile. Simple re-release the existing game, perhaps on Steam or Gametap.

Combat (on XBox Live!)

Do it yourself? XNA is pretty easy to use, Combat is a pretty simple game (not much more advanced than Pong), and the upcoming 2.0 version of XNA will have networking via Live.

Re:A few... (1)

gEvil (beta) (945888) | more than 6 years ago | (#20930851)

I played Grim Fandango a few years on XP. After enabling anti-aliasing in the nvidia control panel, it actually looked pretty decent.

Re:A few... (2, Insightful)

toolie (22684) | more than 6 years ago | (#20930503)

Ultima IV-VII
Autoduel
I would love an updated Autoduel, that was one of the greatest games ever.

On top of Ultima 4-7, I'd add 3 also.

Other games I would like to see updated are Seven Cities of Gold, the old D&D games like Curse of the Azure Bonds and Elite. I'm sure there are a ton of them from my Apple days that I can't remember.

There was a remake of Archon (0)

Anonymous Coward | more than 6 years ago | (#20930549)

It was called "Archon Ultra". Though the raw power of the units got changed in that version, so it's not a 1:1 remake.

Re:A few... (1)

Fallingcow (213461) | more than 6 years ago | (#20930655)

Bionic Commando would make an awesome FPS, as anyone who played Dark Forces:Jedi Knight with one of the Boba Fett Grappling Hook mods should know.

I'd pay full price for graphics/physics updates and maybe a tiny bit of new content in a Deus Ex or System Shock I/II remake.

Re:A few... (1)

Thadeus (1171657) | more than 6 years ago | (#20930791)

3d Street Fighter 2.....Blanca was awesome

Re:A few... (0)

Anonymous Coward | more than 6 years ago | (#20930907)

Mail Order Monsters (what's the last fighting game you remember that included tactical nuclear weapons?)
 
Wow, I thought I was the only person who remembered that game! I would definitely buy a remake of that.

ToP (0)

Anonymous Coward | more than 6 years ago | (#20929917)

I'd like to Tales of Phantasia get a full blown remake a la the Tales of Destiny Remake

Need to revive the whole Graphic Adventure genre (4, Insightful)

DCTooTall (870500) | more than 6 years ago | (#20929943)

Oooo... I'd almost love to see some of the classic Lucasfilm Games (NOT LucasArts..).... Zak McCraken for instance. Maybe also some of the ole' Sierra games like the Space Quest series.... And maybe a side of Search For the King for simple nostalgia sakes. ....Of course, Have to do the Sierra games with their original Typing interfaces since point-and-grope (oops... not LSL) interfaces take the intelligence outa the play requirements. Still think LucasFilm was the only company to ever do a useable Point-n-click interface in a graphic adventure...

Re:Need to revive the whole Graphic Adventure genr (1)

Osty (16825) | more than 6 years ago | (#20930663)

Why not just use ScummVM [scummvm.org] ? As the name suggests, it supports pretty much every LucasArts/Films SCUMM adventure, from MM1 to Curse of Monkey Island (GF and Escape from MI were non-SCUMM), but it also supports Sierra AGI games and others. Pretty much everything you asked for is covered by ScummVM, so long as you can find a copy of the game to play.

X-Wing and Tie Fighter (5, Insightful)

JeepFanatic (993244) | more than 6 years ago | (#20929987)

I just had this discussion last weekend with a friend of mine about how I'd love to see an update of the X-Wing and Tie Fighter games to include a 3D engine. Definitely something I think alot of geeks (especially) would buy. Of course though, it would be yet ANOTHER way that George Lucas would get me to part with some of my money.

Re:X-Wing and Tie Fighter (1)

Robert1 (513674) | more than 6 years ago | (#20930621)

Lucky for you both X-Wing AND Tie-Fighter used a 3D engine!

Also had you taken a second to use google you would have seen that Lucas Arts released X-Wing Trilogy, a compilation that contains all previous games with improved (still 3d!) graphics.

http://www.amazon.com/Lucas-Arts-80718-Star-Wars/dp/B000050I88 [amazon.com]

Re:X-Wing and Tie Fighter (1)

VampBoy (189024) | more than 6 years ago | (#20930795)

I could be wrong but didn't they also take out the cut scenes in those two particular versions of TIE Fighter and X-Wing?

I know they made two CD versions, one Collector's CD and a Collector Series. http://www.totallygames.com/games/xwing.htm/ [totallygames.com]

X-Com (1)

Conception (212279) | more than 6 years ago | (#20929991)

On the DS. Make it happen. Now.

Re:X-Com (0)

Anonymous Coward | more than 6 years ago | (#20930173)

Check out Warhammer 40,000: Squad Commander from THQ. It's coming for DS and PSP

Re:X-Com (1)

Osty (16825) | more than 6 years ago | (#20930707)

On the DS. Make it happen. Now.

Done. [wikipedia.org]

Okay, so it's not X-Com, and it's not exactly on the DS (it's a GBA game, but the DS will run it), but it's the closest you're going to get right now.

X-COM (2, Insightful)

BarlowBrad (940854) | more than 6 years ago | (#20930011)

#1 on my wish list- X-COM: Enemy Unknown (or X-COM: UFO Defense, depending on location).

Re:X-COM (1)

quarterbrain (958359) | more than 6 years ago | (#20930163)

Hell yes, X-COM. Always the first game that pops into my head when these stories pop up.

Re:X-COM (1)

Tebriel (192168) | more than 6 years ago | (#20930643)

/signed

Re:X-COM (1)

pandrijeczko (588093) | more than 6 years ago | (#20930919)

Agreed. It would definitely be on my wish list also.

But I think this is another game like Elite - lots will emulate it but no-one will get close to the original.

Syndicate (1)

Neon Aardvark (967388) | more than 6 years ago | (#20930025)

I have a few, but number one would be Syndicate.

Re:Syndicate (0)

Anonymous Coward | more than 6 years ago | (#20930457)

I've been waiting since 1996 for another syndicate game. The original was the best and even now is fun (if you can get it to work). A modern version of syndicate (complete with the city wide destruction found in syndicate wars) would be amazing.
Other games I would love to see remade would be x-com and Die by the Sword (would work well for the Wii).

Zelda! (2, Funny)

gozu (541069) | more than 6 years ago | (#20930097)

Man, remember that old 8-bit game? It'd be great if it was remade in 3D! Perhaps with some cell shading or maybe link would live and fight in a darker world. One can only hope...

My List (1)

haplo21112 (184264) | more than 6 years ago | (#20930183)

Wing Commander 1,2,3...after that it got silly...just the stuff killing the Cats.

X-Wing, TIE Fighter, X-Wing vs Tie Fighter, don't mess with a good thing too much just bring the Graphics up to date.

Star Wars Pod Racer, this was a fun distraction game, but it never really worked past Win 98.

Magic Carpet 1,2

Why are remakes necessary for movies? (1, Interesting)

Anonymous Coward | more than 6 years ago | (#20930193)

Books aren't remade. It's not like someone sits around says "Hey, a Tale of Two Cities would be great... but let's set it in the middle east instead of Europe!" Obviously authors are inspired by each other, and that's fine, but you don't get wholesale remakes.

Re:Why are remakes necessary for movies? (1)

bevoblake (1106117) | more than 6 years ago | (#20930809)

Directly against your point, James Joyce wanted to re-write Homer's Odyssey in 1900s Ireland and wrote Ulysses. Plus, Beowulf's multiple translations could be considered remakes from an older platform of English. Also, people have re-written the Arthurian legends and much of Greek mythology multiple times.

Hell, I've even read new editions of novels that had significant content changes. Check out Cooper [oneonta.edu] .

Re:Why are remakes necessary for movies? (0)

Anonymous Coward | more than 6 years ago | (#20930911)

I have no problem with authors revising their own works. Okay, well, that's not entirely true, but it's more okay for George Lucas to edit Star Wars than it is for someone else to remake Star Wars... and this time Darth Vader is Luke's mother! Retelling a story isn't bad either, but movies don't do that. They use the same time, and claim it's the same movie... only better.

Zelda II (2, Insightful)

Anonymous Coward | more than 6 years ago | (#20930197)

I wouldnt mind seeing Zelda 2: The Adventure of Link remade as a 3D Zelda. Its currently the most unappreciated of all the series titles. A Rebirth as a 3-D hack'n'slasher could be very cool.

Re:Zelda II (1)

meringuoid (568297) | more than 6 years ago | (#20930315)

I wouldnt mind seeing Zelda 2: The Adventure of Link remade as a 3D Zelda.

Wander around in a 3D Hyrule, visit Rauru, Ruto, Saria, Mido, Nabooru and Darunia, pick up cool magic along the way, save world... Yeah. That would be so damn cool.

TSR gold box games (0)

Anonymous Coward | more than 6 years ago | (#20930255)

You wouldn't even need new technology to do these -- I'd love to see them implemented in Bioware's Infinity Engine. The Baldur's Gate II version of the engine runs well today, even on Vista. All the core game mechanics, spells, character and creature models are taken care of. You'd have to translate all the writing and scripting, and then the hard part would be creating artwork for all the different game areas.

Remake or fix? (1)

CthulhuDreamer (844223) | more than 6 years ago | (#20930293)

I don't necessarily need some of my old favorites remade, but I'd like to see them fixed so I can play them again. I have too many games that won't run on current operating systems, or where the last patch never made it out of the development before the company folded. Feel free to make a sequel, but I'd like to see them include a fully-patched version of the original game as well.

Re:Remake or fix? (1)

desmondmonster (863068) | more than 6 years ago | (#20930751)

how about Crusader: No Remorse (and it's awesome sequel) that will only run on DOS? That was a great game, FMV included, but it's impossible to play on modern hardware. DOSbox just doesn't run it fast enough.

Eye of the Beholder (1)

Spy der Mann (805235) | more than 6 years ago | (#20930329)

That's one game i'd love to see remade. Westwood's engine had so much potential. If the engine was open, we would see tons of custom made adventures and dungeons.

There's a guy making an EOB2 remake [eob2remake.com] , but he's working all alone, and I doubt he'll ever get it finished.

Dragon Warrior (1)

tyrantking31 (1115607) | more than 6 years ago | (#20930345)

The original nintendo version, mis-named and all. No gaming experience has ever equaled the first time i played Dragon Warrior. Do it up in 3D like the current Zelda offerings but keep the story, map and bosses as is. Sweet!

Sierra remakes (1)

WeeLad (588414) | more than 6 years ago | (#20930353)

Sierra remade some of their original successful adventure games to take advantage of what was then new technology (Space Quest I, King's Quest I, LS Larry 1). In my opinion they were okay, but I still preferred the original release. The ambiguity of the text commands left some mystery as to what could be done in the game, and the blockiness of the "old" graphics left some things to the imagination. It was a nice middle ground between text-based and a clear cartoonish picture.

Re:Sierra remakes (1)

DCTooTall (870500) | more than 6 years ago | (#20930681)

Heh... My point exactly. The text interface left you so many more options on how to solve a puzzle. It wasn't simply a matter of clicking every icon on the item to figure out how to solve it. It also left open such classic easter eggs such as the infamous LSL "Play Moses" command to cross the traffic.

Starcraft 1 (3, Interesting)

calebt3 (1098475) | more than 6 years ago | (#20930395)

I would be great to play Starcraft 1 with SC2-like graphics. I can see it now:
Greater than 640*480 resolution
3D Graphics
Lips synched with audio.
and maybe a few SC2 goodies in StarEdit.

Re:Starcraft 1 (1)

pandrijeczko (588093) | more than 6 years ago | (#20930649)

I'm not a programmer but I've always wondered why such an excellent game as Starcraft, which is still being patched & updated by Blizzard, has never had a patch to allow screen resolution change. Surely it's the OS that handles screen resolution so why is it such a big issue?

My picks... (1)

mattgoldey (753976) | more than 6 years ago | (#20930397)

Wing Commander X-Wing or Tie-Fighter Quake

Best game ever... (2, Funny)

calebt3 (1098475) | more than 6 years ago | (#20930427)

Pong.
Give us a choice of paddle color. White or Grey?

Re:Best game ever... (1)

Higaran (835598) | more than 6 years ago | (#20930731)

It's called "Rockstar Presents Table Tennis" I do believe those are the options that you can chose. I do remember a clone called psycopong, where if you missed to whole table started to spin, and the more you missed the faster it went, so after a while, you couldn't tell what was going on anyway.

Smash TV (1)

xxxJonBoyxxx (565205) | more than 6 years ago | (#20930431)

Smash TV. In the form of a FPS. Big money, big prizes? I LOVE it!

Master of Orion (4, Insightful)

onkelonkel (560274) | more than 6 years ago | (#20930479)

Master of Orion

I still play it all the time.

Out of the box it should play _exactly_ like the old game with shiny new graphics. Maybe fix the last remaining bugs (combat teleporters, ancient derelict event etc) but leave the gameplay unchanged. However, (big however), make the game as mod-able as possible (something like civ 4 maybe). Make it so we can add races, technologies, spacehip graphics as required, and you would have the ultimate game for me.

Re:Master of Orion (1)

pandrijeczko (588093) | more than 6 years ago | (#20930611)

What you're describing seems to be "Galactic Civilisations 2" - Google for it and for the producers Stardock.

I never played original MOO but played MOO2 endlessly - GalCiv 2 ***REALLY*** is MOO2 with ALL of the nice bells and whistles we 4X gamers have ever wanted - tech trees, customisable starships to the point of designing them completely yourself, custom races.

Plus Stardock are supporting the game really well with regular updates and, once you've registered it online, you can load it onto any PC as it doesn't need the DVD to play.

Check it out - you won't be disappointed if you like MOO.

There's a legitimate need for remakes (1)

jollyreaper (513215) | more than 6 years ago | (#20930487)

Now some formats like shooters are general enough that you don't really need remakes, just updates to the idea. If the story is good enough, a sequel would be justified.

Some games are pretty much perfect as-is and do not need sequels, just graphic updates. Chess is good enough but I don't think anybody would argue about buying an update for prettier graphics once a decade. Similarly, there was some legitimate fun with VGA remakes of classic arcade games like VGA Joust. I also remember an aquatic-themed Pac-Man remake that has stunning 800x600 graphics and was a real joy to play. The Dreamcast version of Soul Caliber was fighting game perfection. Any changes made to it could only make it worse -- I would be more than happy to pay for a graphics update on a newer gaming system and leave it at that. Other games I would love to see remade with mostly a graphics update are X-Com and Syndicate. They were great!

Oddly enough, there are some games that simply should not be adapted into something other than it is. The two that come to mind are Mario and Sonic. They are both 2D platformers. There is simply no call for making them 3D, it ruins the feel of the game. Sonic on the DS has 3D elements but they're all rendered for a 2D presentation, just like the original games -- you only move in two dimensions. That game is a frickin' blast but also proves I really suck at Sonic. The 3D version makes control of that blue blur even more difficult and much death results. Sonic was 2D and should have remained 2D. Mario 64 likewise did not feel very Mario-ish.

There are exceptions to this rule. GTA started out as a top-down 2D game and was even better in 3D.

Given today's sequelitis, the only games truly in need of a remake are the ones that have been essentially forgotten. We're still getting Final Fantasies but Ultima is dead. Wing Commander croaked at Prophecy and we're very unlikely to see another. In such cases, it's probably just simpler to create a brand new game and let it be known that it's a spiritual successor such as Freelancer for WC, Armed Assault for Flashpoint, Strategic Commander for Total Annihilation, etc.

Not Necessary! (1)

morari (1080535) | more than 6 years ago | (#20930519)

While video game remakes can be decent, they are rarely necessary. In the case of games like Doom 3 or Return to Castle Wolfenstein, the originals were so old that a remake didn't seem as warrentless. However, with titles such as the GameCube games Metal Gear Solid: The Twin Snakes or Resident Evil the remakes were pretty good (even great in REmake's case), but aren't as necessary since we just saw them the prior generation. In all fairness, the originals look like complete crap by today's standards (everything from the Playstation / Nintendo64 generation does), whereas the remakes will likely remain respectable enough.

That said, I can't think of a single game that I would like remade. It's difficult to think of movies that deserve a respectful remake. There are several franchises that I would like to see new installations for however. Battletoads, Dinosaurs For Hire, and Rock 'n' Roll Racing all jump to mind.

remakes i'd buy no questions asked (0)

Anonymous Coward | more than 6 years ago | (#20930551)

cronotrigger; ff7 (but this time truly for PC. half-assed playstation ports need not apply)

Trust No One! (1)

machinecraig (657304) | more than 6 years ago | (#20930555)

There's definitely some good shooters from the 90's that would be ripe for a remake:

Strife
Greed
Realms of the Haunting

These were all sort of sleepers - but had really cool environments and atmoshpere. Strife and Realms of the Haunting were especially good. Damn - I wonder if Realms of the Haunting will run under wine? Greed gets points for coming up with a story that let you play the role of a cow headed space pirate.

SS DS (1)

milph (96370) | more than 6 years ago | (#20930595)

I'd like to see System Shock DS.

The key is what games have a good enough storyline (2, Interesting)

Targon (17348) | more than 6 years ago | (#20930613)

Looking at responses, a big factor would be how good the storyline was. Was the storyline really good enough to bring back to modern audiences?

Now, look at games like Pool of Radiance and the direct sequels. By the standards of the time, and even today, the storylines work well enough to bring them back. Because the size of the areas were so small by the standards of today, the levels would need to be redesigned to make them worth playing again. The entire city where Pool of Radiance was played in, if taken directly into a modern engine, would be the size of just one area of a modern game. The storyline would not need to be touched, but the scale of things would need to be re-worked to make things seem interesting.

There are some games that would be nice to see. Betrayal at Krondor would make for a great re-make because it was so story driven that with a new engine it could be brought in without needing a lot of new features. There have been some remakes out there done by the community, like FreeCiv and free Sim City clones that were close enough to the original to keep the feel of the original.

There were some great games like Starflight 1 and 2, Alien Legacy(many people have never heard of it), Dungeon Master, and many others that really were different.

Then, you have games that were a lot of fun that many people have never paid much attention to. Populous: The Beginning was a real time strategy game that did what other RTS games just refused to do, deviate from the design of Warcraft 2. The difference in Pop: TB was that instead of just dumping resources into making units from nothing, your people would reproduce(as long as there was housing), and then you would have them train and turn into the unit you wanted them to become. The sad thing is that DirectX support was a bit too weak to let me continue playing without feeling that the game was running in software emulation mode.

MoM (1)

mac1235 (962716) | more than 6 years ago | (#20930669)

Master of Magic!

Yes, actually. The cat does "got my tongue." (1)

Impy the Impiuos Imp (442658) | more than 6 years ago | (#20930721)

> Grey goes on to point out that this is less true of 2D titles; he's primarily talking about 3D games here.

Not necessarily. While this may be true of things like tetris or a block-bustout or pong type game, neither Lode Runner nor Pitfall seemed too good in their more modern reincarnations. They had lost their charm somehow.

And things like Quake also lost their charm in versions II, to say nothing of III and IV.

I have my own ideas on Quake -> Quake II. The management went the wrong way in many decisions.

- They got rid of rocket jumping as an abomination, then added it back in, as a hack, rather than as a natural result of a good physics.

- The rocket launcher's launch was whiney instead of a good powerful pop.

- The grenade launcher launched a glowing sweet potato, rather than a cool grenade with dual glowing red rings around it.

- Furthermore, they, wrongly, listened to some whiney players who, get this, didn't want it bouncing around so they could have more accurate placement. Great. Instead of launching a wild metal thing bouncing around g'donk-g'donk-g'donk-g'donk, now it ejected a cross between a sweet potato and a turd that plopped there.

- The cool grappling hook was now a motorized, mechanical monstrosity with a whiney motor.

- Evil witch symbol pentagram of protection changed to a shield to, presumably, avoid complaints by Christian groups. The less said about this bastardization the better.

Half of that's sound effects. What part of Trent Reznor-knew-what-he-was-doing didn't you guys get?!?!?

Deuteros (1)

pandrijeczko (588093) | more than 6 years ago | (#20930745)

I absolutely ***LOVED*** this game on the Commodore Amiga although I think there was a PC version of it or the predecessor game Millennium 2.2.

It was basically a game of colonising the planets of the Solar System, the planetary moons also, and mining them to produce ships, weapons and new technology. All the while, a race of evil types were plotting their revenge against you.

The nice thing was that it was very well paced. You started off manually flying shuttles from the Earth to your moonbase bringing up ores to your Moon factory - and just as it started to get repetitive, you developed an autopilot and could then program the shuttle to carry on automatically.

Street Fighter 2 HD (1)

frission (676318) | more than 6 years ago | (#20930767)

I personally can't wait for Street Fighter 2 HD, here's a graphic comparison of Akuma [joystiq.com] . I don't even have a PS2 or XBox and am excited about this release.

Re:Street Fighter 2 HD (1)

frission (676318) | more than 6 years ago | (#20930869)

I obviously don't read the "preview" screen, I meant PS3. in other news, it's 2007 now and i'm still typing 2006

Potential Hangups (1)

MonorailCat (1104823) | more than 6 years ago | (#20930819)

It seems like a lot of franchises are going dead due to the passing of the rights from one developer to another. This is why some sequels that fans are hoping for go unmade. I suspect the same would be true for remakes.

That being said, I'd love a System Shock 1 remake. I just recently replayed the game on modern hardware and was stunned by how well it had held up graphically for a 13 year old title. And the story and gameplay is great. I think remakes are useful only when there is a storyline worth preserving (more like movies in that regard)
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