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157 comments

Pheew... (1)

_GNU_ (81313) | more than 14 years ago | (#1394144)

I just ordered a system with GeForce.. without checking linux compatabilies.. good for me then :)

Now I'll get my Athlon... (1)

mauryisland (130029) | more than 14 years ago | (#1394145)

I've been waiting for these drivers before I sunk the cash into an Athlon, 'cause I love Nvidia graphics boards... This'll be my 4th.

whooa (0)

Anonymous Coward | more than 14 years ago | (#1394146)

looks like i dont want that g400 after all

VEry nice .. but a few problems still ;P (3)

bain (1910) | more than 14 years ago | (#1394147)

I grabbed it at first sight ! :)))

Damn .. I love my GL screensaver ... *grin* ..
It crashes my X once in a while .. when trying to run some GL stuff .. but it's better then nothing :)

can't wait ot get unreal Tournament and Quake Arena on here

kudus to Nvidia :)

bain

Now I Can Get One (1)

cansecofan22 (62618) | more than 14 years ago | (#1394148)

I have been waiting for waht seems like forever for this. Now I just hope it works. Well,, gotta go, time to buy a new GeForce!!!!!

Nobel Prize... (0)

Egotistical Rant (42993) | more than 14 years ago | (#1394149)

...for correct use of the term "bated breath." If I had a nickel for every time I've seen somebody improperly use "baited" there, I'd be richer than Bill Gates.

Slow (2)

Anonymous Coward | more than 14 years ago | (#1394150)

Don't get too hyped up, these drivers are still very slow and don't nearly take advantage of the card, they are waiting for Xfree4.0 to write some decent drivers, they should have just wrote a fully accelerated GLX driver like the ones in Utah-GLX.

THANK YOU NVIDIA!!!! (1)

tweek (18111) | more than 14 years ago | (#1394151)

I am so happy they released a new version to match 3.3.5. I had to stop using the nvidia 3.3.3 Xserver when I got my Wacom tablet because thier server didn't support the loadable module properly. I think I might just upgrade my tnt2 to a Geforce after all.

An important question: (1)

Nicolas MONNET (4727) | more than 14 years ago | (#1394152)

Will that allow me to play Quake3???? Someone please try I don't feel like installing it for nothing.

Excellent (1)

Bill Henning (504) | more than 14 years ago | (#1394153)

I've found the TNT2 Ultra to be a VERY fast card for X11; and I am glad to see the GeForce being supported as well. I'll have to see if the server will also work on the Quaddro, their "professional" version.

Can someone post how well these drivers work? (1)

NaTaS777 (14285) | more than 14 years ago | (#1394154)

Can someone please post either here or on the Loki Portal Page [linuxgames.com] message-board under drivers/gl? Im eager to get a GeForce!
Natas of
-=Pedophagia=-
http://www.mp3.com/pedophagia
Also Admin of

Re:An important question: (1)

DaKrushr (16560) | more than 14 years ago | (#1394155)

Well, I've been using Utah GLX (glx.on.openprojects.net, but it's probably something different now :), and I could run the Q3A demo so-so on my TNT2 M64. I only got about 15FPS...
I'd try these ones out if I had my TNT2, but it's currently being replaced since it was defective...

Good. (1)

Maul (83993) | more than 14 years ago | (#1394156)

If one thing brings X down, it is that lack of support from the chipset makers into allowing there to be open source drivers.

Recent moves by 3DFX, and others to release Open Source drivers will hopefully make XFree86 4.0 much nicer than the 3.x releases in terms of supporting top of the line 3D cards well.

And also efforts of id and others to port games to Linux has helped chip makers come around and provide drivers.

"You ever have that feeling where you're not sure if you're dreaming or awake?"

Re:An important question: (1)

ZioPino (4293) | more than 14 years ago | (#1394157)

I looked at the FAQ and it says that "running Quake III is not recomended" and to wait for Xfree 4.0 with DRI to run QIIIA efficiently.

And the whiny little beeyotch asks.... (2)

Chas (5144) | more than 14 years ago | (#1394158)

Hmmm. Anyone else besides me wish this were fully backwards compatible with the TNT2 and TNT cards?


Chas - The one, the only.
THANK GOD!!!

it's not quite the real release yet.. (2)

Catatonic Dismay (88112) | more than 14 years ago | (#1394159)

As it said, this is not the holy grail DRI X 4.0 implementation yet obviously... and it still can't even take advantage of all of the card because of this. I just tried it out and the GL is slower the utah glx with X 3.3.3.1 ( nVidia's previous dynamic X server ). That was ok because I ditched 3.3.3.1 because licq would crash on a threading problem. So I started this up, but licq crashes even though it's supposedly 3.3.5. I can't work without licq unfortunately.... I'm running the regular 3.3.5 bin from xfree86.org now which is ok but I can't seem to get any of the ttf patches working with it ( i miss 3.3.3.1 only because nvidia's was patched to use ttf ). The new nvidia X bin isn't patched for ttf this time is it?

X 4.0 is basically the answer to all our 3d needs ... glad to see that they got some more funding recently.

Re:An important question: (3)

Xemu (50595) | more than 14 years ago | (#1394160)

Will that allow me to play Quake3????

Read the FAQ before asking -- it specifically says playing Quake3 on this preliminary driver is not recommended. XFree 4 will implement the DRI infrastructure needed for good Quake 3 performance. Quote:

Q. How do I run Quake 3 accelerated? A. Due to the high demands Quake 3 puts on the client/server architecture of this implemetation, running Quake 3 is not recommended. XFree86 4.0 will have a direct rendering architecture needed to use the 3D hardware effectively with Quake 3.

Here! Here! (1)

Christopher B. Brown (1267) | more than 14 years ago | (#1394161)

Which is, for those who have never been in the gallery of a parliament, whether UK, [parliament.uk] Canada, [parl.gc.ca] or otherwise, is a misspelling of what parliamentarians actually say is:
Hear! Hear!

For Various Values of 'fully' (1)

chromatic (9471) | more than 14 years ago | (#1394162)


After reading the FAQ, it appears that TNT and TNT2 support has been improved in this version. To wit, my home machine with a TNT2 only had accelerated support with 15 or 16 bit color. Apparently, this version has improved that to 32 bit color.

We'll see if my Q3 framerate gets above 24, but I'm hopeful. (I'm also glad to see that the licence for the source code is the same as the XFree86 licence!)

--

size (1)

battery841 (34855) | more than 14 years ago | (#1394163)

It appears that the binaries are >1 gb...unless I read that wrong. Is that a little big?

Excited? Don't be. (3)

Anonymous Coward | more than 14 years ago | (#1394164)

I was waiting impatiently for near SIX months for updated drivers from nVidia for this line of cards only to be let down once again. The improvements made to this set of drivers include 32bpp rendering an texturing improvements. The drivers are still slow and underdeveloped. The blame, so to speak, lies squarely on nVidia's refusal to release any register specs to their cards. They won't release DMA programming information either. John Carmack himself stated that if nVidia released their card specs, the utah glx list could probably hack together quality drivers in a few days. So what do we do? I guess we wait. In the meantime, we still don't have programming information, nor is nVidia likely to release it. What does this mean? I suspect it means that we'll be relying on nVidia for closed-source module addons to XFree for a while, until they become less paranoid about opening up.

Leadtek Winfast GeForce review (2)

spaceorb (125782) | more than 14 years ago | (#1394165)

Tom (from Tom's Hardware fame) just released a review of this card (DDR & SDR comparison), specs, and how it stacks up to the competition (G400 and MAXX). Worth a look here:

http://www6.tomshardwar e.com/graphic/00q1/000107/index.html [tomshardware.com]

Nvidia vs. release of their drivers (1)

mauddib~ (126018) | more than 14 years ago | (#1394166)

It seems NVidia finally understands that releasing their drivers for other platforms than M$ Windows will make them much more popular.
I've waited about 9 months to get any support for the NVidia Riva 128 chipset on any other platform than Windows NT, because NVidia didn't released any specs on this.
I have no bad word about the chipsets of NVidia, they are fast, not very expensive, and technologically up to date.

After hearing this, I can't say anything else but:
Good work NVidia!

Will this effect.. (1)

crush (19364) | more than 14 years ago | (#1394167)

..the un-affected readers?

Why? (1)

IMZombie (133261) | more than 14 years ago | (#1394168)

I have to ask why another Nvidia card? I've been all kinds of dissapointed by the performance of the cards I've owned and seen. The only one I've bought is a Riva TNT I bought a couple years back. 9 FPS in Nvidia optimized 1024x768 Open GL was not impressive. I recently put a PIII 500 behind it and got up to about 21 FPS with a ton of dropped frames. I added in a pair of VooDoo 2's in SLI and got 60 FPS+ in Glide. If I was gonna buy a Geforce card I wouldn't bother unless I could get a DDR card. This is the only one putting out respectable benchmarks. My money is on 3Dfx. I'll wait for VooDoo 5.

Re:Now I'll get my Athlon... (1)

0xdeadbeef (28836) | more than 14 years ago | (#1394169)

Me too!

Now, are you aware that there have been problems between Athlon motherboards and GeForce-based cards? There are fixes, but they reduce overall performance. I'm waiting for those to be fixed, and for the cards using DDR.

I'm wondering, have any slashdotters experienced the Athlon problems? With XF86 4.0 coming out soon and the DDR cards going to market this month, will it be worth it to get my quake3 fix ASAP on less-than-optimal hardware? I just can't stand waiting...

Is this GPL'd? (0)

Anonymous Coward | more than 14 years ago | (#1394170)

The important question is whether this is free software or not. I can't see anything about its being under the GPL, so one has to wonder.

Re:An important question: (2)

whoop (194) | more than 14 years ago | (#1394171)

Woohoo! Only another year or year and half to take advantage of all that money spent! I can't wait. :)

You sure Carmack said that? (0)

Anonymous Coward | more than 14 years ago | (#1394172)

Show me...

Re:Is this GPL'd? (0)

Anonymous Coward | more than 14 years ago | (#1394173)

PC HW accelerator GPL ever? You've gotta be joking. Hell freezes over, Nintendo Open Source its development syntax, you get the point.
No, Glide doesn't count, it's API, not driver.

Re:Excited? Don't be. (0)

Anonymous Coward | more than 14 years ago | (#1394174)

Yes, I've been following utah GLX development for a few months, and their progress on the Rage Pro drivers is great since ATI release the specs. If nvidia could get a clue and release their specs, I wouldn't of bought a Matrox. I still have a old TNT and their performance in Windows is still good, but their Linux drivers suffers pretty badly. If only nvidia realizes that they lose business because of it. And they do. Hell, they lost mine.

Re:Is this GPL'd? (2)

whoop (194) | more than 14 years ago | (#1394175)

They do give the sources to untar over your XFree86 sources. Looking at a couple of the files:

Copyright 1993-1999 NVIDIA, Corporation. All rights reserved.

NOTICE TO USER: The source code is copyrighted under U.S. and
international laws. Users and possessors of this source code are
hereby granted a nonexclusive, royalty-free copyright license to
use this code in individual and commercial software.

Slightly Offtopic, driver database (1)

blogan (84463) | more than 14 years ago | (#1394176)

Is there a website out there that is a collection of drivers for Linux for all hardware (similar to www.windrivers.com [windrivers.com] ? It seems that if something isn't supported out of the box, you have to search through alot of message boards to find drivers for the device.
It's great when the company has the driver on their website, but if they don't support Linux, then it gets really tough.

IMO the problem is the source not the specs (1)

Anonymous Coward | more than 14 years ago | (#1394177)

NVIDIA put a lot of thought and effort in their object oriented low level API they use on their drivers... I seriously doubt a quick hack on top of register level specs would provide a great performance benefit and you loose all the benefits of their API. (easy arbitration between different drivers accessing the hardware for instance) I dont doubt some of the developers even on the utah list suffer from the NIH syndrome, so they would want to do as low a level implementation as they could. But IMO its not a good idea. The only problem with the API is that they have not released the source. (well its been run through the preprocessor, still portable but not readable)

Eh... (1)

StarFace (13336) | more than 14 years ago | (#1394178)

Did you use Megahal to generate this or something?

A few links and a few more happy Nvidia users (2)

doomy (7461) | more than 14 years ago | (#1394179)

Hello,

It seems like they released accelereated 3d drivers not onl gor GeFORCE 256, but also for the rest of their product line. Including Riva 128, Riva 128ZX, TNT/2.

You can fetch these drivers from this link [nvidia.com] .
--

good, but is glx broken again? (1)

guacamole (24270) | more than 14 years ago | (#1394180)

The Riva TNT driver was buggy, unfinished, incomplete , slow and a pain in a but to get working. Even if you get it to work, you are lucky to get half of the FPS that you get in windows on the same machine. Does Geforce glx suffer from this problem too?

Slightly Offtopic.. (0)

Anonymous Coward | more than 14 years ago | (#1394181)

I am new to Linux and I have an Nvidia TNT2 Ultra.. Whenever I run Quake3Arena within X, the screen is all wacked out.. the bottom portion on the top half of my screen, and it runs incredibly slow. I read a FAQ and it said to enable lower resolutions for X.. I thought I did that but it's not helping. Any help?

The Real Question: When will it be fast enough? (1)

Mr. Mikey (17567) | more than 14 years ago | (#1394182)

My system is W95/Linux dual boot, but I have been running W95 exclusively lately. Why? In a word: games. I have several games I enjoy - Diablo (an oldie but a goodie), Homeworld, System Shock II, and of course Quake III and Unreal Tournament. If I had the means to run these games under linux, I would reformat my W95 HD, put the CD in the microwave, and never look back. I would dearly love to run Linux 24/7. But, facts are facts: I can't play most of these games at all under Linux, and those that can work do so slowly. Is there more to life than games? Yes. Do I want to be able to play the games I own at a decent framerate? Yes.


So, when will, say, a GeForce DDR under Linux be able to give me QIII with 60FPS at 1024x768 resolution? Will Xfree86 4.0 do it? Will new Nvidia drivers do it? Will Wine do it? Or should I just get a Voodoo card and be done with it?

Is This Old? (0)

Anonymous Coward | more than 14 years ago | (#1394183)

Is this new? I downloaded and installed Riva TNT X stuff from NVIDIA around Thanksgiving -- the FAQ looks the same, though the download file dates are 01/06/00. Does anyone know what (if anything) has been improved in the last 6 weeks? BTW, using the earlier files, OpenGL (Mesa) hardware acceleration works well under Linux, but is probably only half as fast as under Windows (if that).

Its still not DRI (0)

Anonymous Coward | more than 14 years ago | (#1394184)

AFAICS anyway... so its unlikely to be as fast as windows.

Muchos Gracias! (0)

lapdog (73128) | more than 14 years ago | (#1394185)

From the FAQ: Q. What is new in the 3D acceleration module? A. The 3D portion of the driver has been in updated to take better advantage of the RIVA TNT/TNT2 products. 3D rendering in 32bpp is now supported and textures are no longer limited to be square powers of 2. Support for NVIDIA GeForce 256 based products has also been added. This is much better then the teaser they gave us in June. With the june driver and X 3.3.3.1 I would get around 14 fps in q3demo1. GLX module and X 3.3.5 gets me around 9. This driver with X 3.3.5 plays nice at 24. It doesn't sound like much, but its still an indirect rendering driver. I can settle with that till X 4.0 and DRI comes around. I'm just tired of nvidia getting a bad rep from the glx-dev folks. And it is much more stable (though opening the register specs, ala 3dfx and matrox would be nicer) then the older driver. But still, I send my thanks. And you should too. Now. Dave

Muchos Gracias! (4)

lapdog (73128) | more than 14 years ago | (#1394186)

From the FAQ:
Q. What is new in the 3D acceleration module?
A. The 3D portion of the driver has been in updated to take better advantage of the RIVA TNT/TNT2 products. 3D rendering in 32bpp is now supported and textures are no longer limited to be square powers of 2. Support for NVIDIA GeForce 256 based products has also been added.

This is much better then the teaser they gave us in June. With the june driver and X 3.3.3.1 I would get around 14 fps in q3demo1. GLX module and X 3.3.5 gets me around 9. This driver with X 3.3.5 plays nice at 24. It doesn't sound like much, but its still an indirect rendering driver. I can settle with that till X 4.0 and DRI comes around. I'm just tired of nvidia getting a bad rep from the glx-dev folks.

And it is much more stable (though opening the register specs, ala 3dfx and matrox would be nicer) then the older driver. But still, I send my thanks. And you should too. Now.

Dave

3DFX vs. NVIDIA (2)

Jestrzcap (46989) | more than 14 years ago | (#1394187)

I am the proud owner of both a TNT2 card (agp) and a voodoo3 2000 (pci). I use both of the cards and thanks to the fact that 3dfx has spent time and effort to have their video card work (and work well i might add) with linux, that is the main card that I use in my system. For my money, NVidia makes a better product (the GeForce rules all), but again does not have proper support for their product. So until I can get great (not mediocre) drivers for my TNT2 for linux, I will continue to support companies (3dfx) who do. And 3dfx makes a pretty decent product to boot.

~Jester

Re:Excellent (1)

jpr1 (115308) | more than 14 years ago | (#1394189)

i agree that the tnt2 ultra performs very well for x11. i get around 25 fps in q3 which is definetly playable. i'll be getting a geforce now that its supported

Re:Its still not DRI (0)

Anonymous Coward | more than 14 years ago | (#1394190)

they don't need to be "DRI", they can write direct rendering drivers with Xfree 3.3.x like the GLX drivers for g200/g400 & rage

valid comparisons (0)

Anonymous Coward | more than 14 years ago | (#1394192)

I have no idea whether nVidia performance is better or worse than anyone else but it seems to me that comparing a single Riva TNT under Open GL to TWO Voodoo 2s in Glide isn't really a good way to run a comparison.

Does anyone have a copy of the old drivers??? (1)

weisserw (121896) | more than 14 years ago | (#1394193)

The new ones lock X up solid whenever I run a 3D app. I deleted the old drivers and now they're no longer availiable on nvidias ftp...if anyone can findthem I'd be grateful...thanks.


-W.W.

That... (0)

Anonymous Coward | more than 14 years ago | (#1394194)

would be cool, so then you could make all those intricate changes to speed it up. Get a life.

Re:An important question: (2)

greenfly (40953) | more than 14 years ago | (#1394195)

You can play quake 3, but I didn't notice any difference in speed from the drivers they released in the summer. The only major difference I can see from the TNT/TNT2 end is that they finally support 32bit color depth. On my K6-400, I'm getting about 15fps in quake3 on the "fastest" setting, which goes to about 8-10 when it counts, in a dogfight with someone else.

A friend of mine has an Athlon 500 with the same TNT2 as me, and he gets 20-30fps on the normal setting. So YMMV.

Re:Slightly Offtopic, driver database (1)

niteq (37029) | more than 14 years ago | (#1394196)

Have you checked out the kernel source lately? try peeking into /usr/src/linux and you'll find most of the docs there.

Re:You sure Carmack said that? (0)

Anonymous Coward | more than 14 years ago | (#1394197)

"the utah glx list could probably hack together quality drivers in a few days" == "I think it would take all of a single day or two to convert the existing nvidia glx driver to the same pseudo dma / real dma / direct rendering framework we have on the mga driver if some specs were released"?

Re:Now I'll get my Athlon... (1)

Osty (16825) | more than 14 years ago | (#1394198)

I'm sorry, but what does nVidia's drivers have to do with buying an Athlon?

I just don't seem to get it.

Yeah i know what the faq says (0)

Anonymous Coward | more than 14 years ago | (#1394199)

Yesah i know nvidia say not to use these drivers wqith quake 3 ... And i know someone who is reading this has tried it anyways ... how doesit work? I'm not gonna be able t leave work for a couple more hours to try it and would liek to know if i should buy a zip disk now and bring them home or just wait till i can get one from home next week

Re:size (0)

Anonymous Coward | more than 14 years ago | (#1394200)

That's because when they wrote kilobytes, they meant bytes.

IRIX/MIPS a tired old dog. (0)

Anonymous Coward | more than 14 years ago | (#1394201)

when you see all this great innovation in the intel/linux arena you just cant breathe a sigh of relief that soon IRIX and MIPS will be gone and replaced with linux/intel where the real graphics innovation lies.

all the top 3d production will be done solely on linux/intel by the end of this year. sgi just cant top linux raw power and price/performance.

the geforce is about 10,000 times as fast as the top of the line graphics card from sgi. ive talked to many internal sgi people who say the real work gets done on linux internally at sgi. most cant wait to get rid of irix for good.

bottom line is, sgi does nothing for graphics/3d. the innovation lies with linux. they may have invented opengl, but linux has perfected it.

linux is truly the force driving the internet and innovation.

Re:An important question: (1)

kuro5hin (8501) | more than 14 years ago | (#1394202)

Yeah, but it says that about the TNT2 drivers as well, and I've found them to work just dandy for Q3. I think they're just hedging their bets.

If you're not sure, I recommend downloading the Q3 demo and trying it out first. I'm betting it'll work.

"Moderation is good, in theory."
-Larry Wall

Re:Muchos Gracias! (1)

greenfly (40953) | more than 14 years ago | (#1394203)

What hardware are you running besides your TNT2... with my TNT2 I haven't noticed _any_ fps change in quake3, If I could play at a 24fps average, that would get me through till X 4.0, but as of now I'm still getting the 15fps I was getting with the summer drivers.

Re:Muchos [sic] Gracias! (0)

Anonymous Coward | more than 14 years ago | (#1394204)

You're committing a whopper of a gender bender here. You can't in Spanish have *muchos gracias any more than in Italian could you have *molti gracie . You need muchas gracias in Spanish, or in Italian, molte gracie . When the noun is plural and feminine, the adjective that applies to it must be identically inflected. Otherwise it's like saying, ``Johnny and I is going to the store,'' or perhaps like ``I are not silly.'' See the problem?

Re:Nvidia vs. release of their drivers (1)

Osty (16825) | more than 14 years ago | (#1394205)

I'm sorry, but you need to pay a bit more attention. nVidia has had glx-enhanced support for the Riva 128 since last June, and generic 2D support has been in Xfree86 since at least 3.3.4 (in fact, it should've be in 3.3.3.0, which first had generic TNT1 support).

This anouncement should be nothing new to a Riva 128 owner. It's simply an update to 6 month old drivers.

Re:Why? (2)

Malc (1751) | more than 14 years ago | (#1394206)

The explanation comes with installation instructions with the driver. The driver has not yet been optimised at all. The Glide API drivers used by the Voodoo Cards has had a lot more development time spent on it than nVidia has invested. Sure your framerate with the TNT was low at this time, but that will improve with the next major version of X.

By way of comparison, I get close 100fps in Q2 under Windows (NT 4 too, not the speedier 9x) on my Celeron 366. When we get better nVidia Linux drivers, the framerate and graphic quality will put the (now very out-dated IMO) Voodoo2 to shame.

Athlon and GeForce (2)

Codifex Maximus (639) | more than 14 years ago | (#1394207)

I built myself an Athlon 500 machine with a GeForce (the highend version) Pro? I had consistent lockups in 3D Mode.

Ended up replacing it with a Voodoo3-3000 and had no more lockups. The Voodoo3-3000, while very nice, is no match for the video quality and speed of the GeForce card.

I'll probably go back to the GeForce card if these drivers turn out to be stable. The video quality is just... STUNNING!

Congrats to NVidia for getting on the ball and supporting their users!! Thank you.

Re:The Real Question: When will it be fast enough? (1)

Osty (16825) | more than 14 years ago | (#1394208)

Your best bet for now is to stay with Windows for games. Oh, wait, I'm sorry. Ignore that, I forgot I need to uphold the perceived superiority of Linux in all things.

Seriously, though, if you want games, windows is the only way to go. There is nothing wrong or bad about admitting that Linux can't really handle games well, and may never be able to do so (is this really such a bad thing? IMHO, no, it's not). So, lose the anti-MS attitude and have fun with your games in win95, because if you take the holier-than-thou attitude and dump win95, but then complain about not having games on linux, you will have done nothing but screwed yourself.

BTW, don't waste your cash on a 3dfx card. For reasons I won't go into depth about here (16bpp max 3d rendering, 256x256 texture size, etc), 3dfx has dropped the ball. Sure, they support their mediocre products fairly well in Linux, but is that what linux really needs? You'll have to answer that for yourself

Re:it's not quite the real release yet.. (1)

Panaflex (13191) | more than 14 years ago | (#1394209)

Run xfstt

Why (me too!!!) (1)

YAH00 (132835) | more than 14 years ago | (#1394210)

Yes I need to ask Why too. The why i want to ask is why do you want to get an Athelon? Just get a Dual Processor P II/III MB. With the price of Dual Processor Mother boards being as low as they are currently, The Dual Processor MB + 2x PII 450Mhz will still be cheaper than Athelon MB + 1x 700 Mhz Athelon. Whats more, you can later upgrade to PIII 800 Mhz processors when the price is right. So when Intel and AMD are batteling out at 1.2 GHz, you will already have a 1.6GHz system, and at probably a quarter the cost!!! You get the speed now, and the upgradability later with dual processor configurations. Intels been trying to thawart people using their processors in the MP configurations, but what they don't realize is that this is their greatest strength. If they catch on to this and start marketing it, it will be the end of AMD (Unless AMD can come out with some really cheap Dual Processor MB's for Athelon.)

All I can say is... (1)

jocknerd (29758) | more than 14 years ago | (#1394211)

Shit! I just got a Voodoo3 3000 for Christmas. Oh well, maybe next year.

The Update was fine for newer cards, but... (1)

Anonymous Coward | more than 14 years ago | (#1394212)

on my Creative Labs Riva TNT Quake2 and WolfGL no longer work and in the case of the latter, it locks up X. Quake3 works, maybe even a little better, but the earlier version worked with Q2 and WolfGL as well. Before anyone flames me, I am an experienced Linux user, I had no trouble getting the earlier version to compile and work. I tried the binaries, compiling it myself and I tried several XF86Config changes to include color depth, before I gave up. Maybe I'll try again tomorrow when I have more time.

Linux is going through Desktop Shakedown Cruise (2)

Codifex Maximus (639) | more than 14 years ago | (#1394213)

Linux is already a snappy server and it's becoming a wonderful desktop OS. I use it exclusively for Desktop and as a Server too.

As soon as Enhanced PnP and XFree86 4.0 are a reality, Linux will make new friends on the desktop. It's inevitable!

I think XFree86 4.0 will be the biggest leap for the desktop in quite some time. I'm not holding my breath but... I'm so excited I can hardly wait. (but I will).

Re:IRIX/MIPS a tired old dog. (0)

Anonymous Coward | more than 14 years ago | (#1394214)

Hmm, are you a Microsoft troll??

What about gamma correction (2)

Malc (1751) | more than 14 years ago | (#1394215)

I couldn't play Quake2 under X with the previous release as it was too dark. Under NT, my Creative TNT drivers allow me to boost the gamma setting card (which I do before I play Q2). Before I waste my time trying out the new drivers (which apparently have caused some people to lock up), any word on whether this is still a problem?

Re:IMO the problem is the source not the specs (1)

MassacrE (763) | more than 14 years ago | (#1394216)

they haven't released their API or their source. There is a API similar to the one they use internally that they post on their website, it has no more features than the GLX driver as far as 3d accelleration/card access (no gart, no dma).

nvidia's GLX driver uses no low level API, it uses the card registers directly. The ideal solutions would be to release their low-level API of course, and let it be ported to linux (or at least publicly say they are making it XP for later release). If they had this library released, drivers would come out for new cards literally days from the release of a new API version.

Tired of NVidia (4)

Schwarzy (70560) | more than 14 years ago | (#1394217)

ok, fine. NVidia released a new version of X and GLX servers. but ... WHERE ARE THE SPECS ?

Sorry nvidia but I want to drop my TNT2 for a G400 when I have enough money. I prefer to buy a more expensive video card having (almost) full Open specs even if on the paper the card has less power.

Have a look on ATI cards. Few months after saying that they help the OpenSource community, you can find a project for ATI on the Utah-Glx page. I found also a page on TV and Overlay for ATI [XFree team is planning overlay support for Matrox too].

I wanted to have a look on TNT spec to see how to use overlay for my TV card and .. I only found ugly software. I'm feed up of this open-closed specs you offer on your site.

Hey ! Friends ! Drop your nvidia card for a card of a compagny understanding the Open community.

Re:whooa (0)

Anonymous Coward | more than 14 years ago | (#1394218)

You do, the G400 smokes the GeForce right now, and it'll be smoking for another couple of months at least. By then, it'll be time to sell-off and upgrade once again (for me that is)

Re:IMO the problem is the source not the specs (0)

Anonymous Coward | more than 14 years ago | (#1394219)

I seriously doubt a quick hack on top of register level specs would provide a great performance benefit and you loose all the benefits of their API.

I seriously doubt you know about implementing drivers. There are a lot of improvements being made to MGA, and Rage adapters right now. (Like orders of magnitude better) than the original source/spec releases.

The API people care about is OpenGL. And what law says that doing a performance "hack" is going to break the low-level API anyhow? Arbitration has more to do with driver implementation than API compatibility. Besides, the XFree architecture already defines an arbitration layer using RAC for multi-head/Xinerama modes. The DRM is designed to arbitrate 3D resources.

And I think that you are uninformed about going to the low-level API being a bad idea. The Linux OS goes pretty low level, yet still maintains compatability across half a dozen platforms!

If you are really interrested in these subjects, please get involved and learn about them.

Re:IMO the problem is the source not the specs (0)

Anonymous Coward | more than 14 years ago | (#1394220)

By the way, when I talk about the driver arbitration - I am talking about XFree4.. because XFree 3x doesn't know what arbitration is. This is assuming that this GLX driver eventually makes it into XFree4 with a DRI compatibile implementation.

Re:Is This Old? (1)

MassacrE (763) | more than 14 years ago | (#1394221)

it should be no faster, whether you use a TNT or a GeForce. It does not utilize features of the card (like DMA transfer or GART texturing) so it will still be very driver limited.

The two new features appear to be 32 bpp support and improved texture management.

Re:Is this GPL'd? (1)

Panaflex (13191) | more than 14 years ago | (#1394222)

bzzzt. Glide IS the driver. And they have open specs. and open source.

take a look at dri.sourceforge.net and weep, AC.

Pan

Re:Slow (1)

MassacrE (763) | more than 14 years ago | (#1394223)

strange thing - I installed 3.9.17 this last weekend... where are these DRI drivers nvidia is talking about? shouldn't they be in XFree 4.0, thats what they are waiting for, isn't it? And I thought that 3.9.17 was going to be the last (or next to last) snapshot before 4.0

I don't think they are written yet.

Yes. (2)

Svartalf (2997) | more than 14 years ago | (#1394224)

"Hey, if anyone from nvidia is reading, I think it would take all of a single day or two to convert the existing nvidia glx driver to the same pseudo dma / real dma / direct rendering framework we have on the mga driver if some specs were released. It would be nice if we had unified functionality across all three chips, and it would be a major performance boost." http://list s.openprojects.net/pipermail/glx-dev/1999-December /002373.html [openprojects.net] is the link to the archive page for the message he posted. And he's right about that.

Re:Slightly Offtopic.. (1)

morbid (4258) | more than 14 years ago | (#1394225)

At least yours runs at all.
Could you please tell me how you set it up? I can't even get X to work. It's low res and completley scrambled up.

While I wouldn't use "==" I would use "~"... (2)

Svartalf (2997) | more than 14 years ago | (#1394226)

The MGA driver, while it's not yet to the Beta level yet, is quality enough for them to ship the thing with Q3. That's going into a production release of a commercial product for sale. Isn't that quality enough for you? I'd consider it so, myself. It could take us a week or two max to get something in place. Shortly I plan on attempting to demonstrate this with the SiS or Trident chipsets (Yes, I KNOW the things are lame- but there's a lot of poor souls out there that are stuck with them because they're embedded on the motherboard of their cheap PCs.).

Re:IRIX/MIPS a tired old dog. (1)

.pentai. (37595) | more than 14 years ago | (#1394227)

Excuse me...MIPS is tired?
x86 has been around for how many years, based on the same technology that powered the tandy 1000sx sitting in my closet back home. And about the geForce being 10,000 times faster than top of the line cards in SGI, well, you're just smoking something. And another thing, SGI's power isn't in its cards, it's the entire architecture. They're designed for power, unlike your lowly PC.

Linux is not the end-all/be-all of computing...sorry to disappoint you.

Re:An important question: (0)

Anonymous Coward | more than 14 years ago | (#1394228)

Quake 3 works great with this new driver. I get ~50fps and run in full screen 1024x768 (which i couldn't do with the previos release).

Specs would allow us to make a better tuned API (2)

Svartalf (2997) | more than 14 years ago | (#1394229)

They may have come up with a real gem of an API (For Windows, maybe... I can't imagine an API that magically caters to the requirements of two radically dissimilar OS arch...), the problem with that is that without the specs, we can't fix the API- we're beholden to them for fixes, of which, NVidia has not been forthcoming, claiming they're waiting for the DRI release for the "real thing" from them (C'mon guys, DRI's out already- just make a DRI driver for 3.9.17!).

Re:Slightly Offtopic.. (0)

Anonymous Coward | more than 14 years ago | (#1394230)

Run in 16bit mode. Make sure that any resolution that you want to run quake 3 in is setup in 16bit mode.

Re:All I can say is... (1)

msphil (28085) | more than 14 years ago | (#1394231)

Ya know, when I bought my V3, I felt a little queasy compromising on OSS principles, but, dammit, I had to have acceleration in Q2 (I'd gotten far too used to it on my work machine to give it back up and end up in software mode on my primary gaming box). Nothing else appeared to be well-supported under Linux at the time, but everything was binary only.

And they went and open-sourced glide and everything! Yeesh. Salved my conscience =)

Let's hope nVidia learns from the example... Maybe with more 3D games coming to Linux (Quake *, UT, Heretic2, Heavy Gear 2, Soldier of Fortune), Loki and others can apply some pressure.

Hear, Hear! (1)

Anonymous Coward | more than 14 years ago | (#1394232)

Once again, a nod of the head to nVidia for releasing open source drivers. What a shame that in the grand scheme of open source, they aren't worth squat. Why is that? Well open source prides itself on Peer Review. And as nVidia *still* has not released specs for public consumption, the drivers cannot be improved.

And again, despite my saying it many times, I urge people to support companies like Matrox who release specs for driver writing. The Utah-GLX driver has made amazing progress and has even outpaced the Windows 9x drivers on some Matrox boards. And the Matrox driver is more feature rich, with AGP and DMA support. And the Matrox driver even has a form of Direct Rendering for XFree 3.3.x. It's not as good as XFree4's DRI, but it's a speed boost.

Support specs over drivers! Drivers are only as good as nVidia makes them.. Specs make better drivers.

Anyone doing gl development using these drivers?? (0)

Anonymous Coward | more than 14 years ago | (#1394233)

I have been trying to use PROJECTIVE TEXTURES for a while now with TNT2 based cards, but have had to resort to software rendering to get correct results. The cards seem to be pretty fast, but evidently the driver doesn't implement projective textures properly.

I just went out and bougt a pair of VOODOO 3 cards, but haven't been able to get them working yet. (not even sure if they can do projective textures in hardware...but ANY acceleration would be better than nothing...)

If anyone has successfully used projective textures with a TNT2 based card, please let me know how you did it.

Stephen Webb sbwebb0@sac.uky.edu

Re:What about gamma correction (0)

Anonymous Coward | more than 14 years ago | (#1394234)

Sorry that this is off-topic, but I've been wracking my brains on it for two weeks now!

I got Q3 to work fine with my accelerated card, but can't get glquake or quake2 to work accelerated due to reliance upon svgalib.

To get quake2 to to work at all, what did you have to change/add in your /etc/vga/libvga.conf file?

Yes I've checked the FAQ's and HOWTO's but I can't find any information on how to set up the file! Most specifically, did you leave the "chipset" setting to "VGA" or what? If i switched it to "VESA" on mine, software rendering worked just fine, but loading up the accelerator crashes the console.

Please respond here or mail me at SteveC@innocent.com

Thanks.

Hmm... (1)

Upsilon (21920) | more than 14 years ago | (#1394235)

Right now, I'm running X on an ASUS V6600 GeForce just fine and I never downloaded this server. I think Slashdot forgot to mention that the only thing really new here is the 3D stuff. Oh well, I'm happy. Now my spiffy new GeForce will be able to run 3D stuff in Linux! If only I had some 3D software for Linux...

Re:Will this effect.. (1)

Eric Smith (4379) | more than 14 years ago | (#1394236)

Hey, loose the attitude!

Stick with the voodoo. (1)

elflord (9269) | more than 14 years ago | (#1394237)

I have a TNT, and I'm kicking myself that I didn't get a Voodoo 3 or Matrox instead. The nVidia cards don't offer an acceptable level of acceleration. It's a good start, nothing more.

Re:IRIX/MIPS a tired old dog. (1)

*DogShu* (87035) | more than 14 years ago | (#1394238)

I think you are a bit confused.

From nvidia's website:

The GeForce 256 GPU is more complex than today's CPUs providing unprecedented visual power for your PC. With Transform, Lighting, Setup and Rendering on a single chip, the GeForce 256 GPU delivers 15M polygons/second and 480M pixels/second of performance. Its unique 256-bit rendering engine enables an order of magnitude increase in visual complexity.

from SGI's website:

RealityMonsterTM multisubsystem rendering mode provides up to 210 million polygons per second and 7.2 gigapixels per second fill rate or 1GB of physical texture memory (with 16 pipes) for tackling grand-challenge applications.

It seems that SGI's chip is 14x as fast.

Still waiting. (0)

Anonymous Coward | more than 14 years ago | (#1394239)

This one just adds 32bpp and Geforce support. It's still as slow their old driver and the Utah-glx driver.

Anyone know when a DRI compatible driver will be released?

use windows (1)

ArchieBunker (132337) | more than 14 years ago | (#1394240)

why wait for hacked beta drivers in linux? use windows for now and take advantage of those exceptional framerates. Once again I ask for someone to post numbers showing that linux is faster running a 3d game than windows.

Re:Slightly Offtopic.. (0)

Anonymous Coward | more than 14 years ago | (#1394241)

the gl libraries/glx module they have released are not fully functional and do not implement everything that q3 needs. Do not by any means expect your tnt2 to play q3 to your stds cause you'll just get pissed. THe tnt2 is a nice chip but what nvidia has done is close to nothing, but then again something is better than nothing. I just hope they make up for it when the new Xfree comes out because a month ago they promised a full opengl icd for linux and I don't see them doing it. the utah-glx-dev-team was able to very good drivers for the g200 and g400 without the use of DRI. I don't see why the tnt2 should be very different. It won't be as fast as it could be, but the mesa/glx modules could be a hell of a lot better. If I could sell my tnt2 ultra to get a 32 meg g400 without putting in more cash I would. Im disappointed in nvidia and I wish I had a g400 because the work the glx group of developers have done is excellent.

not true (0)

Anonymous Coward | more than 14 years ago | (#1394242)

..read the article and follow the link in it. Nvida's driver is only beta for mesa and will depend on xf 4.0. :-(

but Nvida did release the source code for the driver and technical information about it.

how many fps in quake2??? (0)

Anonymous Coward | more than 14 years ago | (#1394243)


why you say sgi is 14 times faster??

i have played quake2 on sgi and it only gets 20fps, i can get 80+fps on TNT/linux.

who is faster now??
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