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Ratchet and Clank - Tools of Destruction Review

Zonk posted more than 6 years ago | from the bolts-call-to-me-in-my-sleep dept.


In an era where games are increasingly complex, sometimes it's important get back to your roots. For the Wii and the PlayStation 3, just closing out their first year of launch life, this holiday season is a time to set down standards and 'classic' titles for the system. This week sees the release of Mario Galaxy for the Wii, and a few weeks back Sony's own platforming mascot made his next-gen debut in Ratchet and Clank: Tools of Destruction. For better or worse, the PS3 launched without a Ratchet and Clank title last year. It was well worth the wait. Ratchet and Clank: Tools of Destruction is pure, uncomplicated fun. It's easily the best game I've played yet on the PlayStation 3 and is essentially a new classic for anyone with Sony's next-gen console. Read on for my impressions of a back-to-basics title that looks better than every other platformer you've ever played.

  • Title:Ratchet and Clank: Tools of Destruction
  • Developer/Publisher: Insomniac/SCEA
  • System: PS3
  • Genre: Futuristic Action Platformer
  • Score: 4/5: This game is above average, and excels in the genre it supports. A classic for the console, likely to be a part of every PS3 owner's collection, and well worth a look for every gamer.
The setup for this adventure is ... direct, to say the least. Ratchet is working on his hover-bike with his robot companion Clank, when the 'galactic hero' Captain Quark (think Zap Brannigan in a green lycra suit) calls with a small problem: there's an armada invading the planet. One crashed hoverbike later and the twosome is knee-deep in robotic assailants. It's quick, it's to the point, and the story has a 'bash heads, sort it out later' approach that gets you into the actual game refreshingly quickly. Unfortunately, the rest of the story is a bit more muddled. The overarching plot deals with the disappearance of Ratchet's race (the Lombax) and the machinations of the madman Emperor Tachyon. There are some interesting elements to the story, but it's told in sort of a fuzzy way and the payoff at the end isn't entirely satisfying. Still, for a smash n' grab 3D platformer, it's surprisingly deep. If you want further details on the story there are NPCs throughout the game that will give you more background on Ratchet's world. Or not, if you just want to get to the next action piece.

As with most platformers, of course, the plot is really just an excuse to get you from point A to B. As Ratchet you'll be destroying enemies across a variety of planets and settings in a well-realized 3D world. There are a number of jumping/platforming elements, but you're equipped with a number of tools that make the gameplay easily approachable. There are also a few simple puzzles to tackle, but none of them will take more than a few moments to solve. These run and jump sections are also broken up by 'rail grinding' segments that have you following a fixed course, moving from track to track to avoid obstacles. There are also a few vehicle segments, including repeated space-shooter sequences. Both of these elements are well-integrated into the flow of gameplay, and feel completely at home in Ratchet's futuristic world. The shooting elements didn't do much for me fun-wise, but they didn't detract from the experience either.

Combat, pure and simple, is where you'll be having most of your fun. As you're jumping and dodging from place to place you'll be fighting a number of different enemy types. The colorful, creative enemies you'll be facing are only matched in number by the true hallmark of Ratchet games: the weapons. Though you start with just grenades, a pea-shooter laser weapon, and your trusty wrench, there are a galaxy of different destructive devices to find, purchase, and upgrade throughout the game. This never gets old. You're constantly tweaking weapons with the resource rareitanium to improve their powers, or deliberately using certain weapons to level them up through experience. That dinky pea-shooter becomes an impressive hand-cannon, and it's joined by laser whips, rocket launchers, tornado machines, spike guns, gel-tossers, saw-flingers, and a vicious nano-swarm machine that takes your enemies apart atom by atom. Each of these can be modified in the same way as the pea-shooter, with special 'ultimate' modifications if you completely upgrade them. Leveling them up is as simple as using them in combat, and also leads to a transformation after you get in enough 'dings'. These destructive toys are joined by a series of ingenious devices that assist you in more supportive roles. There's a leech bomb that restores your life, a grappling hook, stunning gas, and a grenade that turns your opponents into penguins. There's also the groovitron, famously demonstrated in the trailers for this game, that forces your enemies to dance for your amusement. At least, till you cut them down where they stand. It sounds gimmicky hearing about it, and you may feel like you're burdened with an overabundance of choice, but this system really pays off. Like all of the side-elements to the game, upgrading and leveling your weapons is completely optional. If you don't want to bother, just pick the one or two that you like the best and exclusively use those. The game will let you know if you're using a weapon ineffectively, and switching items is as quick as hitting a button.

The whole time you're combatting your foes with these weapons, you'll be collecting the bolts that fly from their destroyed forms. That's just one of the currencies and collectibles you can find throughout the game, along with giant bolts, the aforementioned rareitanium, special devices, hidden weapons, and even achievements. Ratchet and Clank is one of the first PS3 games to feature an achievements-like system, called skill points. Skill points have been in Ratchet games for some time now, and unlike many Xbox 360-style achievements, these actually do take skill to complete. Earning them can allow you to unlock behind-the-scenes videos and other goodies, making them worth even more than the static gamerscore points. For those who enjoy collecting, there are tons of hidden areas and squirreled away treasures to keep you busy. And (most enjoyably) none of these things are requirements for the game to continue. All the core devices and contraptions you need to complete the game are given to you over the course of the story. Everything else, all the upgrades and extras, are just icing on the cake.

It plays great, and there's a story worth listening to, but over the course of the hours required to complete the game you're going to want to look at something pretty, right? In this, Ratchet is a pure win. Heavenly Sword may be more detailed, and Gears of War may be grittier, but Ratchet and Clank has a pristine cartoon beauty that is unmatched by any other title currently available. The PS3's processing power results in sweeping animated vistas and incredible cartoon villains. Explosions, special effects, and weapon damage all cause suitable on-screen mayhem ... and that's not even counting the occasional dancing robot. The best sections to demonstrate the game's graphical prowess are the rail grinders, where you can really take the time to look around and appreciate the beautiful scenery. Graphics aren't everything, of course, but in an action-focused title that focuses so much on transitory fun it's amazing to see the level of detail Insomniac has brought to this game.

I do have a few minor quibbles beyond the story's conclusion. The camera is occasionally frustrating, as happens in most 3D platfomers. It's particularly frustrating in situations where they steal camera control from you, as most of the time they allow you to be your own camera-man. By the same token, they occasionally throw in a sixaxis-controlled moment; falling out of the sky, you dodge rockets with the controller. Or, you move a laser between fixed points by tilting around the room. They seem sort of thrown-in and afterthoughty. Despite that ... they actually work. You can really control your falling Lombax or the cutting laser, and so these moments are quickly passed by.

In fact, the whole game will seem to pass by quickly, but that's not a bad thing. Ratchet and Clank: Tools of Destruction is an amazingly entertaining experience. It has plenty of elements to keep you occupied while you're busting heads along the way, and once you're done with the game there's a great deal of replay value to keep you coming back. This title is the ultimate expression of the Ratchet franchise, and the folks at Insomniac should feel pretty darn proud of themselves for what they've brought to PlayStation 3 owners: uncomplicated fun. Uncomplicated by tiresome stories, muddy grey-green textures, unlikeable characters, or burdensome sixaxis controls, Ratchet and Clank is easily the most fun game I've played yet on my PS3.

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Homebrew (4, Interesting)

Anonymous Coward | more than 6 years ago | (#21326513)

"In an era where games are increasingly complex, sometimes it's important get back to your roots. "

Pong! But seriously I'd like to see low cost dev tools for the previous console generations. Right now you have to jump through hoops to do homebrew development.

Re:Homebrew (2, Informative)

Bellum Aeternus (891584) | more than 6 years ago | (#21328645)

M$'s XNA [] is cheap (free) and works rather well. You just have to get used to coding in C# and working with DirectX (for the XBox). The compiler [] is even free. Sure, it's not a complete Visual Studio, but it has a lot of the goodies.

This being slashdot, I know a lot of people shun M$ software and the XBox as well, but it is a decent platform and you can make games on the cheap. I'm actually working with a friend on a homebrew XBox 360 version of Crossbows and Catapults [] .

Re:Homebrew (1)

aichpvee (631243) | more than 6 years ago | (#21332995)

Free? Don't you mean $100/year? But maybe I'm assuming too much by thinking you'd actually want to play it on the console. Not to mention that it's $100/year for everyone who would want to play your stuff.

How about free? (1)

SpiceWare (3438) | more than 6 years ago | (#21337353)

DASM [] and batariBasic [] are freely available for coding Atari 2600/VCS games.

The freely available emulator Stella [] has a really nice integrated debugger that really helps figuring out issues.

And you can even get your 2600/VCS game published! AtariAge has a 58 homebrew games [] , including my homebrew Medieval Mayhem [] , an updated version of Warlords.

Coding for the Atari is a challenge - 4K of ROM(though bank switching can be used to exceed that), 128 bytes of RAM(not K, not M, just bytes), no video memory - your program has to generate the screen on the fly, even controlling the TV sync signals. Andrew Davie has a nice series of articles, 2600 Programming For Newbies [] that can get you started.

who cares (-1, Troll)

Anonymous Coward | more than 6 years ago | (#21326527)

slashdot sux0rz

To paraphrase the entire internet (0)

revolvement (742502) | more than 6 years ago | (#21326585)

"lol ps3 sux nintendo 4 lyfe" With that out of the way, would it be unreasonable to ask why it took this long for the PS3 to have a "hit" like this? They had such a strong showing pre-release. Did the games just not live up to the hype?(I do not have a PS3 nor have I played one, so I wouldn't know how the games actually are.)

Re:To paraphrase the entire internet (4, Informative)

dedtr9 (1069932) | more than 6 years ago | (#21326817)

I have a ps3, and it is not as bad as the Internet makes it seem. A lot of the games I have are very good games, all of them at least average. No one focuses on that, because they are too busy saying exactly that ^ . The console does have its flaws, but it just needs more time, or some more games like Ratchet and Clank to get it going.

Re:To paraphrase the entire internet (3, Funny)

nschubach (922175) | more than 6 years ago | (#21327387)

Same here. I just figured I was one of a few select people that liked Untold Legends, NFS:Carbon, Motorstorm, Warhawk, and R&C. I'm sitting on a few games I haven't even got to play yet because of Ratchet eating my PS3 time.

I guess I didn't get my "cool badge" that gives me permission to bust on the system.

Re:To paraphrase the entire internet (1)

aplusjimages (939458) | more than 6 years ago | (#21327427)

wait, you have some "hits" that you're sitting on because you're busy playing another "hit"? I don't think the ones you are sitting on are hits at all.

Re:To paraphrase the entire internet (0)

Anonymous Coward | more than 6 years ago | (#21327651)


I think the trouble with the PS3 is.... (1)

rsilvergun (571051) | more than 6 years ago | (#21332417)

your $600 bucks doesn't get you anything more than 'very good games'. Back in the days of the N64, half that got you Mario 64, an amazing and revolutionary game, and a third of that got you Final Fantasy VII. The PS3 doesn't have a killer app. To be fair, I don't think any console's had one at launch since the Dreamcast (i.e. SoulCalibre).

Re:I think the trouble with the PS3 is.... (1)

abaddononion (1004472) | more than 6 years ago | (#21335765)

your $600 bucks doesn't get you anything more than 'very good games'.


Now look, I understand the PS3 bashing as much as anyone does. Ive been a console gamer forever, and the PS3 is still kinda behind on games. But first of all, I just bought a PS3 last week. PS3 (new 40 gig model) + Heavenly Sword + Ratchet and Clank, 520 dollars. Okay, so... if we're going by your "600 bucks" theory, really, you get 3 games. Now, let's take the other approach. Let's say "You dont get anything for your 400 bucks." Also not true. The fact is, I didnt buy a PS3 because I wanted a PS3. I bought a PS3 because I wanted a blu-ray or HD-DVD player, and 400 dollars is just about the cheapest you can get on the market. Since the subscription to the Sony Store comes for free, I have been downloading constant game demos and 1080p movie previews (which are WAY better than the ones from my on-demand cable service), and enjoying the heck out of them. It also functions as an upscaling DVD player, which last I checked, those are also about 300 bucks (may have come down since I checked). I also have a web browser, and have downloaded all kinds of images and little videos and music and stuff onto my PS3. And in addition to that, I actually have a blu-ray player that can get online firmware updates, which is great, because I always hated having to buy a new DVD player every time my firmware fell way behind.

But, maybe the point you're making is that buying a PS3 doesnt *come* with a game. Well, there actually *is* a Motorstorm pack for the PS3. Or, if you get the model I got, you get the spiderman 3 blu-ray. now, Im not a fan of the movie, but it actually was nice having a blu-ray to test my 1080p on, and Ive gotta say it looks fantastic during the high-action scenes. Really, neither of those options are that great, but at least they're options.

Im not saying the PS3 is perfect by any means. But with the drop of the 400 dollar models... if you're wanting a blu-ray or HD-DVD player, it's one HECK of a good deal. My only regret is that it cant also play HD-DVDs... but I figure Ill invest in one of those when prices on regular players come down further. But in any case, I definitely dont think it's fair to say you dont get anything more than 'very good games'. That's really just ignoring about 70% of the great features the box is capable of. I would say it's a lot more accurate to say that the problem with the PS3 is that it's an amazing blu-ray player, and a ho-hum console. Unfortunately, they targeted towards the console market... and people buying blu-ray players dont even pay attention to it.

Re:I think the trouble with the PS3 is.... (1)

Gravatron (716477) | more than 6 years ago | (#21335875)

Ah, the ps1 launched at $299, which isn't a third of $499/599 if my math is right. Also, FF7 wasn't a launch game. Launch games were twisted metal, warhawk, battle arena toshinden, and ridge racer, along with a few others. N64 had Mario 64, but that was literaly it so far as killer titles for a long time. I do agree that kilelr aps at launch are pretty rare this gen, but i'd put Halo as the last killer launch exclusive title, rather than SC. Twilight Princess would have gotten it, but its not an exclusive.

Re:I think the trouble with the PS3 is.... (1)

apoc06 (853263) | more than 6 years ago | (#21346409)

wii sports and resistance?

im not a fan of wii titles so far, but wii sports definitely caught america's attention. so much so that it catapulted nintendo to the top selling spot for months almost solely on the strength of that one title. i cant say that wii games interest me, but you have to give credit where its due.

also, resistance definitely doesnt get the respect that it deserves. whether its a killer title depends on who you ask, but the game definitely has its strengths as well. unfortunately, it gets a bad reputation for being a sci-fi based FPS. there are just too many other sci-fi FPS games out there. there just arent very many launch games that come as polished as resistance; both single player and multiplayer. seriously, resistance has an almost 2/3 attach rate!

Re:To paraphrase the entire internet (3, Informative)

aplusjimages (939458) | more than 6 years ago | (#21327393)

This is typical of all consoles. Look at the Wii, it hasn't had any real great games come out and the 360 took about a year before it started releasing great games. Next year we will see all 3 consoles really competing and a lot of great games for gamers.

Let's not compare the PS3 to the Wii, okay? (1)

LKM (227954) | more than 6 years ago | (#21334499)

I bought both a Wii and a PS3 at launch. Currently, I own about 20 Wii titles (not including VC games). I own a grand total of five PS3 titles (six if you include Warhawk as a "real" title even though I bought it online). Three of these suck and/or work better on the 360.

Yes, there are some great titles on the PS3: Warhawk, Resistance, Motorstorm or R&C are examples. Even so, some these have major flaws. Warhawk is online-only, Motorstorm has way too few tracks, and R&C's gameplay is basically unchanged from the PS2 versions: it's a simplistic shooter with far too few platforming elements. Heavenly Sword, the game everyone wanted to save the PS3, is over in 6 hours.

Let's compare this to the Wii, which sports titles such as Twilight Princess, Resident Evil 4 (which, while a port, is also clearly the best version of the game), Metroid Prime 3, Super Paper Mario, Trauma Center, Mario Strikers, Wii Sports or Rayman. Reviews indicate that the soon-to-be-released Mario Galaxy will be the best Mario game since Mario 64. Even the crappy Wii games are often a ton of fun - me and my friends are having a blast with EA Playground right now (I love the slot car game, although my pals are partial to the plane race and dodgeball). Saying that the Wii "hasn't had any real great games come out" when it has Metroid Prime 3 or Twilight Princess only betrays your bias.

Since it has become quite likely that the PS3 will never pull itself out of the hole Sony dug it, I have now also bought a 360 (fully expecting it to explode within weeks), and I already own more games for the 360 than for the PS3.

Despite of my immense dislike for Microsoft, and despite of the fact that I bought one at launch and had the highest hopes for it, I will have to say that as of now, the PS3 is not a viable competition for the other two. If you play with your friends locally, get the Wii. If you like online gaming, get the 360. If you just like console gaming in general, get both. There is no scenario where I would recommend the PS3; not even as a Bluray player: It's just too loud for movies with silent parts (although I must say that the 360 is even louder; in fact, I would never have thought that a console can make as much noise as the 360; if my friend's wasn't as loud as mine, I would have thought mine was defective).

Wii version (1)

dgr73 (1055610) | more than 6 years ago | (#21326625)

A game called "Tools of Destruction" for Wii. Why does that sound so cool and expensive at the same time?

Re:Wii version (1)

VGPowerlord (621254) | more than 6 years ago | (#21330693)

Unfortunately, Ratchet & Clank are wholly owned by Sony.

I wouldn't be surprised if Insomniac Games wasn't wholly owned by Sony, too...

Re:Wii version (1)

antek9 (305362) | more than 6 years ago | (#21342721)

Honestly? You wouldn't if it wasn't? You should watch your grammar more closely, it's playing tricks on you again. ;)

Wife friendly (3, Interesting)

WPIDalamar (122110) | more than 6 years ago | (#21326667)

It's the first console game my wife has ever actually enjoyed.

I think it's the combination of being pretty and the fact that it's a very easy & fun game to play. The death penalty is minor and it's fairly easy to kill the enemies.

Re:Wife friendly (1)

larry bagina (561269) | more than 6 years ago | (#21327179)

easy and pretty... but enough about your wife, how's the game?

Re:Wife friendly (1)

Playfully-Brazen (1173729) | more than 6 years ago | (#21327911)

It is a super pretty game, I'm a chick too and it's what first caught my attention.

Re: Wife friendly (1)

Blue_Bawls (1189463) | more than 6 years ago | (#21363245)

Sweet! Always nice to see chicks on the gaming field. I'm still waiting to pick up my PS3 and honestly, the only reason I am doing it is because of Ratchet & Clank.

Before you play this game... (1)

Mysticalfruit (533341) | more than 6 years ago | (#21326691)

Make sure you go out and rent/buy the first four Ratchet & Clank games for the PS2 and play them to completition. They are by far some of the best games for the PS2 platform. While your at it, pick up the game for the PSP and play through it as well.

Re:Before you play this game... (-1, Flamebait)

Anonymous Coward | more than 6 years ago | (#21328231)

Make sure you go out and rent/buy the first four Ratchet & Clank games for the PS2 and play them to completition. They are by far some of the best games for the PS2 platform. While your at it, pick up the game for the PSP and play through it as well.
I did all that and was still bored, so I picked up your girlfriend and played with her for a bit. That hit the spot!

Re:Before you play this game... (1)

Gravatron (716477) | more than 6 years ago | (#21329037)

Rachet and Clank 1 was one of the first games for the ps2 that showed what the platform could truly do. Before then, people spouted that the ps2 was crap, the DC far superior, etc.

After it, and Jak 1, they shut up. Not only was the gameplay solid, but grpahically it was a dream. One of the first major hits for the console as well.

Tools is in the same boat really. It's one of the best, if not the best, looking and playing games on the console right now. Everything it does it does well, even the sixaxis support was better than anything i'd yet seen on the console. The review is a bit off when it says one of the first games to have achivement though. Resistance had them, and it was a launch game. What Rachet is a first on is Dual Shock 3 support, and I beleave they stated the skill points will transfer to Home's achivementments when the time comes.

Re:Before you play this game... (1)

Tyger (126248) | more than 6 years ago | (#21330361)

From what I understand (Not having a dual shock 3) some launch games have dual shock support as well, they just didn't advertise it because the dual shock 3 didn't publicly exist at the time.

Re:Before you play this game... (1)

aikouka (932902) | more than 6 years ago | (#21335349)

From what I've heard, the plan is to add rumble support to these older games like Motorstorm, but they currently do not have rumble support.

I had fun (possible spoilers ahead) (2, Interesting)

neafevoc (93684) | more than 6 years ago | (#21326747)

This was my first R&C game. The last platform game I actually played was Crash Bandicoot on the original Playstation. I bought the game late Friday night and got hooked into the story (even though I had no other R&C background). It's not a complex story. It's simple (and somewhat predictable), but it was the characters that kept me intrigued. They're likable and memorable.

It ended up being a pretty short and easy game. I played the game all day the following Saturday and finished it the first time through later that night. I ended up buying all the weapons and mostly upgraded all of them (level 5) and only had the last weapon left to put together before beating the game. Playing it through a second time (to get the final upgrades) seemed a bit harder. Enemies took more shots to kill (but this is easily off-set when you're able to upgrade your weapons via the OMEGA versions of it and re-level them to 10). It felt like no matter how much nano-tech you gathered (how much HP you have), enemies were always doing relative damage. After getting the golden groovitron, the game got really easy (especially in the arenas) by spamming your disco ball and swapping to your weapon of choice.

The only thing left I have to do in the game is find the rest of the skill points (think achievements).

Despite it being short and simple, I still had a great time blowing up enemies with a range of destructive weapons :)

Re:I had fun (possible spoilers ahead) (1)

drinking12many (987173) | more than 6 years ago | (#21327045)

I loved the games so much i named one of our cats ratchet and one of our ferrets clank. His show name is Dr nefarious :D.. Great fun games and the first game my gf ever finished without cheating.

My GF (2, Funny)

Tony (765) | more than 6 years ago | (#21329137)

I loved the games so much i named one of our cats ratchet and one of our ferrets clank. His show name is Dr nefarious :D.. Great fun games and the first game my gf ever finished without cheating.

My faves of all time.

My GF loves the game. My wife, on the other hand, hates them.

Re:I had fun (possible spoilers ahead) (1)

The FNP (1177715) | more than 6 years ago | (#21329241)

I loved the games so much i named one of our cats ratchet and one of our ferrets clank.
So now, just upgrade to where you can strap the ferret on the cat's back so they can use the jetpack! Then you can get to the higher platforms. :) --The FNP

Re:I had fun (possible spoilers ahead) (1, Informative)

Anonymous Coward | more than 6 years ago | (#21327073)

Hint: play through the levels FAST without collecting all the secret stuff and the difficulty will ramp up considerably. The difficulty ramps up depending on the duration of playing the levels. Enemies that were easy on a slow playthrough will become insanely difficult on a speed run.

Re:I had fun (possible spoilers ahead) (1)

neafevoc (93684) | more than 6 years ago | (#21327329)

I'll probably have to try this in a couple of weeks (need to take a break) and only use wrench during the run through :)

Almost.... (2, Informative)

AnswerIs42 (622520) | more than 6 years ago | (#21326761)

Almost makes me want to get a PS3... but not for just 1 game that I would like to play.

Re:Almost.... (2, Interesting)

ThirdPrize (938147) | more than 6 years ago | (#21326925)

I have a 360 but the PS3 games I have seen do look a bit nicer. I think it is because they didn't have that first years worth of lazy ports from the original xbox, they just went straight into next gen. Gears of War was the first really good looking game.

Re:Almost.... (3, Informative)

oGMo (379) | more than 6 years ago | (#21327473)

Get it for Resistance, Warhawk, Motorstorm, and Uncharted (next week) too. Maybe Eye of Judgment---if you liked Triple Triad in FF8, it's sortof like that, but way cooler and deeper (and online). If you don't have a 360, there's a lot of cross-platform stuff too (Stranglehold, Simpsons, etc). Plus all the smaller downloadable stuff. Basically, if you have a PS3, you won't be lacking for things to play.

Re:Almost.... (1)

nacturation (646836) | more than 6 years ago | (#21329133)

Get it for Resistance, Warhawk, Motorstorm, and Uncharted (next week) too. Maybe Eye of Judgment---if you liked Triple Triad in FF8, it's sortof like that, but way cooler and deeper (and online).
Uncharted seems quite cool... I've been regularly watching the various videos and just recently played through the demo. Not a bad game, but I think I'll wait until some more reviews come out or rent it first before buying. But regarding Resistance, is it actually possible to play that without a mouse? I'm a pretty decent FPS player on the PC and I downloaded the demo for Resistance but can't play it worth a damn with the analog stick. Is this just a matter of practice or should I hook up a USB mouse already?

Re:Almost.... (1)

oGMo (379) | more than 6 years ago | (#21330431)

I have never found any need for a mouse with Resistance (or Warhawk). Both seem optimized for the controller. I'm not even sure you can use a mouse. I know a lot of FPS's (which Warhawk technically isn't) suffer if you don't use a mouse, but Resistance doesn't seem to have that issue. Maybe it's just really subtle aim-assist.

Re:Almost.... (1)

Kohath (38547) | more than 6 years ago | (#21331451)

I think the key to FPS without a mouse is to not give up after 3 minutes. You get used to it and it's fun.

Re:Almost.... (1)

LKM (227954) | more than 6 years ago | (#21334559)

I had the highest hopes for Uncharted. I thought it was going to be an Adventure-style game; a bit like Zelda with guns. After playing the demo, it seems to be Gears of War on an island :-(

Dual analog stock precision is a matter of practice, but you'll never become as good as with the mouse. Wii FPS play a bit better than dual-analog shooters, but the mouse still wins.

Re:Almost.... (1)

hibiki_r (649814) | more than 6 years ago | (#21329363)

The Uncharted demo was pretty lackluster to me: It takes a bit of Tomb Raider, done badly, and adds a ton of Gears of War, with a worse cover system, no partner, and an enemy spawning system that was dated 4 years ago. Put good graphics on top, and you get a demo that doesn't make me want to buy the full version one bit.

Re:Almost.... (1)

cmeans (81143) | more than 6 years ago | (#21330125)

One great thing worth pointing out about the PS3 is all the demos that can be downloaded. It's nice to be able to try before you buy.

Maybe the XBox 360 has that feature too, but it's sorely missing on the Wii as far as I can tell.

Loved the game (3, Interesting)

CaseM (746707) | more than 6 years ago | (#21326777)

I loved the game so much I actually finished it, and that's saying something for me. With my busy work and personal schedule and a glut of great titles on several different platforms I often get distracted by a new game and move on to something different without finishing the prior one off. I'm not alone in this, I know, but for me to be motivated to see a game to completion it has to be a) fun and b) not punish me too harshly when I screw up. R&C does both very well.

As a side note, having finished R&C a week or two ago that puts me at a total of two full completions on the PS3: Resistance and R&C, both developed by Insomniac. Hats off to them for making games that I'm motivated to finish! It's quite an accomplishment!

Super Mario Galaxy (0, Insightful)

Anonymous Coward | more than 6 years ago | (#21326835)

Need I say more? Bad time for a release, Insomniac :)

Re:Super Mario Galaxy (0)

Anonymous Coward | more than 6 years ago | (#21326897)

Exactly, because all those PS3 owners will be stampeding out to pick up SM:Galaxy in lieu of R&CF.

Oh, wait...

He said something nice about PS3??? (1)

$RANDOMLUSER (804576) | more than 6 years ago | (#21326955)

Who are you, and what have you done with Zonk?

Re:He said something nice about PS3??? (1)

MobileTatsu-NJG (946591) | more than 6 years ago | (#21327035)

"Re:He said something nice about PS3???
Who are you, and what have you done with Zonk?"

Snopes should cover the urban legend that Sony's PR trouble was the result of Zonk relaying Sony stories written by other people.

buy a wii to sit next to your ps3.... (0, Offtopic)

happytechie (661712) | more than 6 years ago | (#21327043)

a Wii is only £180 get both and enjoy the best of both platforms :D

Re:buy a wii to sit next to your ps3.... (0, Offtopic)

badboy_tw2002 (524611) | more than 6 years ago | (#21327685)

Also, a puppy is only $5-$500 depending on the type of dog you get. I'd go ahead and buy a puppy too and put it right next to the PS3 and the Wii, because then you can enjoy the best of both platforms AND a puppy. Now that's entertainment!

lol, slashdot editors and their stupid game review (-1, Troll)

Anonymous Coward | more than 6 years ago | (#21327099)

so this is what they do all day and then produce a
shoddy website with fluff articles.

i firmly think that video games and geeks/nerds do not belong
in the same sentence. it is more the realm of people with little ambition.

time to look for the one good article on the site today, i hope.

Not so great (0)

Anonymous Coward | more than 6 years ago | (#21327117)

Let me just state first off that I agree with pretty much everything in this review. However, being an R&C afficionado (I played through the first 4 PS2 games countless times), this one was a step backwards in every regard except graphics. The secrets were too easy to find, the levels were too linear, the weapons and gadgets (with a few exceptions) were all basically the same as in previous games. There were no mini-games this time around, and the "colosseum" area was pathetic. The second time through the game, the weapons only get more powerful, they don't add any cool new features, and I never once had to worry about running out of bolts.

From the title, I was hoping that there'd be some real evolution in the game design, but this one's strictly back to its roots. They shoulda called it "Ratchet & Clank Past" in all fairness.

That said, it was still quite fun to play.

My only complaint (1)

Tony (765) | more than 6 years ago | (#21329071)

I too thought it was a step backwards. But that's not a bad thing. I thought Ratchet: Deadlocked was too weapons-oriented; it was fun, but it wasn't spectacular. So I appreciated the straight-forward gameplay.

The thing I disliked: the spaceship flying bits were too lock-step. The dogfights in the PS/2 R&C games were free-form, real dogfights. In ToD, the ship flies itself, and you just aim and shot and dodge.

Otherwise, I absolutely love ToD. It was worth the wait.

Zonk - When Fanboys Attack (0)

Anonymous Coward | more than 6 years ago | (#21327209)

"This game is above average"


It really isn't that Zonk has ruined Slashdot as a gaming site from his two year long lunatic FUD fest against Sony and the PS3 - it's that he does such a utterly lame and tedious job at it.

If we wanted to read yet another tired old fanboy 'feint praise review' we could all just spend five minutes browsing gamefaqs message boards or others.

This latest Zonk PS3 troll is a 3/5 - I'm sorry to say that is below average.

Re:Zonk - When Fanboys Attack (1)

Toonol (1057698) | more than 6 years ago | (#21328347)

Wow, your post is close to delusional. There's a couple anti-Zonk posters in every game thread that criticize him about his PS3 stance; It's particularly funny, because they post in critical articles, neutral articles, and positive articles (like this one).

They don't seem to realize that press coverage of the PS3 was nearly uniformly critical. It went critical the moment the price was announced, stayed critical, and just within the last few months has Sony's press gotten better.

For Zonk to have posted predominately positive articles during that period... well, it might not have been even possible. But it would have certainly been much greater evidence of editorial bias than the articles we did get.

Re:Zonk - When Fanboys Attack (-1, Flamebait)

Anonymous Coward | more than 6 years ago | (#21328627)

Get the fuck off Slashdot you piece of shit.

Stupid fucking fanboys are ruining gaming.

Only a 4/5? (1)

Dahamma (304068) | more than 6 years ago | (#21328515)

Come on, you aren't going to show up on metacritic with a rating system like that!

Rachet and Clank received a 10.5/10 from some much more reliable and unbiased sources... []

Any chance of Wii version? (1)

8tim8 (623968) | more than 6 years ago | (#21330625)

I don't have any of the new round of consoles (too expensive so far) but I'm looking toward getting a Wii. I also love R&C. Anyone know if this is PS3 exclusive?

Re:Any chance of Wii version? (1)

Emetophobe (878584) | more than 6 years ago | (#21332385)

The entire Ratchet & Clank series has always been a Sony exclusive.

PS2: Ratchet & Clank, Ratchet & Clank: Going Commando, Ratchet & Clank: Up Your Arsenal, Ratchet: Deadlocked
PSP: Ratchet & Clank: Size Matters
PS3: Ratchet & Clank: Future Tools of Destruction

I highly doubt you'll ever see the series on anything other than Sony hardware.

Re:Any chance of Wii version? (1)

m-surtees (1194515) | more than 6 years ago | (#21482649)

I doubt that the developers would ever use anything other than Sony hardware. Especially as Sony always tries to get the best graphics processing game consol. I would think that the only time they would ever use another manufacturer would be if Sony did not produce a consol that matched or exceeded processing power of other consoles of the same generation. To get ratchet and clank: tools of destruction into wii format the developers would have to drastically downgrade the graphics and make major changes to the game play to make it useable with the wii controllers

Lisp? (1)

PavementPizza (907876) | more than 6 years ago | (#21331601)

Is it still written in a Lisp dialect?

Re:Lisp? (1)

tim1724 (28482) | more than 6 years ago | (#21332205)

Is it still written in a Lisp dialect?

Nope, it's not in Lisp anymore. They didn't want to spend the time porting all their Lisp stuff to the PS3 and they wanted to be able to use Sony's libraries easily (as well as share some of their code with others who aren't into Lisp) so they did this one in C++.

It's mentioned in this interview []

Re:Lisp? (1)

PavementPizza (907876) | more than 6 years ago | (#21332765)

Thanks for the link! I'll go read that.

My opinion (1)

Emetophobe (878584) | more than 6 years ago | (#21331727)

I'm a huge Ratchet & Clank fan, and I'm pretty disappointed with Future Tools of Destruction. It's still a good game, but it doesn't impress me nearly as much as Going Commando and Up Your Arsenal did on the PS2. Both those PS2 games had better levels, better stories, better weapons, and a better upgrade system. Collecting hidden platinum bolts to use at Slim Cognito's (the illegal black market weapons dealer in the PS2 games) was a lot more enjoyable than the current upgrade system in Future Tools of Destruction.

There are so many things that annoy me with the current Future Tools of Destruction that on several occasions I was actually upset while playing the game and it ruined the rest of the game for me. Luckily I still own Ratchet & Clank 1, Going Commando and Up Your Arsenal and I can go back and enjoy those games after I finish Future Tools of Destruction.

Re:My opinion (1)

pl1ght (836951) | more than 6 years ago | (#21363501)

I guess I am fortunate to never have experienced a Ratchet and Clank game prior to TOD. I find myself thoroughly enjoying the game/acting/cutscenes. Especially the Pirate Planet. I think it is a fun game in its own right and definitely has made me a fan of any future releases in this series.

Further points (1)

the_tsi (19767) | more than 6 years ago | (#21333421)

First, I'm pretty sure it's "raritanium". Granted, I'm playing in 720p and not 1080p so the resolution might just not be there. :)

I thought some of the sixaxis control parts were horrible, ESPECIALLY the roll-the-marble-around-the-labyrinth-like-you're-in-the-waiting-room-for-the-dentist. But then again, I've hated the unlock-a-door minigame in every previous R&C game. They take you out of the main game too long, require entirely different hand-eye skills compared to shooting stuff, and generally require you to restart the whole thing from the beginning if you screw up at the last second.

Also, the space-shooter levels were tough since you suddenly needed to use two analog sticks. I'm not one for first-person-shooters on consoles, so the only thing I've ever really used two analog sticks simultaneously for was Katamari Damacy. This doesn't provide you a good warm-up for having to position your ship (dodging shit at the same time) AND positioning your targeting reticle at the same time. I ham-fisted my way through them and didn't even bother to go back for the skill points or platinum bolts... and that's saying a lot since I'm an anal-retentive completionist on games like this (and lego star wars, with its even more frustrating "percentage complete" meter).

But yeah, it boils down to being the Reason I Bought A PS3(tm), and also boils down to Thank God I've Finally Got Something To Play On This Really Expensive Paperweight That's Mostly Been A Blu-Ray Movie Player(tm). It's everything I wanted the next-gen Ratchet and Clank to be. And yeah, it does feel like playing a Pixar movie, as much as I hate the reviewer-speak analogy.
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