Beta
×

Welcome to the Slashdot Beta site -- learn more here. Use the link in the footer or click here to return to the Classic version of Slashdot.

Thank you!

Before you choose to head back to the Classic look of the site, we'd appreciate it if you share your thoughts on the Beta; your feedback is what drives our ongoing development.

Beta is different and we value you taking the time to try it out. Please take a look at the changes we've made in Beta and  learn more about it. Thanks for reading, and for making the site better!

Smash Bros. Delayed Until March 9th

Zonk posted more than 6 years ago | from the just-a-few-more-weeks dept.

Wii 91

After several delays already, Next Generation is reporting that the much-anticipated Wii title Super Smash Bros. Brawl has been pushed back yet again to early March. "The launch date for Super Smash Bros. Brawl has shifted a few weeks to March 9. The development is taking slightly longer than expected. As we're sure you have seen the game contains an unprecedented number of characters, options and experiences. Be sure to keep an eye on the Dojo site for the latest information."

Sorry! There are no comments related to the filter you selected.

Cue MarioKart delay (-1, Troll)

illegalcortex (1007791) | more than 6 years ago | (#22049936)

Cue MarioKart delay in 5, 4, 3...

That's ok (4, Funny)

Alizarin Erythrosin (457981) | more than 6 years ago | (#22050076)

The delay gives me that much more time to actually find a store around here that has a Wii in stock.

Let me be the first to say (-1, Troll)

Anonymous Coward | more than 6 years ago | (#22050082)

Bwahahaha

Re:Let me be the first to say (1)

Merls the Sneaky (1031058) | more than 6 years ago | (#22058318)

I guess he is going to play Bowser.

Not an "unprecedented" number of chars (1, Informative)

Gertlex (722812) | more than 6 years ago | (#22050098)

Currently there are 24 known characters for SSBB. Previous game had 25. [/nitpick]

For some reason I seemed to be thinking it was coming out in March anyways... I still need to preorder a copy if/when that's possible.

Re:Not an "unprecedented" number of chars (1)

lilomar (1072448) | more than 6 years ago | (#22050156)

Currently there are 24 known characters for SSBB.

The game itself does have more characters than any of the other SB games.[/counter-nitpick]

Re:Not an "unprecedented" number of chars (4, Informative)

Turn-X Alphonse (789240) | more than 6 years ago | (#22050184)

You assume everthing has been revealed, I assume there will be another 8+ secret characters as with Melee.

Re:Not an "unprecedented" number of chars (1)

Miltazar (1100457) | more than 6 years ago | (#22050376)

Yeah, they have to have Pichu, Dr. Mario, and probably some new secret characters. That was part of the fun with melee, wondering what other character was hidden within that gem of a game.

Re:Not an "unprecedented" number of chars (1)

Gertlex (722812) | more than 6 years ago | (#22050428)

Of course I don't assume that everything's revealed. I religiously follow my RSS feed for Brawl. :)

Re:Not an "unprecedented" number of chars (1)

TheSambassador (1134253) | more than 6 years ago | (#22050384)

You're kind of forgetting that the game will most likely have all the characters of previous games (even though only a few are listed under "veteran fighters.") Jigglypuff isn't even in there! So that's... 25 plus the 12 new ones, equals 37 (that we know of).

Re:Not an "unprecedented" number of chars (1)

edwdig (47888) | more than 6 years ago | (#22052384)

You're kind of forgetting that the game will most likely have all the characters of previous games

The comments for Lucas on the offical site have said that he's in the game instead of Ness, so that's one old character confirmed gone.

I've also gotten the impression that Ike is replacing Roy & Marth, although I don't think they've said anything concrete on that.

Once they start removing characters, I wouldn't be surprised to see others removed. I'd put clones, Mewtwo, and Game & Watch as the most likely to go.

Re:Not an "unprecedented" number of chars (0)

Anonymous Coward | more than 6 years ago | (#22055916)

Ness is in the game. There are spoilers out there if you look hard enough.

Re:Not an "unprecedented" number of chars (1)

trib4lmaniac (962599) | more than 6 years ago | (#22079272)

Would you care to divulge your sources?

Re:Not an "unprecedented" number of chars (0)

Anonymous Coward | more than 6 years ago | (#22123114)

It is hinted on the site when he(Sakurai) introduced Lucas. Not a proper introduction but i suppose it is something

Re:Not an "unprecedented" number of chars (0)

Anonymous Coward | more than 6 years ago | (#22050940)

This isn't out yet? I remember being hassled by a Gamestop employee last fall that I absolutely HAD to preorder this so I could get it by Christmas. Glad that money's still in my pocket rather than sitting in Gamestop's account.

Re:Not an "unprecedented" number of chars (1)

Kuukai (865890) | more than 6 years ago | (#22053622)

Not an "unprecedented" number of chars
For a second I read that as "unprecedented number of chairs" and was like, "woah, Ballmer's in there now?!"

Re:Not an "unprecedented" number of chars (1)

morari (1080535) | more than 6 years ago | (#22054668)

Mortal Kombat Armageddon had somewhere around sixty or seventy characters. All of those ninja aren't just pallet swaps nowadays either!

Re:Not an "unprecedented" number of chars (1)

renegadesx (977007) | more than 6 years ago | (#22059632)

Yes but MKA is what you call "overkill". So far (IMO) Marvel vs Capcom 2 was the only one that made that many characters work. I think 30 is plenty.

I got an idea for a new character... who wouldn't love to use Snake beat up Jack Thompson on Brawl???

Re:Not an "unprecedented" number of chars (1)

morari (1080535) | more than 6 years ago | (#22070078)

I don't think MKA was necessarily overkill. If you're a fan of the series, it was quite gratifying. I don't like many of the new characters from Deception personally, but even they weren't a bad addition in the grand scheme of having everyone. I just wish we could have seen a return of all of the stages as well, instead of some half-baked "Kart Kombat" mode. Oh, and Tremor from the Special Forces spin-off would have been cool. :P

its steve jobs day again (-1, Offtopic)

Anonymous Coward | more than 6 years ago | (#22050114)

all haill the iphone nano!!!1111!

I know I said take you time (1)

techpawn (969834) | more than 6 years ago | (#22050120)

Take you time to make a good time I said, but now I'm kind of regretting those words. Wasn't this suppose to be a launch title? I guess I can take solace in the fact that it's announced to be released near my birthday (hint, hint!)

Re:I know I said take you time (1)

snl2587 (1177409) | more than 6 years ago | (#22050262)

Wasn't this suppose to be a launch title?

If I remember correctly, then no...at least, not as the Wii neared release (a year or so before, yes). It was supposed to be a lot closer, though. I suppose all of the build-up may actually be good for sales in the market of those not already addicted.

That being said, I have quite a few friends who are going to be more than a little pissed off at the news.

Re:I know I said take you time (-1, Troll)

Anonymous Coward | more than 6 years ago | (#22052860)

Why Get pissed off? That's like saying,"Grr I'm mad cause I want to play a subpar game now, instead of an absolutely awesome game later".

Snake? (1)

B00yah (213676) | more than 6 years ago | (#22050130)

SNAAAAAAAAAAAAAKE!?! /sorry, had to do it.

This has me fairly upset, as I've been chomping at the bit for this game.

Re:Snake? (2, Funny)

techpawn (969834) | more than 6 years ago | (#22050182)

SNAAAAAAAAAAAAAKE!?! /sorry, had to do it.
Mushroom mushroom...?

Re:Snake? (1)

Dragon of the Pants (913545) | more than 6 years ago | (#22050676)

No, as in Otacon: Snake? SNAAAAAAAAAAKE! *dun dun dun dun dun dun... dun dun DUN* (Metal Gear Solid, duh)

Re:Snake? (1)

techpawn (969834) | more than 6 years ago | (#22050904)

Look! It's people like you what cause the loss of badger jokes...

In other news... (0)

cbreaker (561297) | more than 6 years ago | (#22050132)

Slashdot has become Digg 2.0.

Re:In other news... (1, Funny)

binaryspiral (784263) | more than 6 years ago | (#22050244)

Slashdot has become Digg 2.0.

You must be new here...

Re:In other news... (0)

Anonymous Coward | more than 6 years ago | (#22050280)

Slashdot has become Digg 2.0.

You must be new here...
UID (561297)...? No, they're just not that observant... They also think the editors don't make spelling errors or post dupes...

Re:In other news... (-1, Flamebait)

cbreaker (561297) | more than 6 years ago | (#22050844)

You know, "they" can read replies, too. I don't care about dupes, or spelling errors, but I get disappointed when I see really non-stories on the front page of SlashDot. I mean, this one isn't even a geek story, it's a kiddie video game story that you usually only see on the kid sites like Digg.

Re:In other news... (4, Informative)

bigstrat2003 (1058574) | more than 6 years ago | (#22051142)

I suppose we should get off your lawn now?

You know what? I don't particularly care if you approve, I think the story belongs (and apparently I'm not alone). We're only talking about one of the most hotly anticipated Wii games which is ever going to come out here, after all. And if you have a problem with it... it's not even on the main page, it's in the games section. So, if you have such a problem with seeing it (your loss), I suggest you take Games stories off your front page, because that's what the section is for. You know, news about (gasp) games.

Good God, people will whine about anything.

Re:In other news... (1)

cbreaker (561297) | more than 6 years ago | (#22054926)

You know what? I don't particularly care if you approve if I approve or not. It's a public forum, deal with it.

It was on the main page on my main page.

Apparently you have more of a problem with my voicing my opinion than I do on having this "news" on the front page. That's telling.

Re:In other news... (1)

bigstrat2003 (1058574) | more than 6 years ago | (#22055310)

I don't have any problem with you voicing your opinion. It's a public forum, after all. But if you get to whine about stupid, unimportant things, I sure as hell have the right to tell you that your issues are stupid and unimportant.

Re:In other news... (1)

sYkSh0n3 (722238) | more than 6 years ago | (#22056014)

"you have the right to whine about stupid unimportant things and i have the right to tell you they are stupid and unimportant!" lololol

you owe me a keyboard

Re:In other news... (0)

Anonymous Coward | more than 6 years ago | (#22058102)

You just don't get it, do you?

First you whine about a games-related news article appearing on the main page (which is due to your personal settings), and then you try to play the victim when someone points out what an idiot you are.

This is definitely news. A highly anticipated game has been delayed, and this article provides some insider information on the cause of that delay. Many of us like to know these things. If you don't, then take the "games" category off your main screen. It's a lot easier than complaining about it.

Sheesh.

Re:In other news... (1)

Tailsfan (1200615) | more than 6 years ago | (#22058128)

And just when I was planning my brawl parties online.

Re:In other news... (0)

Anonymous Coward | more than 6 years ago | (#22051196)

Most definitely new here.

Re:In other news... (1)

Toonol (1057698) | more than 6 years ago | (#22051946)

I think this game undoubtedly appeals to more adults than something like "MANHUNT". It's one of the big releases. Slashdot has every incentive to cover the major gaming releases of the year, and by any sane standard, SSBB is one of them.

Re:In other news... (1)

doombringerltx (1109389) | more than 6 years ago | (#22052912)

If ya want stories that matter(slightly more) filter out the games section and stories posted by kdawson. Thats why those options are there for you. I come here for tech news, but I've also been excited about this game. So its a bonus. I'm sure I'm not the only person here who is excited about it.

Plus you can't compare this to digg until we started getting a millions stories titled "MOST AMAZING _______ YOU WILL EVER SEE [PIC]" with the blank being either being ridiculous multi-monitor displays or a gallery of crappy wall papers. Even /. is slightly better than digg about the "SOMEONE AT CONICAL SNEEZED: THAT MEANS LINUX IS READY FOR THE DESK TOP" stories.

Re:In other news... (1)

cbreaker (561297) | more than 6 years ago | (#22054830)

Well, this is a step in that direction. I'm sure you're not the only person excited, obviously, but it doesn't qualify as tech news.

Filtering out the games section will also have the ill effect of filtering out actually GOOD news in regards to games, so that doesn't work.

We can have differing opinions.

Re:In other news... (1)

Gideon Fubar (833343) | more than 6 years ago | (#22058702)

Surely Digg 2.0 would have more random unedited linking and intelligible rants.. I personally think the editors do a decent job.

of course, i also happen to like the Super Smash Bros games, and i can't see anyone who isn't either a nerd or a nintendo fanboi playing them. Certainly, they're too complex for kids to play them sans button mashing..

Fine by me (1)

kevgaxxana (1197617) | more than 6 years ago | (#22050160)

all that means is that the game will be smoother than melee. and maybe there will be twice as many characters

Just get the online right (4, Interesting)

Alzheimers (467217) | more than 6 years ago | (#22050222)

Considering this will be the first BIG online game for the Wii, I'm hoping they're taking their time to make sure it's done right. I don't know if the Wii can download patches as easily as the PS3/x360, so if the Big N takes a little extra time to reduce lag and latency's effect on gameplay *now* I'll be happy for the delay.

Now if they could just get rid of these damn buddy codes. All it does is move the matchmaking from an in-game browser to the web forums. I know it's all about "protecting the kiddies" but that's why these consoles have parental control options. Turn off the parental block, and let adults play with adults without the barriers.

Re:Just get the online right (1)

Deadguy2322 (761832) | more than 6 years ago | (#22050298)

If you didn't want to be treated like a 5-year-old, why did you buy a machine made for one?

Re:Just get the online right (1)

toleraen (831634) | more than 6 years ago | (#22052244)

Is that why they show senior citizens playing Wii Sports in their commercials?

Re:Just get the online right (1)

Deadguy2322 (761832) | more than 6 years ago | (#22056964)

Since when do you take your tech buying advice from seniors? Not to mention, senile dementia induces a child-like mentality in lots of cases.

Re:Just get the online right (1)

PlatyPaul (690601) | more than 6 years ago | (#22050610)

Hmm... I guess you missed "With Anyone" [smashbros.com] mode. It's free of buddy codes and rankings, for random play.

Re:Just get the online right (1)

Alzheimers (467217) | more than 6 years ago | (#22051068)

Names won't be shown and messages won't be sent. Neither your identity nor your opponents' will be known, so you can play without any worries.

Might as well be playing with a half-decent AI then, donchathink?

Re:Just get the online right (1)

PlatyPaul (690601) | more than 6 years ago | (#22051176)

It would have to be an incredible AI in order to match the unpredictability and flexibility of a human player.

The best Smash, like before, will almost undoubtedly be when you have 3 flesh-and-blood opponents in your living room. It's nice that they're trying, and "With Anyone" mode may be just the tip of the online iceberg.

Re:Just get the online right (1)

Alzheimers (467217) | more than 6 years ago | (#22051274)

I'm not saying it's not a good start, but enforcing the communication barrier should be the job of the parent, not the developer.

Put in a Mute mode if the console is set to T. Otherwise, treat every random player like a friend. Then, for those adults who don't want the verbal abuse that sometimes comes up from these kinds of systems, then can set that console ID to ignore and never have to play that person again. And with matches that do work, that's one more friend to play again.

It's this kind of nannying that gives Nintendo it's reputation as being a kiddie console. SSMB may be cartoonish, but it's fun for all ages and should take that into account.

Re:Just get the online right (1)

demeteloaf (865003) | more than 6 years ago | (#22054420)

Might as well be playing with a half-decent AI then, donchathink?

You will be. If someone drops out of the match, the game won't tell you, and just replace the character with an AI.

Nintendo is touting this as a feature, but if you ask me, "our online multiplayer has so little communication, we can replace someone with an AI and you won't even know" kinda defeats the point of online multiplayer.

Re:Just get the online right (1)

rbarreira (836272) | more than 6 years ago | (#22059582)

Is that true? :O That sounds quite stupid. Link please?

Re:Just get the online right (1)

Lordnerdzrool (884216) | more than 6 years ago | (#22060132)

It's on the Dojo website. Can't find the link now, but it is certainly there.

That said, it is a very welcome feature. Anyone who as played online games before and had competitors disconnect because the battle wasn't in the favor will know why.

That said, the Internet use Wii has still annoys me, even when they do allow random battles (no rankings, no usernames, etc.). It's a nice system and the game will be good, but I don't think I will use the online features at all. Maybe they'll get it right with their next system.

Re:Just get the online right (1)

demeteloaf (865003) | more than 6 years ago | (#22063498)

About halfway down the page [smashbros.com]

By the way, have you ever had an experience in which your opponent was disconnected, and the match never came to fruition? Like when you started with four players, but ended up with only one?

I don't like that feeling, so I've tried to counter it.

If you get cut off, your character will get taken over by the CPU without your opponents even knowing--it pinch hits for you!

And sure, while it might be a neat feature of an online system, I don't like the fact that it doesn't tell you at all if your opponent drops out and you're actually playing an AI. Never really knowing that you are even playing a real person definitely diminishes the impact of a decent online system

Re:Just get the online right (1)

LWATCDR (28044) | more than 6 years ago | (#22050696)

I don't know if the friends codes are all that bad. I think in a way it adds to the "social" aspect of the Wii. My Wii is set to work with a few of my friends Wiis and not anyone else.
In other words we play games with people that we have real relationships with and not strangers online.
As you said you can use any number of websites to find people to play with on-line so it doesn't stop you from finding people to play online with.
Maybe it is just different and not all that bad.

Re:Just get the online right (2, Interesting)

zerOnIne (128186) | more than 6 years ago | (#22051194)

My problem with the in-game friend codes is that they make absolutely no use of the Wii's built-in friend code system whatsoever. So it doesn't matter if we've already swapped Wii codes and I can send you Wiimail; in order to play Brawl together (or Guitar Hero 3, or ... you name it) online, we need to give each other *additional* friend codes.

I wouldn't even care if the lists were kept separately for each game. That'd allow me to, say, add some guy from a forum to my Brawl list but not my GH3 list. BUT for the love of all that is orange, give me a menu option for inviting someone from my existing address book. And then let them accept that invitation right from the Wii message board.

For all of the wonderful things that Nintendo got right with the Wii, this is one area where they seriously botched things up.

Re:Just get the online right (1)

LWATCDR (28044) | more than 6 years ago | (#22051386)

I can see your point. I haven't messed with the online stuff yet with the Wii. My wife has but yea if you have a Wii friend you should have the opportunity to just add them from the address book. I still need to get Opera for my Wii as well.

Re:Just get the online right (2, Interesting)

Mr2001 (90979) | more than 6 years ago | (#22064120)

I don't know if the friends codes are all that bad. I think in a way it adds to the "social" aspect of the Wii. [...] In other words we play games with people that we have real relationships with and not strangers online.
You can do that with other consoles too... but you can also form new relationships with people you meet online.

I mean, that's a pretty common way to make friends: meeting people who share your interests. Why is it more "social" to meet people somewhere else, and then later invite them to play online (hoping they own a Wii and the games you like), than to just meet people online who you know have a Wii and enjoy the same games as you?

Delayed? (1)

Pojut (1027544) | more than 6 years ago | (#22050242)

I thought they had said that it had gone gold about a month ago...?

Re:Delayed? (1)

oahazmatt (868057) | more than 6 years ago | (#22050582)

I thought they had said that it had gone gold about a month ago...?
Well, this game is supposed to support online play, yes? Maybe one of the designers owns a 360 and noticed the slight problem they had with Live. It is possible that they want to make sure they can handle the launch on the server-side.

Re:Delayed? (1)

techpawn (969834) | more than 6 years ago | (#22056622)

I thought they had said that it had gone gold about a month ago...?
Read the archived comic of penny-arcade about what going gold REALLY means

New Character? (4, Funny)

moosesocks (264553) | more than 6 years ago | (#22050328)

Let me guess..... Duke Nukem is being added as one of the character choices?

I heard it's actually.... (1)

Chyeld (713439) | more than 6 years ago | (#22055846)

Because they wanted to include Darth Vadar and Yoda [joystiq.com] into the mix....

Take their time (1)

emeraldfoxx (1193353) | more than 6 years ago | (#22050390)

If taking them time allows them to better the online experience and the overall gameplay then i say go for it. What's another month or so when you know its coming? I mean come on, what highlighted/anticipated game for the next gen consoles hasn't come out with some sort of delay? It's almost becoming a norm for a game to be at least a couple months behind schedule. Some could have used more of a delay in my opinion.

If they can better the melee experience (an overall awesome game) in the new Smash Bros., then its well worth the wait.

Not a big deal (1)

WidescreenFreak (830043) | more than 6 years ago | (#22050404)

Quite frankly, I would MUCH prefer that they get it right by delaying a few more months than rush it out early and possibly screw it it up. Keep in mind, the major short-coming of the Wii is that it does not have a hard drive to allow for patching or upgrading. With the Wii, if a disc-based game is faulty, a new disc needs to be sent out unless Nintendo starts to take advantage of SD cards. (See Activision's Guitar Hero III-in-monaural debacle.)

The gaming community is rife with examples of games that had a ton of potential but sucked beyond description because the games were rushed to market in order to meet a deadline. Doesn't anyone remember Ultima: Ascension?

Nintendo has a lot riding on this game and a lot of built-up hype, so I don't blame them for wanting to make sure that it's as flawless as possible. Meanwhile, I'll keep playing Guitar Hero III (even though it's currently monaural) and Zack & Wiki, which I highly recommend for those who remember the golden days of the point-and-click adventure. If Nintendo needs some time to perfect SSBB, then so be it.

Re:Not a big deal (2, Informative)

techpawn (969834) | more than 6 years ago | (#22050632)

the major short-coming of the Wii is that it does not have a hard drive
What you talkin' bout Willis? It DOES HAVE MEMORY [wordpress.com] Only 512 and most of that is used for downloads from the Wii Shop. But, I agree. If you rush a product with the idea of "we'll just patch it later" that's just bad programming. I mean WHO [microsoft.com] who do THAT?

Re:Not a big deal (1)

lonesome_coder (1166023) | more than 6 years ago | (#22050714)

Internal flash memory != hard drive.

If they were to use the (small) amount of memory that comes with the Wii for Wii game patches, it would consume it quite quickly. I'm glad to see that they are putting the brakes on this for now. Ship a finely polished product instead of a half-assed one. Works for Blizzard...

Re:Not a big deal (1)

WidescreenFreak (830043) | more than 6 years ago | (#22050962)

512 MB is nowhere near sufficient for patches, hence why I mentioned possibly using Smart Cards for external storage but Nintendo doesn't seem to want to use it for that -- yet. (The Guitar Hero III fix/update is supposed to have downloadable content for the Wii, so I would guess that it will be requiring an SD card for that.) Besides, utilizing any kind of memory for patches on the Wii will only encourage such sloppy "ship it now, patch it later" programming whereas right now the developers can't get away with that.

Re:Not a big deal (2, Insightful)

Khuffie (818093) | more than 6 years ago | (#22051184)

Apple [apple.com] do that too.

Re:Not a big deal (1)

Prien715 (251944) | more than 6 years ago | (#22063630)

Last I checked Jobs didn't unveil a new console yesterday;)

Patching has always been common to personal computing, Microsoft's blunde^H^H^H^H^H revolutionary innovative technology brought it to gaming!

Yawn. (0)

Anonymous Coward | more than 6 years ago | (#22050580)

I for one, welcome Duke Nukem Forever and SSB:B as our new seemingly infinitely delayed overlords.

Whenever they get around to taking their thrones, that is.

Re:Yawn. (2, Insightful)

steelclash84 (1129221) | more than 6 years ago | (#22051082)

I think that's being a little over dramatic. Duke Nukem Forever has been delayed for years, SSB:B is barely at 3 months. I think we can stop panicking now.

Re:Yawn. (1)

Gravatron (716477) | more than 6 years ago | (#22051294)

actualy, its a lot more pass due than that. This was originaly billed as an early wii game, if not launch. It sliped to early 2007, then fall, then winter, and now spring again. If this was a ps3 or xbox title, people would be tearing into it.

Re:Yawn. (1)

emag (4640) | more than 6 years ago | (#22051708)

That's because Nintendo owners are so calm and polite. :-)

Re:Yawn. (1)

edwdig (47888) | more than 6 years ago | (#22052658)

It never was scheduled for early or fall 2007. When the game was first announced a year before Wii's launch, it was announced as a launch title. Nothing was said about a release for the game after that until it was given a December '07 release.

I'm not sure if even Nintendo took the idea of having it for the Wii launch seriously, as when they said that, they hadn't yet actually talked to the producer of the previous games about making a new one or formed a dev team.

Re:Yawn. (1)

7Prime (871679) | more than 6 years ago | (#22053042)

Nope, the first actual release date was December 2nd. Fans ASSUMED (and wrongly so) that it would be a Q1 2007 because E3 of previous year was showing off Brawl as an "future game for the Wii". I told everyone back in '06 that Brawl was going to take a while, and likely it would be a Q4 2007, which was its actual release date. Nintendo never made any claims otherwise. Since then, they have delayed it 3 months, but that's it. Any further delays you saw were your own expectations, or those of others.

Everyone always says... (2, Insightful)

llevity (776014) | more than 6 years ago | (#22050702)

Everyone always says "Oh, a delay. That's cool. It means they're making sure they get it right. I'd much rather have it be good and late than on time and crappy."

While I agree, can't anyone get it done right, AND on time? Or is "good" and "on time" now mutually exclusive?

Re:Everyone always says... (5, Insightful)

cowscows (103644) | more than 6 years ago | (#22050912)

When I was younger, I knew the world wasn't perfect, but I thought that adults were generally competent and honest enough that much of civilization and technology was really refined and well functioning. I just sort of assumed that medicine and construction and industry was all about well established procedures, precision, and organization.

These days, I make a living designing buildings, and I can tell you that I was entirely wrong about all of that. There are tons of full grown, highly educated, very experienced professionals that are just as confused, scatterbrained, and flaky as those dumbass lab partners you'd end up with in high school. And getting them to do their fair share of the work is sometimes harder than the actual project you're trying to accomplish. When something is being designed, it's really really hard to solve all the problems before you actually start building it. Lots of things will go wrong, lots of simple things will get overlooked, lots of stuff that you never expected will happen. Half the time, whoever discovers the problem will either blame someone else, or at least try to shift responsibility for figuring it out away from themselves. The other half of the time the problem will be solved on the spot by whoever happens to notice it. Then there's maybe a 50/50 chance that they'll mention that issue to anyone else involved.

I guess the point is, there are very few jobs/projects where you just sit down and crank out work according to a schedule. Design of almost any sort is less about putting down the answers onto paper/computer/whatever, and more about trying stuff out, seeing what problems arise, and then trying to fix them. Deadlines have a role in the process and are important, but unless someone is producing an exact replica of a game/building/object that they've already done, you shouldn't take a date as anything other than a very rough approximation.

Re:Everyone always says... (1)

moosesocks (264553) | more than 6 years ago | (#22061098)

I'd much prefer a team full of people who are competent, but not fantastic at their job over a group of people who were overconfident and arrogant any day.

"Plan for the worst, expect the best" tends to be the strategy that produces the best results in the long-run, and prevents small problems from turning into huge problems. Even though Team 2's best estimate is 20% longer than Team 1's, I'd put my money on Team 2.

Sadly, the business world these days seems reluctant to identify and root out incompetent a**holes (probably the only aspect of 'The Apprentice' that actually correlates to reality).

Suppose job Candidate #1 says: "I know everything"
While Candidate #2 admits: "I still have a lot to learn"

I'd be a hell of a lot more confident in Candidate #2, simply because he's aware of, and open about his own weaknesses.

Sadly, I'm not yet on the side of the table where I get to make those calls.

Re:Everyone always says... (1)

geminidomino (614729) | more than 6 years ago | (#22051296)

While I agree, can't anyone get it done right, AND on time? Or is "good" and "on time" now mutually exclusive?
  • Full-featured
  • On schedule
  • On Budget.

Choose up to two.

Re:Everyone always says... (1)

Khisanth Magus (1090101) | more than 6 years ago | (#22051832)

I pick Full-Featured and On Schedule please!

Re:Everyone always says... (1)

geminidomino (614729) | more than 6 years ago | (#22052268)

Thankfully, Nintendo didn't. As badly as I want SSBB, I don't particularly relish the thought of paying $120 for it.

Re:Everyone always says... (1)

ShadowMarth (870657) | more than 6 years ago | (#22056438)

I don't mind them taking time to get it right, but a second delay is quite unprofessional. I think that they should release a demo in all regions to make up for the delay. They already plan to release a demo in Japan, and I know that they have multiple demo builds from events like Whooby, E for All, and a couple others that they could simply upload onto the Wii Shop, or distribute disks of in Nintendo Power. It would be easy for them to do, and it would placate the masses (including myself). I have sent them an email to this effect already. If enough people do, perhaps they'll listen. It seems downright silly that they don't plan to release a demo outside Japan already. http://www.nintendo.com/consumer/webform.jsp [nintendo.com]

Release is 1/31/08 in Japan (0)

Anonymous Coward | more than 6 years ago | (#22051710)

Wiikey ftw!!

Let's hope we get a rip of it 0day!

Japan release only pushed back 1 week (0)

Anonymous Coward | more than 6 years ago | (#22053916)

The article linked and the summary posted failed to mention that although the NA release is pushed back a full month, the Japanese release has only been pushed back one week to Jan. 31st instead of Jan. 24th.

Re:Japan release only pushed back 1 week (1)

Mathonwy (160184) | more than 6 years ago | (#22057730)

Maybe the part they want to get right is the localization? Poor localization can ruin a game just as much as a bug, really. It's a funny thing. (Like server maintenance!) When it's done well, you don't notice it at all. When it's done poorly, it's really obvious, and really annoying, and EVERYONE gets in your face about it.

It's delayed so they can rename it.... (1)

Mr. Ksoft (975875) | more than 6 years ago | (#22057800)

"Super Smash Bros. Forever: Featuring Duke Nukem!"

Feb 19 update (1)

Tailsfan (1200615) | more than 6 years ago | (#22058480)

Were sorry, but this game has been delayed another 4 weeks to April 6

Good thing I got my Wii last September! (1)

n3v (412497) | more than 6 years ago | (#22058586)

Because I pretty much bought it just to play this game....

Worst birthday ever (2, Funny)

Veggiesama (1203068) | more than 6 years ago | (#22059966)

I remember when this game was set to be released alongside the Wii (or a few months after, I don't remember). But it kept getting pushed back further and further, until its true release date became locked in a Shrödinger box of quantum indeterminacy. Then the Duke Nukem Forever trailer came out and its waveform began to stabilize.

Then they moved it to Dec 3rd 2007, my birthday, and it soon failed to live up to even that. Nobody ever remembers my birthday. Thanks Nintendo.
Check for New Comments
Slashdot Login

Need an Account?

Forgot your password?