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GTAIV Dated to April 29th

Zonk posted more than 6 years ago | from the grand-theft-awesome dept.

Games 61

Joystiq is reporting that Take-Two has nailed down a final release date for Grand Theft Auto IV . When they delayed the game last year, they said they were aiming for a February to April target, and they're making it ... barely. "If you've checked out the multitude of previews that dropped this week, you'd know that game is looking really, really awesome, so we're counting on Rockstar to hit its date this time around. What more is there to say, really? GTA IV. April 29."

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PC Release? (1)

Cerberus7 (66071) | more than 6 years ago | (#22167166)

The site's blocked from where I am right now, so I can't rtfa. Does it mention when the PC release will be? Is it going to be a year later like the last three GTA games?

Karma Whoring (1)

foodnugget (663749) | more than 6 years ago | (#22167234)

Can you beat a karma whore to death and get your money back? It does not look good for PC gamers.... Next-generation Console Debut of the Grand Theft Auto Franchise Set for April 29, 2008 New York, NY - January 24, 2008 - Rockstar Games, a publishing label of Take-Two Interactive Software, Inc. (NASDAQ: TTWO), is proud to announce the release date for Grand Theft Auto IV, the new title in the genre-defining Grand Theft Auto franchise. Developed by Rockstar North, Grand Theft Auto IV will be simultaneously available for Xbox 360® video game and entertainment system and PLAYSTATION®3 computer entertainment system and will be in stores worldwide on April 29, 2008. "We are so excited to be releasing Grand Theft Auto IV," said Sam Houser, Founder and Executive Producer of Rockstar Games. "We've pushed ourselves very hard to make something incredible and hope the game sets a new benchmark for interactive entertainment." For more information, log onto http://www.rockstargames.com/IV [rockstargames.com]

Re:Karma Whoring (2, Insightful)

elh_inny (557966) | more than 6 years ago | (#22167534)

In addition to what you said:
1. PC Ports of the games are not only delayed, but also suffer in performance. This has been most visible with 1st gen XBOX with has been a plain PC under the hood and the Celeron 733 powering it, yet the PC ports of XBOX games required 1GHz + processors and much more RAM. Current example is Assasin's Creed which recommends 3GB of RAM!!! No console has that much, yet it work smoothly somehow...
2. They blame piracy and poor sales, but usually PC sales add profits to what's been made on a console. Usually the can be a shared development path for consoles and PC for mainstream engines like Unreal 3. Technically speaking it's more difficult to develop for PS3 and X360 rather than X360 and PC, yet no one admits that.
3. Top end PCs clearly have superior power and better input/output options.

Consoles have the advantage for publishers in the sense that they have much more control over how you use the content, they can extra for any mods or add-ons, but the net result is dumber users who play on their TV but don't know much about technology :(

Re:Karma Whoring (4, Insightful)

steveo777 (183629) | more than 6 years ago | (#22168016)

In regards to your being upset that you need a computer of remarkable power increase for games... Even if the original XBox was just a relatively slow computer with a nice graphics card, it still had special controllers and dedicated hardware. Granted, it didn't have all the bells and whistles a console with that much power should have, it worked.

Dedicated hardware, drivers, and optimized code make a huge difference when compared with PC games. Windows is designed to work on almost anything, and with almost anything. So you have to remember that Windows needs a LOT of resources just for it's own fat code. Also the game has to be designed to plug into all that. Think about all the 'wasted' hardware. The system bus is completely impractical for gaming because it is designed to take care of much, much more than it needs to do.

Just saying. The closest I come to being a computer engineer is being able to put them together and troubleshoot pre-Vista Windows... so, yeah.

Re:Karma Whoring (1)

Applekid (993327) | more than 6 years ago | (#22168358)

I think you're putting too much emphasis on the impact Windows itself has on PC gaming. DirectX is pretty modular in it's memory usage such that only components needed get loaded into memory. Those myriad of drivers and alternative hardware schemes simply don't get loaded if they're not needed.

For the GP example, Assassin's Creed. The XBox 360 has 512 MB of memory. All of a sudden you need 3 GB (SIX times as much) on a PC? The CPU requirements are equally crazy. Methinks that the latest lazy-port fashion isn't porting games per se but instead wrapping them with emulated feature sets.

But, to temper this a little, the PC versions of GTA3 and above have featured better (more complete) car physics sampling than the console versions.

Re:Karma Whoring (0)

TC1116 (1172495) | more than 6 years ago | (#22168550)

The XBox 360 has 512 MB of memory. All of a sudden you need 3 GB (SIX times as much) on a PC?
The game needs 512 MB of memory, and Windows Vista drains the rest.

Re:Karma Whoring (3, Informative)

CottonThePirate (769463) | more than 6 years ago | (#22170164)

Another thing to remember is that consoles have relatively poor graphics compared to a PC. 480p is roughly 640x480, imagine running a PC game at that resolution, it'd be awful. Even new gen games like Halo 3 have the much angered not quite 720p resolution. 1300x720 is still not the 1900x1600 or even 1280x1024 that PC games demand. It takes a lot more to push that many more pixels.

PIRACY IS KILLING PC GAMING (0, Troll)

Anonymous Coward | more than 6 years ago | (#22170200)

We pulled some disturbing numbers this past week about the amount of PC players currently playing CoD4 Multiplayer (which was fantastic). What wasn't fantastic was the percentage of those numbers who were playing on stolen copies of the game on stolen / cracked CD keys of pirated copies (and that was only people playing online).

Not sure if I can share the exact numbers or percentage of PC players with you, but I'll check and see; if I can I'll update with them. As the amount of people who pirate PC games is astounding. It blows me away at the amount of people willing to steal games (or anything) simply because it's not physical or it's on the safety of the internet to do.

Re:PIRACY IS KILLING PC GAMING (1)

fremean (1189177) | more than 6 years ago | (#22172598)

I have to laugh tho, it shows what the game is worth if you think about it. I have no problems going out and buying GTA games (PC only I don't believe in consoles), in fact I own every one that's come out on PC - I even bought 1&2 before they were released free. I have no intention to buy CoD4 because Activision jacked the prices to screw up us Aussies - When it first came out you could buy it for 50 odd USD, now it's 80 odd USD - It makes me want to pirate it to spite them, I know I can get it from the US far far far far cheaper. When was the last time Americans payed $80+ in any currency for a game? I could go into the list of crap games I've paid for without 'trying' first - or buying after playing a demo that made things look better then they are (BF*.* for starters) but the fact remains, I'm not going to spend $80usd (not $80aud) on a game that the Americans can get for less then 50 usd. (Note, I don't have a copy of CoD4 but I have considered it.) You also seem to forget that PIRACY is just as much of a problem on consoles, a quick survey online shows that almost all the most recent games can be downloaded - for example Mass Effect (Was the only one I could think of - isn't panic media marketing great?). I don't have a problem buying a good game at a good price (In the case of GTA, I would pay 80usd because I get months of game play out of it, not hours - but then, I'd hope they charge the Americans 80usd for it also.)

Re:PIRACY IS KILLING PC GAMING (1)

Bud Dickman (1131973) | more than 6 years ago | (#22236092)

"I don't believe in consoles"
They exist, trust me - I've seen them!

DIGITAL PIRACY IS KILLING PEOPLE (0)

Anonymous Coward | more than 6 years ago | (#22177618)

Oh I'm not surprised [amazon.com] . I've certainly ranted on it long enough. Remember piracy is like crack cocaine. Once hooked it's a hard habit to break.

Re:PIRACY IS KILLING PC GAMING (0)

Anonymous Coward | more than 6 years ago | (#22187584)

What wasn't fantastic was the percentage of those numbers who were playing on stolen copies of the game on stolen / cracked CD keys of pirated copies (and that was only people playing online).

I'm gonna have to call bullshit on that. Almost every PC multiplayer game uses CD-keys these days and without them you can't play online with a fake. That said, theres no real way to tell who playing with a real or a fake CD key since fake CD key users wouldn't even be able to go online.

Pixel Whoring (0)

Anonymous Coward | more than 6 years ago | (#22177496)

Yeah! And look at all the bellyaching around the system requirements of Crysis. Just because PCs can push more pixels doesn't mean that people are willing to pay more for them.

Re:Karma Whoring (0)

Anonymous Coward | more than 6 years ago | (#22178620)

A significant difference between PC and console games is that on a console, the game-makers can optimize for the exact configuration they know is going to be present, and they can approach the design from an entirely different direction. ...still, it's kind of hilarious that Assassin's Creed, which runs on consoles with 256MB of memory, is coming to the PC - with a 2GB minimum memory requirement.

Re:Karma Whoring (1)

steveo777 (183629) | more than 6 years ago | (#22180652)

Another thing to consider is that most consoles don't actually need as much memory. They have hardware compression/decompression of textures and the like where as I don't believe that any PCs/video cards have that covered yet. Nintendo's Gamecube system's video card, Flipper, could do 8 texture layers per pass and had 6:1 texture compression. All on the fly. I can't find a lot of data for the Wii, but I can't imagine that they didn't improve on this a bit. If not just doubled the speed. As for PCs, agreeing on any sort of standards like this probably isn't plausible with so many graphics card manufacturers.

Also, I believe I covered 'optimized code' in my original post, but the point can be re-emphasized because it does make that much of a difference. Something I forgot to mention (which has been discussed in another response) is that most consoles are running at lower resolutions than PCs, therefore allowing a greater amount of work to be done in 'less space'.

These are all reasons why I'm more of a console player. I like computer games, but the console is more my style. No need to keep up with the Jones's just to play the newest games.

Re:Karma Whoring (1)

KDR_11k (778916) | more than 6 years ago | (#22187688)

PCs supported DXT since some time around 2000, that's the 6:1 compression deal.

Re:Karma Whoring (2, Insightful)

powerlord (28156) | more than 6 years ago | (#22168342)

3. Top end PCs clearly have superior power and better input/output options.


And Top end PCs cost how much?

As PCs have advanced to the latest generation, the hardware is ridiculously overpowered for what the majority of users do (Word processing, Spread sheets, email, web surfing, the occasional video).

That means that, barring mal-ware infection of the OS, most people can use a given system for longer than the old "Its good for two years". Most systems, unless you need to play the latest games, can easily last 4-5 years. So, does it make sense for people to spend money upgrading constantly for a Top End PC, or just going out and buying a console for the price of a Top End video card? (let alone a new processor, motherboard, memory, etc.)

Re:Karma Whoring (0)

Anonymous Coward | more than 6 years ago | (#22173290)

And Top end PCs cost how much?
Nothing if you've already got one. I need a good PC to do many of my week to week activities, and certainly other people require a decent PC to perform these kinds of tasks as well:
  • Music Composing
  • Contract software development, sometimes including databases
  • Image/Video rendering to accompany the software development
  • Decoding/Encoding HD video
  • Ripping DVDs/CDs/etc
On occasion, my video card might get out of date, but other than that, my system has to be a powerhouse just to perform my extra-gaming purposes. So, why in the world spend $500 on an ugly, loud, overpriced console with a puny 80GB hard drive when I can use my PC? I know that Slashdot people like to complain about bloatware, and many of them have pathetic 5 year old computers. However, I think that these people aren't as large a majority as they might seem based on how vocal they are. In fact, I'd bet money that at least 1/3 of Slashdot patrons actually maintain very good PCs, either because they have to or because they like having fast/reliable/feature-packed hardware.

Re:Karma Whoring (0)

Moonpie Madness (764217) | more than 6 years ago | (#22197826)

Yeah, I don't think you really need a computer that can run games that look as good as PS3 games to do any of the tasks you listed.

And certainly, 99.99999999999 percent of folks out there don't need such a PC. I would take your bet that far fewer than a third of slashdot readers have a computer that can push games as well as a PS3 or 360. With a console I can just shove a disc in and play, and frankly, I can use my PS3 to do a lot of the things you do with your PC, such as rip dvds, code, and office stuff. So your starwman bends both ways.

And I know of no console that is $500 minimum. Nor do I see any reason to have a hard drive larger than 90 gigs if you can stream content.

And that's not even the real contest: there is no way in hell your PC is a good a value as a $130 dollar PS2 and $200 of Greatest Hits games. Most people want good games, not superleet bullshit PC games that barely work at high quality. They want stuff that works, and the best games need a large userbase, so you kinda have to follow the crowd.

Consoles are also much healthier to play than PCs. Instead of sitting in the corner at a desk, I am in the living roo mwith my family. It's trivial to pick up another controller and jump in, and there are plenty of multiplayer games made for several folks on the console. You can pretend the same is possible on PC, but it's not anywhere near the same. I cannot share a PC game with my friends and family like I can a console game. I can't count on my 5 year old kid to be able to play the PC like I can count on her to be able to play wiisports, though she does have an old PC to tinker with.

in short, you simply get a lot more fun out of your dollar by getting a console. PC gaming has become absolutely dreadful, and the games themselves, such as WoW, prove that generally mentally stunted people with severe problems stick to their PCs.

Re:Karma Whoring (1)

TheNinjaroach (878876) | more than 6 years ago | (#22168498)

This has been most visible with 1st gen XBOX with has been a plain PC under the hood and the Celeron 733 powering it, yet the PC ports of XBOX games required 1GHz + processors and much more RAM.
That full featured OS you're running has to fit somewhere. You can't really compare the two just because the underlying hardware is similar, unless you want your PC to be about as useless as an XBox.

Re:Karma Whoring (2, Informative)

MobileTatsu-NJG (946591) | more than 6 years ago | (#22168804)

Consoles have the advantage for publishers in the sense that they have much more control over how you use the content, they can extra for any mods or add-ons, but the net result is dumber users who play on their TV but don't know much about technology :(
Console games also typically sell more copies. At least that's what I was told when a company I worked for worked with a game company. This was a few years ago, but they said that a 'success' was 200k copies on a PC and 500k copies on a console. I'm not sure how true those specific numbers are today, but the console market has been quite successful.

Re:Karma Whoring (1)

mrchaotica (681592) | more than 6 years ago | (#22168838)

Consoles have the advantage for publishers in the sense that they have much more control over how you use the content, they can extra for any mods or add-ons...

And that is exactly why I, for one, refuse to buy consoles. The most recent one I bought was a Sega Genesis/CD/32x.

Re:Karma Whoring (1, Interesting)

Anonymous Coward | more than 6 years ago | (#22169164)

1. PC Ports of the games are not only delayed, but also suffer in performance. This has been most visible with 1st gen XBOX with has been a plain PC under the hood and the Celeron 733 powering it, yet the PC ports of XBOX games required 1GHz + processors and much more RAM. Current example is Assasin's Creed which recommends 3GB of RAM!!! No console has that much, yet it work smoothly somehow...
It's a lot easier (and effective) to optimize software when you know exactly what kind of hardware it is running on (which is the case with consoles). On PC's the situation isn't so rosy.

Though Assasin's Creed recommending 3GB when the consoles only have 512Mb is especially crazy, and I expect the result of just a lazy port.

Re:Karma Whoring (-1, Redundant)

Anonymous Coward | more than 6 years ago | (#22174780)

Uh... no. The real difference is the resolution. Console games play on a TV at ~640x480 to at best ~1280x1024, at maybe 30 or 60 frames per second. PC games play on a monitor at 1280x1024@60 worst case, 2048x1536@85 best. Add in AA and shit, and you're talking some major extra work. I wouldn't be surprised if the extra memory requirements weren't a consequence of texture storage. Not to mention higher poly-counts for levels, larger loads because a) you can, and b) console-style loading times fucking piss PC-users off no end, and you've got quite a bit of "bloat" you gain to make the PC-experience even mildly acceptable. The main difference is that console games look good from fifteen feet away. PC games have to look good from two feet away. The experience just has to be so much better on a PC.

Re:Karma Whoring (4, Insightful)

UnknownSoldier (67820) | more than 6 years ago | (#22170100)

> This has been most visible with 1st gen XBOX with has been a plain PC under the hood and the Celeron 733 powering it, yet the PC ports of XBOX games required 1GHz + processors and much more RAM.

There are a few things you are forgetting about the original XBOX

- it had a Geforce 3.5 and even if games used pixel shaders, most games only used a 640x480 res. Given the old tradeoff between flexibility and speed, the console's strength is speed.
- it only had 64 megs of ram, so even with compressed textures, they were low res
- it ran a stripped down NT kernel that didn't chew up tons of megabytes like the desktop version does
- it had a small & fast directX implementation

Re:Karma Whoring (0)

Anonymous Coward | more than 6 years ago | (#22175428)

Oh how I wish there was a karma hurting down-mod for wrong/flatout-clueless. it's just not right that you get modded up (and get more karma) by other clueless idiots, and then those who actually know what they're talking about can either reverse that karma bonus with a misplaced flamebait/troll comment (which will hurt them in meta moderation) or mod you overrated, which does nothing to fix the karma issue. a few moronic posts like this and you have the karma bonus +1 starting level, so even more idiots will believe what you say based on the fact your post starts even higher.

Re:Karma Whoring (1)

Moonpie Madness (764217) | more than 6 years ago | (#22184950)

PC's have superior power? Clearly? Sounds like you just proved they do not.

You cannot compare systems solely on ram and processor speed in mhz. There's more to it, and obviously a PS3 with .5 gigs ram does a hell of a lot better than the equivalent computer. The PC architecture is excellent for flexibility and terrible for specific applications.

I like PCs too, but we should just expect a PC to take a lot more Ram and processor to do a task than a system geared very specifically to a task.

Also, what input options do you mean? I think game consoles are starting to allow keyboards and mice, but the general game controller makes games very easy to use. I can use any PS2 controller on the planet. I can go to a pal's house and play football much more easily. things are simpler. Sure, it's not quite as flexible as a keyboard, and that makes the games very simple sometimes, but one is not clearly better than the other. It's a tradeoff situation. As more PS3 games use keyboard/mouse, I expect this issue to completely disappear.

Also, the PS3 has too much market share to be ignored. Even if it is easier to develop on the 360 and PC, it's smarter to develop on PS3 and then port to the more flexible 360 and then port that to the PC, since you probably need something on all those systems anyway, a lot of developers will just start at teh wierd one and work outwards. Remember, easy is only in terms of per dollar earned. And the PS3 is easy enough for the money it makes (not as good as 360, but enough).

OS (0)

Anonymous Coward | more than 6 years ago | (#22220938)

Interesting point about that but you are forgetting that console games generally run on the metal - you're forgetting the few gigs required on the PC so that your screensaver works.

Re:Karma Whoring (1)

dintech (998802) | more than 6 years ago | (#22168554)

They're probably waiting to get some decent sales under their belt before releasing a moddable, 'hot-coffeeable' version.

Re:Karma Whoring (2, Funny)

CastrTroy (595695) | more than 6 years ago | (#22169344)

What? No Wii Version? Nothing like beating a hooker by actually swinging the controller.

Re:Karma Whoring (1)

Yahweh Doesn't Exist (906833) | more than 6 years ago | (#22172278)

that game's out already: Scarface

Re:PC Release? (1)

Chris Mattern (191822) | more than 6 years ago | (#22167308)

The official Take 2 site says the April 29 release will be for PS3 and Xbox360. No mention of a PC release. Can't get any info off the official game site because their fancy Flash interfaces breaks on my browser. Doesn't look like there's much there anyways.

Re:PC Release? (1)

drolrevO (1145535) | more than 6 years ago | (#22168332)

The site's blocked from where I am right now, so I can't rtfa. Does it mention when the PC release will be? Is it going to be a year later like the last three GTA games?
Try https://www.vtunnel.com/ [vtunnel.com] , if it's not blocked yet ;)

They should've said April 1st... (2, Funny)

cthellis (733202) | more than 6 years ago | (#22167178)

...just to drive everyone insane. ;-)

Hooray!!! (1)

JKSN17 (956518) | more than 6 years ago | (#22167246)

Hooray!!! I can finally get my fix of pedestrian mauling, havoc creating, car stealing, explosion making goodness.

You forgot the hookers. (1, Offtopic)

Lilith's Heart-shape (1224784) | more than 6 years ago | (#22167978)

Don't forget banging hookers and then killing them to get your money back. That was always GTA's most charming feature.

Re:You forgot the hookers. (1)

Diginosis (1132933) | more than 6 years ago | (#22169114)

Don't forget banging hookers and then killing them to get your money back. That was always GTA's most charming feature.

I think they call that a "freebie".

Sweet! (-1, Troll)

Anonymous Coward | more than 6 years ago | (#22167296)

Now i can pay $60+tax to do the same shit i did in the last version! Mod me troll, you still know its true.

Re:Sweet! (0)

Anonymous Coward | more than 6 years ago | (#22167422)

>Now i can pay $60+tax to do the same shit i did in the last version! Mod me troll, you still know its true.

read a preview dipshit

Re:Sweet! (1)

untaken_name (660789) | more than 6 years ago | (#22167442)

Well, unless they've deviated from formula, you'll pay your money, and yes, do everything you've done in previous versions....plus a whole bunch of new stuff that will be old hat by the time the next one comes out. For example, motorcycles in Vice City and bike racing, city-travelling, jumbo jet flying, and parachuting in San Andreas. Obv I did not create a complete list.

T-minus 3..2..1... (2, Funny)

navygeek (1044768) | more than 6 years ago | (#22167514)

And a video gamer's best friend, Jack Thompson, files suit against Take Two, Walmart, Microsoft, Sony, Best Buy, and cousin Skippy on April 30th.

Re:T-minus 3..2..1... (1)

Kohath (38547) | more than 6 years ago | (#22167920)

You missed it. Take Two already implemented a nuisance-lawsuit version of the Bush Doctrine and sued Jack Thomson preemptively [kotaku.com.au] . That's how to have to deal with these sorts of fellows.

Rockstar doesn't need Jack Thompson... (0, Offtopic)

westlake (615356) | more than 6 years ago | (#22173404)

And a video gamer's best friend, Jack Thompson, files suit against Take Two, Walmart, Microsoft, Sony, Best Buy, and cousin Skippy on April 30th.

Rockstar doesn't need Jack Thompson to push GTA off a cliff. Rockstar is perfectly capable of doing that on its own.

Case in point:

The Rockstar exec or PR flack who memorably touted the heightened engagement - emotional involvement - of the player using a Wii controller to mime the torture porn kills in Manhunt 2.

A release date without a new gameplay video? (1)

Bruiser80 (1179083) | more than 6 years ago | (#22167706)

Ah well - game looks awesome though

Re:A release date without a new gameplay video? (0, Flamebait)

Moonpie Madness (764217) | more than 6 years ago | (#22184998)

Does it? It's not a revolution above GTA3, it's just GTA3 with much better graphics. I'm not sure this game will be as much fun as San Andreas, a very open and versatile game.

I'm not sure that Rockstar has ever had truly well crafted games, though they always have interesting ideas and content.

I hope this GTA4 is as good as they say it is. I just get the impression it's not.

Fixed (1)

kellyb9 (954229) | more than 6 years ago | (#22167884)

What more is there to say, really? GTA IV. April 29, 2046

youmeandueon (1)

PseudoLogic (863516) | more than 6 years ago | (#22167890)

Sorry for the offtopic, but what does this tag mean? Isn't it necessary for more than one person to use the same tag for it to show up? So I'm guessing it's not a typo.

Re:youmeandueon (4, Insightful)

SuiteSisterMary (123932) | more than 6 years ago | (#22168022)

I think it reads as 'you-mean-due-on', as in, they haven't declared a 'release' date, they've declared an intended release date. We won't know the actual release date until it's actually been released.

Re:youmeandueon (3, Funny)

4D6963 (933028) | more than 6 years ago | (#22168678)

I think it reads as 'you-mean-due-on'

And, thanks, I was about to look Google up to find out who Ueon is.

Re:youmeandueon (0)

Anonymous Coward | more than 6 years ago | (#22168764)

And, thanks

I meant "Ah," :-S

GTAIV (1)

nog_lorp (896553) | more than 6 years ago | (#22168806)

How about GTA:FPS? The GTA games are great, but 3rd person auto-aim battling sucks. Tried GTA:SA:MP? PVP is horrid.

Re:GTAIV (1)

somersault (912633) | more than 6 years ago | (#22169420)

Try the PC version then. I usually hate third person view too, but GTA is one of the few games that does it right (and you can switch to 1st person while driving or shooting anyway - in San Andreas it was more of an over the shoulder view than 1st person though).

Re:GTAIV (0)

Anonymous Coward | more than 6 years ago | (#22170504)

Hello no! If I wanted a FPS I'd play a FPS. I hate FPS games. HATE! HATE!!!!. Not every game has to a fucking FPS. In fact, FPS games suck sweaty monkey balls. Sweaty monkey balls, you hear me? SWEATY MONKEY BALLS!!!

So, please, don't ruin GTA for those of us that have 25% or more of their brain working and hate FPS because they're childish shite. Thank you.

Re:GTAIV (1)

KDR_11k (778916) | more than 6 years ago | (#22187756)

So you're saying the game turns into crap just because the camera is moved forward a few metres?

Mark my word (1)

elrous0 (869638) | more than 6 years ago | (#22169330)

This game will be pushed back into the Fall. No one releases a blockbuster like this in April.

Re:Mark my word (2, Informative)

Emetophobe (878584) | more than 6 years ago | (#22171280)

Where's the rule that says a game can't be released in April? Like you said, it's a blockbuster. A game like GTA IV will sell 10+ million copies (even in April).

And it was already delayed 6 months (it was originally going to be released in October 2007). October 2007 + 6 month delay = April 2008. My only hope is that it doesn't get delayed again.

Obligatory (0)

Anonymous Coward | more than 6 years ago | (#22177934)

Well, whenever it's coming out, check out this trailer. [youtube.com]

Graphics kinda blah? (-1)

Anonymous Coward | more than 6 years ago | (#22170750)

Seriously though, look at the screeshots from the game. This is a brand new game that looks 5 years old compared to a modern game like anything running the Unreal 3 engine or Crysis.

These guys really need to update their engine. It looks like they're still running on the original engine from years ago.

Meh.

Re:Graphics kinda blah? (1)

KDR_11k (778916) | more than 6 years ago | (#22187898)

Well it fits right in wih the other GTAs then.

GTA IV to be followed by GTA: Emerald City (1)

WillAffleckUW (858324) | more than 6 years ago | (#22171828)

I for one am looking forward, after April 29th, to all the camera crews here in Seattle for the upcoming GTA: Emerald City.

And I'm jacking the copter from on top of Seattle Grace (KOMO TV) and buzzing the crab on top of the Space Needle!

Might even shoot me some interns ... well, except the cute ones ...
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