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Splash, splatter, sploosh, and bloop!

Anonymous Coward writes | more than 5 years ago

Graphics 0

Acoustic Bubble (666) writes "Researchers at Cornell University have developed the first algorithm for synthesizing familiar bubble-based fluid sounds automatically from 3D fluid simulations, e.g, for future virtual environments. The research (entitled "Harmonic Fluids") will appear at ACM SIGGRAPH 2009 in New Orleans this August 2009. Videos of falling, pouring, splashing and babbling water simulations (computed on a Linux cluster) are available at http://www.cs.cornell.edu/projects/HarmonicFluids"
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