Sean Cier writes "If you were a UNIX geek on the internet in the mid nineties, odds are you have fond memories of XPilot, a networked space-fighter game that ran on X and paved the way for many of today's online multiplayer games, with then-groundbreaking features like user-created maps and in-game chat. But what really set it apart was the unique and addictive gameplay, a combination of physics-based space combat and science fiction mayhem, like Asteroids on mind-altering substances.
But the classic was somehow forgotten. Some years ago there was a joke about this workstation-based game being resurrected on cell phones. Well, today the iPhone has easily twice the graphics power of those SGI workstations many of us originally played it on — and now, life imitates humor: XPilot for the iPhone is for sale in the app store.
Oh, and as the original XPilot was open source (GPL), so is the iPhone port; the source is available for free via git."
Link to Original Source