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Development Hardware Requirements

Monkeedude1212 (1560403) writes | more than 4 years ago

Programming 0

Monkeedude1212 (1560403) writes "So after a handful of successful flash games our game development team has decided to kick it up a notch and produce something "Real" and "Possibly Profitable". We've settled on Valve's Source Engine not only because its free and open source, but it already has a distrubution method tied to it (Steam). The problem is that we are all running on some pretty old hardware, myself being on a laptop thats approaching 4 years old. If Any of you have ever tried to Recomplile Half Life 2 with 2 Gigs on Vista you'll know that it can take the better part of a day to finish. So its time for an upgrade.

Sadly, I am not a hardware junkie, nor do I know any, so I'm not 100% on exactly what's best to suit my needs for development. I will be running windows (Either XP or 7) and Visual Studio 2008. I had once worked on a Mac Pro, the 2x Quad Core with 32 gigs of Ram, and I found it to be a dream. So I want something comparable to that, but I want it cheaper. If I order parts from Tiger Direct I'm sure I could get a good rig going at a fraction of the price of buying one setup.

So I am opening it up to /. — Can it be done? The Price Range is anything below $3,300. Minor preference towards NVidia (but not necessary). Any suggestions on where else to order are also welcome."

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