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Are consoles holding back PC gaming?

Anonymous Coward writes | more than 4 years ago

XBox (Games) 1

An anonymous reader writes "Despite all the excitement over Nvidia's upcoming Fermi GPU, there is still a distinct lack of DirectX 11 games on the market. This article points out that despite the fact the PC has returned to favour as a gaming platform, consoles are still the target for most developers, and still provide the major limitations on the technological sophistication of game graphics. Inside the Xbox 360 sits an ATI Xenos graphics chip, a DirectX 9c based chip that bears similarity to the Radeon X1900 series of graphics cards (cards whose age means that they aren't even officially supported in Windows 7). Therein lies the rub. With the majority of PC games now starting life as console titles, games are still targeted at five year old DirectX 9 hardware."
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Isnt it rather short sighted..... (1)

Immostlyharmless (1311531) | more than 4 years ago | (#31646474)

For gaming companies to NOT support PC? Think of it like this, with an utter lack of support for the bleeding edge, the urge to buy it somewhat fades, with lack of demand there is less emphasis from ATI and Nvidia to come up with new stuff (witness the last few years, new cards were mostly rehashes of the same old stuff). I know that most of these gaming companies bread and butter comes from consoles, but with most consoles having trickle down graphics cards, can it possibly be good for the console scene to have progressively fewer iterations of new cards between console release cycles? Doesn't it, in the end mean that the consoles themselves are going to be less powerful than they COULD be and that the games themselves will suffer for it?
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