damian2k (2358426) writes "Game developers often experience a horrific "crunch" (also known as a "death march"), which happens in the last few months of a project leading up to the game's release date. Failing to meet the deadline can often mean the project gets cancelled or even worse, you lose your job. So what sort of tricks do they use while they're under the pump, doing 12+ hour per day for weeks on end?
How about changing the background story of a game to suit a bug, or even just leaving the bug in there and making it a humorous feature of the game! There's also the game studio who keep a pair of white gloves handy, just in case you need to code up some particularly nasty hack and you don't want to feel dirty when you do it! Read more at the article here: http://www.dodgycoder.net/2012/02/coding-tricks-of-game-developers.html"
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