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Valve Finds Open-Source Drivers To Be Great

Anonymous Coward writes | about 2 years ago

Intel 1

An anonymous reader writes "Intel's Open-Source Technology Center was given source-code access to Valve's Left 4 Dead 2 game in order to help them fix Linux bugs and to better optimize their graphics driver to this forthcoming Linux native game on the Source Engine. Intel has talked about their Valve Linux development experiences and now they managed to get Left 4 Dead 2 running on their open-source graphics driver. Valve also has grown fond of open-source hardware drivers, "Valve Linux developers have also been happy looking at an open-source graphics driver. Valve Linux developers found it equally thrilling that now when hitting a bottleneck in their game or looking for areas for performance optimizations, they are simply able to look into Intel's open-source Linux graphics driver to understand how an operation is handled by the hardware, tossing some extra debugging statements into the Intel driver to see what's happening, and making other driver tweaks.""
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Encouraging Manufacturers (1)

Techmeology (1426095) | about 2 years ago | (#41173253)

"able to look into Intel's open-source Linux graphics driver to understand how an operation is handled by the hardware, tossing some extra debugging statements into the Intel driver to see what's happening" - it is exactly this kind of thing that motivated RMS to start the free software movement - the freedom to tinker and improve! On a more pragmatic note: nice:D - Perhaps the interest of major video games companies will encourage hardware manufacturers (particularly those that do not currently do so) to help provide full functionality to FOSS drivers - something which no doubt the typical slashdotter would love. The optimistic among you would hope that this is the beginning of a world where a FOSS environment is properly supported - rather than ignored as "not the one everyone uses". The pessimist will probably see this as another example of either vaporware, or hypeware.
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