Beta

Slashdot: News for Nerds

×

Welcome to the Slashdot Beta site -- learn more here. Use the link in the footer or click here to return to the Classic version of Slashdot.

Thank you!

Before you choose to head back to the Classic look of the site, we'd appreciate it if you share your thoughts on the Beta; your feedback is what drives our ongoing development.

Beta is different and we value you taking the time to try it out. Please take a look at the changes we've made in Beta and  learn more about it. Thanks for reading, and for making the site better!

BatteryTech Engine Promises Next-Gen Mobile Games

rbgrn (443653) writes | about a year and a half ago

Android 0

rbgrn (443653) writes "If you were a game developer at the release of Android 1.0, you may remember how few options there were for game engines. There were a few desktop engines ported over early on, but performance and lifecycle support were always an issue. A little later, Android-centric Java-based engines like libGDX and AndEngine showed up and have helped to deliver thousands of games to the market. As soon as the Android NDK became available, a flood of new cross-platform engines and ports of iOS engines became available. The options today are good, but not many engines are taking steps forward, providing features like OpenGL ES 2.0 support that really take advantage of the modern hardware that 95% of us have. In late November, BatteryTech Engine 2.0 was finally released after a year of development. It brings with it support for modern hardware features on both iOS and Android, Lua scripting, many open file formats and is one of the few engines that actually includes source when you buy it."

cancel ×

0 comments

Check for New Comments
Slashdot Account

Need an Account?

Forgot your password?

Don't worry, we never post anything without your permission.

Submission Text Formatting Tips

We support a small subset of HTML, namely these tags:

  • b
  • i
  • p
  • br
  • a
  • ol
  • ul
  • li
  • dl
  • dt
  • dd
  • em
  • strong
  • tt
  • blockquote
  • div
  • quote
  • ecode

"ecode" can be used for code snippets, for example:

<ecode>    while(1) { do_something(); } </ecode>
Create a Slashdot Account

Loading...