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Microsoft Phases Out XNA and DirectX?

mikejuk (1801200) writes | about a year and a half ago

Graphics 2

mikejuk (1801200) writes "It is reported that Microsoft has sent an email to DirectX/XNA MVPs which informs them that they are no longer needed because XNA and DirectX are no longer evolving. What does this mean? If you don't need MVPs then presumably you anticipate nothing to support in the future."
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Well That Sucks (1)

AdamStarks (2634757) | about a year and a half ago | (#42754465)

XNA was my introduction to video game programming and is fun/useful for Game Jams, being an interesting middle-ground between rolling your own engine and using something like Unity 3D. Assuming this is true, I'm sad to see it go.

That's Microsoft (1)

ChrisSlicks (2727947) | about a year and a half ago | (#42755015)

They did the same thing to the DirectShow MVP's a couple of years ago (of which I was one). They do it when they decide that they aren't going to further the development, doesn't mean that the product line still doesn't need copious amounts of support - since the replacement product is typically incomplete for a number of years (or incompatible with all but the latest operating system version).
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