phenopticon writes "From game developer Tommy Refenes, a blog post that details from his experience why developer apathy and return refunds are infinitely more damaging than piracy or DRM cracking.
Quote: I think I can safely say that Super Meat Boy has been pirated at least 200,000 times. We are closing in on 2 million sales and assuming a 10% piracy to sales ratio does not seem unreasonable. As a forward thinking developer who exists in the present, I realize and accept that a pirated copy of a digital game does not equate to money being taken out of my pocket. Team Meat shows no loss in our year end totals due to piracy and neither should any other developer."
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