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Targeting PocketPC's with Mono

That's What She Said (1289344) writes | more than 6 years ago

Programming 0

That's What She Said writes "I am a long time Mac user and, as most people like me, I have some particular problems with Microsoft technologies.

I need to develop applications for the PocketPC platform (Windows CE and Windows Mobile), some simple data collection applications for barcode-enabled portable data terminals. Every device manufacturer on the market offer SDK's for .NET, so I believe this is the way to go.

I already tried Microsoft Visual Studio and I am having serious problems using the IDE. I simply don't understand it quite well. My programming experience comes from PHP and JavaScript, where all I needed was a simple text editor and keep my work as tidy as I could. So, it seems that a full-fledged IDE is kind of scary to me or Visual Studio is not very good for beginners...

I also want to keep my costs low and free alternatives are welcome.

Through some research, I've found that my options are quite narrow. Rapid development environments are available, but cost way too much or have some terrible limitations. Also, I have not found many forums on PocketPC development that really have useful information. Google isn't helping. Some directions would be good.

I have been looking at Mono for some time and MonoDevelop seems a hell of a lot simpler to use. I even started playing with it. It runs fine on my Mac.

I tried Google again to find some information on writing .NET Compact Framework applications with MonoDevelop, but I didn't find anything. It seems Mono implements the Compact Framework, but there's not much more information about this. Except for one blog post from 2006, I didn't find anything else.

So, I ask: is it possible? Is anyone doing this with any success? Is there any problem I should know beforehand?"

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