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Twisted Metal Designer Rails Against Storytelling Games

Cidolfas Re:Nope (313 comments)

Also in that box: Tetris, Dwarf Fortress, Minecraft. Many, many more. That's a pretty nice box.

more than 2 years ago
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Twisted Metal Designer Rails Against Storytelling Games

Cidolfas It's a craft. (313 comments)

There's been a few very interesting takes on this really old (in terms of how long games have been a field with discussion) argument in the past few weeks:

My favorites:
http://www.raphkoster.com/2012/01/20/narrative-is-not-a-game-mechanic/
http://whatgamesare.com/2012/02/the-narrative-vs-mechanics-circus.html

My personal take? I'm a grad student working on procedural narrative, hacking the cognitive loop of story building players go through during play. So... I agree with Jaffe? It's really much more of a slider than a dichotomy. In fact...
http://whatgamesare.com/2011/12/the-four-lenses-of-game-making.html
It's a way more broad than even a single slider. I'm not even sure that Kelly's 2d graph comes close to the rich diversity of experience that can be created though video games.

more than 2 years ago
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Xbox TV Launch Planned Before End of Year

Cidolfas The difference is marketing. (81 comments)

That many buzzwords and brand synergies concerns me greatly.

about 3 years ago
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Lines of code I've written in the last 24 hours:

Cidolfas More than 1000 (391 comments)

I

get

paid

by

the

line,

just

like

Dickens.

more than 3 years ago
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Can AI Games Create Super-Intelligent Humans?

Cidolfas Re:No (312 comments)

Universe doesn't fight entropy. It slides towards. Life, as a pocket of order, necessitates a more rapid descent towards disorder as its consequence. In other words, life acts as a catalyst for the increase of entropy. So it doesn't violate the laws of thermodynamics. By introducing a catalyst, the slide into entropy is expedited.

This is my religion.

more than 3 years ago
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If I could revisit / re-run a chunk of my schooling:

Cidolfas Re:I did it right the first time, (309 comments)

Funny, I want to redo it again so I could drink a bit MORE and have better memories.

more than 3 years ago
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I Name My Servers After:

Cidolfas Greek Mythology (722 comments)

I name my servers after Greek gods (Hestia is the HTPC), my towers after titans (Themis is my gaming box), and portable devices after muses and other members of greek mythology. All my apple stuff is named after Japanese mythology and pop-culture (pretty much just my macbook Omoikane).

more than 3 years ago
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Codemasters' Website Hacked

Cidolfas Re:Epic Forums (76 comments)

I wish. They said encrypted, and warned that they could be cracked. Not that there could be a collision, but outright cracked. I have no idea why it's not standard policy EVERYWHERE just to use hashes. I'm just glad they didn't store in plaintext.

more than 3 years ago
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Codemasters' Website Hacked

Cidolfas Epic Forums (76 comments)

The Epic forums got hit too, with usernames and encrypted passwords. At least, the UDK forums did, and I assume the Gears and other game-specific ones did too. Got the email about that today. At least they encrypted passwords, hopefully with a good salt.

more than 3 years ago
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DOJ Could Ban Texas Flights Over Anti-Patdown Law

Cidolfas Re:Update on this story (377 comments)

Hopefully we get more rulings like http://en.wikipedia.org/wiki/United_States_v._Lopez that restrict the scope of commerce clause justifications. To me, the commerce clause expansion isn't all bad - it's original invocations were in the support of the Sherman Anti-Trust act to break up the corporate run-arounds. Rather than have a multi-state iron processing cartel they create single-state subsidiaries that would only buy or sell to each other, reinstating a vertical monopoly over the steel market. Without using the commerce clause to apply a federal law to what was now a single-state problem, Anti-Trust practices in the early 1900's would have failed. That's not a good thing in my book.

more than 3 years ago
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The world will end ...

Cidolfas Re:Don't worry, be happy (585 comments)

>> Go west

You cannot go west, there is a closed door there

>> Open door

You open the door

>> Go west

more than 3 years ago
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L.A. Noire 'Blurs the Line' Between Story and Game

Cidolfas Re:Welcome to 1998 (83 comments)

Damn my lack of mod points. Can somebody lend parent a +1 insightful for me?

more than 3 years ago
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Why Science Is a Lousy Career Choice

Cidolfas Re:what's really going on? (694 comments)

A good CEO is worth more than that in steering the company in the right direction. Of course, a bad CEO can do that much damage...

And traditionally, they get pay raises either way.

more than 3 years ago
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Temporary Brain Changes Lead to Accelerated Learning

Cidolfas Re:UTD WHOOSH! (140 comments)

We should've changed our mascot to Nano the Robot when we had a chance. Something that won't make the other chess or debate teams laugh. (To those who don't go to UTD, we had a pep rally - for our chess team. Scholarships instead of football FTW)

more than 3 years ago
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MySql.com Hacked With Sql Injection

Cidolfas Re:Another report (288 comments)

True, I was just saying it brings PHP into parity with .net

more than 3 years ago
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MySql.com Hacked With Sql Injection

Cidolfas Re:Another report (288 comments)

Or better idea: just use PHP's PDO module for your SQL interactions, regardless of backend database. It makes bad code just as hard to write in PHP as it is in C# (which means, still easy but most use-cases are at least sanitized).

more than 3 years ago
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Why Do Videogames Struggle With Sex?

Cidolfas Re:Because with current tech its laughable (465 comments)

I couldn't disagree more with you. Games are not primarily a visual medium at all, they're an emotional medium. They invoke in you a set of feelings through any methods or dirty tricks they can use - graphics, text, narrative, music, the tactile feel and weight of a game piece, the idea that others are watching you play - and then force you to make decisions. Those decisions get weighed, and then you have the system tell you your result.

Even when those decisions are "do I jump over this killer turtle and get that mushroom or not?"

In games like, say, Super Mario Land 3 or Half-Life, I don't care how the characters feel. I just care how I feel about the excitement, joy, fear, tension, and frustration that the games make me feel. But in a game like Final Fantasy Tactics, how I feel about the characters is very important. It's systems make me unknowingly build up a set of heroic epics in my head for each character based upon their deeds in battle, so that when one of them dies and is removed from the game I feel sad. This technique is common, and while a lot of games *cough*MassEffect*cough* try to do this and, in my playthoughs, fail... it's still a good technique.

more than 3 years ago
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Advice On Teaching Linux To CS Freshmen?

Cidolfas Re:WHAT? (467 comments)

I'd say about 80% of the CS students at my college have never touched Linux, and program only Java and C#. Granted, they also seem to be there only to get the CS degree and get a steady job at a code mill, but they really don't seem to be interested in computer science. I'd expect this is almost universally true.

more than 3 years ago
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Thin Client, Or Fat Client? That Is the Question

Cidolfas Re:Security (450 comments)

Clever monkey, you always have to tranq them first.

more than 3 years ago

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