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Xbox 360 Failure Rate Is 54.2%

Clazzy Re:Is it partly the user's fault? (607 comments)

Yes, I can understand that. However, is it possible that the Xbox is more likely to break if people put it on its side or put a TV on top? That would still be Microsoft's fault but the user is doing something to amplify the problem.

more than 5 years ago

Xbox 360 Failure Rate Is 54.2%

Clazzy Is it partly the user's fault? (607 comments)

I own a 360 and in the year I've had it I've had no problems. However, I know a few people who also have them and the people with consoles that RROD have had the problem happen twice or more whereas everyone else has had no problems. I can understand that the problem is mostly on Microsoft's back but if it's the same people whose consoles are breaking then surely they're doing something to it that's creating problems?

more than 5 years ago

Strange Glitches In Games

Clazzy Re:C & C glitches (282 comments)

There was one that worked in Red Alert (and probably C&C too) where if you grouped a load of slow units with a fast one (like lots of cruisers with a naval transport) then pressed the f key they'd all travel at the speed of the fast unit.

In Tiberian Sun it was possible to keep the Firestorm wall online indefinitely by turning it on then forcing base power offline. They fixed that one in a patch though.

more than 5 years ago

Early Praise For Empire: Total War

Clazzy Re:Lovely, but... (79 comments)

And I have a lot of hope for this one, since a good chunk of it will deal with American history which many of the developers probably know a bit more about than Roman, Japanese, or medieval European history.

Actually, the developers are British.

Besides, I don't think they've ever set out to be 100% accurate. I think they'll keep key events and ideas in but they'll be creative. I read somewhere about them putting a weapon in that was considered to be an early machine gun. It never took off and became used in the real world but they put it in anyway.

about 6 years ago


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