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Which Android Devices Sacrifice Battery-Life For Performance?

Daniel Hoffmann Re:Who cares about performance? (98 comments)

Yes, they are chasing the new and the better and trying to push that down the users throat just like they still do for desktop, yet people are not upgrading their desktops and laptops as often as they used to do, the same thing is beginning to happen in the smartphone/tablet market.

44 minutes ago
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Which Android Devices Sacrifice Battery-Life For Performance?

Daniel Hoffmann Re:Who cares about performance? (98 comments)

It took two decades for the personal computer to reach a point where the average rig performance was "good enough" for everyone but gamers, it took 7 years for the same thing to happen to smartphones. Which is good for the users, not so much for the big companies.

The big companies are probably going to jump to the next bandwagon soon, what remains to be seen is what that will be. VR headsets, AR headsets, smartwatches or something completely different.

4 hours ago
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JavaScript and the Netflix User Interface

Daniel Hoffmann Re:Golden Hammer (192 comments)

> a variable that suddenly has global scope because you missed declaring it in a var in a function
"use strict"? Also I believe that node.js defines scopes by files, not for the whole application.

yesterday
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JavaScript and the Netflix User Interface

Daniel Hoffmann Re:Golden Hammer (192 comments)

Javascript is a great language but with several minor annoyances. Much like C++ there are some stuff you should not do and some features that if used incorrectly can bite you in the ass. CoffeeScript fixes a lot (but not all) of the problems with Javascript. Node.js on the server is nothing like doing browser javascript.

The real problem is the DOM/CSS/HTML and using Javascript to manipulate it, this mishmash of technologies is the result of years of gradual evolution without a clear pattern (first there was HTML then CSS and Javascript were invented to manipulate it).

yesterday
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Mozilla Teams Up With Humble Bundle To Offer Eight Plugin-Free Games

Daniel Hoffmann Re:Nothing on the underlying technology? (67 comments)

It is more of an assembly language written in javascript, you are not supposed to write it by hand, you compile your C/C++ code into it.

5 days ago
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Fighting the Culture of 'Worse Is Better'

Daniel Hoffmann Python (240 comments)

How did breaking compatibility worked out for python 3?

about a week ago
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The Cult of Elon Musk Shines With Steve Jobs' Aura

Daniel Hoffmann Mars natural resources (181 comments)

I keep hearing about this "colony on Mars" stuff, but we don't need to go out of earth because there is not enough space for all the people, there is plenty of space to build more cities available. We need to do it because we need more natural resources, do Mars has arable fields and water for them? Oil? Gold, silver, iron, aluminum? Rare earth minerals?

To me asteroid mining seems far more interesting.

about a week ago
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Samsung's Wi-Fi Upgrades Promise Speeds Up to 4.6Gbps

Daniel Hoffmann Re:Err... Wait a minute... (92 comments)

The problem is that the companies and engineers that work on medical devices are completely lost about security, much like when the web first came to be. It will take years for these people to get the proper know how unless they make it their top priority and hire people with expertise in the area (which probably will not happen).

about a week ago
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GNOME 3.14 Released

Daniel Hoffmann Re:Useless Elements and Padding. (250 comments)

I have used Filezilla, it is better than nemo for SSHing files around, but I don't have to do that often so nemo is good enough for me. I have used pcmanfm a long time ago, it is pretty good too.

Anyway Nautilus is the poster child for the GNOME philosophy, dumb-down everything until your current userbase hates you.

about three weeks ago
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Euclideon Teases Photorealistic Voxel-Based Game Engine

Daniel Hoffmann You can do it in minecraft (134 comments)

You just need to mine a lot of stuff beforehand

about a month ago
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GNOME 3.14 Released

Daniel Hoffmann Re:Useless Elements and Padding. (250 comments)

Nautilus? Isn't it called Files now?

Anyway, it sucks beyond belief now, use the Nemo fork of the old Nautilus. It supports SSH, FTP and such (I really hate using scp through the command line).

about a month ago
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KDE's UI To Bend Toward Simplicity

Daniel Hoffmann You can do it right (184 comments)

Opera (12 and previous versions) had a ton of customization and advanced options, but at the same time they were hidden in plain sight. That is what all people is crying about the new chromified Opera.

about a month ago
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'Reactive' Development Turns 2.0

Daniel Hoffmann Re:Failure tolerance is a mortal sin (101 comments)

"Also people often did not use J2EE session replication, because it was considered a pain."
Yeah, I looked into that once, the tutorials alone made me run screaming.

about a month ago
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Oculus Rift CEO Says Classrooms of the Future Will Be In VR Goggles

Daniel Hoffmann Re:Transformative Platforms! (182 comments)

You have a point, but most of these did enhance education somewhat, although none really revolutionized education.

More tools is good, VR has a lot of potential. But I don't think that VR should be inside the class room, it should be inside a VR lab, like schools have computer labs.

about a month ago
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SanDisk Releases 512GB SD Card

Daniel Hoffmann Re:Overkill much... (210 comments)

How is 640kb of ram working out for you?

about a month ago
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Report: Microsoft To Buy Minecraft Studio For $2bn+

Daniel Hoffmann Re:Umm... WHY??? (368 comments)

Minecraft 2

Sequels always sell more than the original, right?

about a month and a half ago
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John Romero On Reinventing the Shooter

Daniel Hoffmann Re:Please let it be single-player (266 comments)

I want good games, unnecessarily long games are not good. I lengthy good game has a special kind of magic of its own, you get more invested in it and when they finally end you feel proud. Not that short games are necessarily bad either, Portal is one of the best game ever made and it is pretty short.

Although your idea of lots of small games tied together is not bad either, each game could have a different gameplay style while still keeping the "invested" feeling I mentioned before.

about a month and a half ago
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John Romero On Reinventing the Shooter

Daniel Hoffmann Re:Please let it be single-player (266 comments)

"gamers would rather have an intensely fun one hour game than a grindy 100 hour one"
This is absolutely true. I don't want a grindy 100 hour game.

"players don't want long games"
This is absolutely false, I want a long game that I enjoy all the way through.

Just to give an example, I really enjoyed Far Cry 3, but I got bored of it after ~20 hours through, could not bring myself to finish the game. This left a sour taste in my mouth. After a while the gameplay just kept repeating itself, the gameplay itself was fun but there was not enough of it to pull through such a big game.

Skyrim also suffered from this but not as bad, dungeon crawling in Skyrim was really formulaic. Still I could also not bring myself to play it to the end, got bored as well.

about a month and a half ago
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John Romero On Reinventing the Shooter

Daniel Hoffmann Re:He's right (266 comments)

Don't forget Virtua Cop (fixed movement light-gun action.) I miss Virtua Cop and its clones. When VR becomes more mainstream I expect to see more of this kind of game.

about a month and a half ago

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