Hobbit Film Underwhelms At 48 Frames Per Second
Really? You couldn't just write multiple frames simultaneously on an alternating phase?
I should expect with digital someone's already done this.
For 1/96th exposure you'd have two phases that do the same thing:
- Collect the light.
- Write to prior frame and save.
- Store for current frame.
Increase the number of frames simultaneously written to increase exposure.
Age of Conan's "Kinda" Launch and Massive Pre-Orders
Final Fantasy XI is rooted in the same pattern you illustrate outright. A couple key differences might just interest you, however.
First, it requires teamwork. There are few quests or story advancing missions one can complete on their own. A player can hardly acquire experience on their own (with the exception of one or two specific jobs). One must work with others at a nominal level to even survive to 75 (our max). A group of players that work well together will be highly rewarded. Teams that don't work together as well will still advance, but not as quickly.
Second, there's stories. Lots of stories. Sure starting out you'll see your share of "Kill X enemies," "retrieve X items," or "ferry this item" missions. It'll seem very familiar at first. Stick it out, though, and missions start drawing you into the lives of the NPCs, the politics of our nations, the history of our lands, and the traditions of your very own job.
These are some high quality stories as well. Here's a script of the cutscenes belonging to just one of our hundred-plus missions. If you don't mind reading spoilers, you can see I've dropped you at an interesting turning point in the story. Every character name you see in there has a back story, that you've discovered by now. They have their own motivations, and you're the thread that briefly weaves their fates together.
Once you're out of the lower level quests you might just find yourself pursuing quests with very poor rewards JUST to see what a particular NPC's story is, or simply because you believe it will be entertaining.
We've comedy, we've tragedy. When it comes to story lines, I'd say FFXI players are a pretty spoiled lot.
I'd love to go over the team-work oriented battle-system, but I'd really rather get back to playing.