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Comments

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The Importance of Lunch

Jaeph Greetings, I'm an introvert (475 comments)

Hello, myself and roughly 25% of the population are introverts. We can find group activities draining, and would prefer to pick our social activities with that in mind.

-jeff

more than 2 years ago
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Why Are There No Popular Ultima Online-Like MMOs?

Jaeph Eve and DAoC (480 comments)

As many have pointed out, Eve is a spiritual descendent of UO, and I think DAoC is as well.

I think the lessons from Eve and DAoC are very simple - you need "timeout" areas; places where people can go to avoid the full-on PvP. Eve also has consequences for being a pirate - you can't enter high-sec space anymore.

Finally, I think Eve has a skill & equipment system that allows new players to enter PvP fairly easy. Unlike most games, it's not simply "bigger=better"; all levels of ships have a role in combat, and quite frankly what you see in low-sec areas (I can't speak to 0.0) is mostly frigates, cruisers, and battle-cruiser classed ships.

So distinct pvp regions and an easy entry for low "level" players is what's necessary.

-Jeff

more than 4 years ago
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Why Are There No Popular Ultima Online-Like MMOs?

Jaeph Get out of people's minds (480 comments)

Seriously, you have no idea what's going on inside someone else's brain. I wish I had the points to mark you a "troll", because that's about the best we can say when you make suppositions about someone's motives from so little information.

-Jeff

more than 4 years ago
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Call For Scientific Research Code To Be Released

Jaeph Re:Seems reasonable (505 comments)

Yeah, wouldn't want just any Tom, Joe, or patent clerk to look at this stuff. What could such people possibly contribute?

If you're smart enough to understand this code, than I know you. If I don't know you, just keep your nose out of business where it doesn't belong.

-Jeff

more than 4 years ago
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Push To End Online Gambling Ban Gains Steam

Jaeph Re:Online gambling is a bad idea. (206 comments)

It's nice and easy to label it all "risk-taking", but there is a distinction between betting on cards and buying houses. Quite honestly, I've never seen a problem with house-flipping; sure, there are probably marginal cases, but in general people buy houses that need real work done to them, do that work, then resell. Sounds completely above-board to me.

-Jeff

more than 4 years ago
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Dragon Age: Origins Expansion Coming In March

Jaeph Re:Another game with no options (80 comments)

I agree. My brother bought the game, and became bored very quickly and gave it to me. I got bored, forced myself to try again just to prove him wrong, and still got bored and was forced to agree with my sibling (no easy feat).

I don't recall ever feeling so railroaded in gaming in all my life. This game represents some of the worst traits of a real-life dungeon-master.

-Jeff

more than 4 years ago
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Court Orders Shutdown of H-1B Critics' Websites

Jaeph Re:Job Reclaimation, not creation. (605 comments)

Don't put words in the parent's mouth. He said nothing against the buying and selling of goods across state borders. Just the import/export of workers and cracking down on illegal immigrants.

Personally, I'm still a bit unsure where I stand on these issues, but as I continue to see silly responses like yours, I know where I'm leaning.

-Jeff

more than 3 years ago
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Revisiting the "Holy Trinity" of MMORPG Classes

Jaeph Re:So get rid of healing (362 comments)

Make a game based around tanks, rogues, and wizards, each countering the other, each with limited self-healing capabilities and very limited AOEs. Blur the lines by allowing tanks to use crossbows, rogues to use bows, and wizards get to create awesome light-swords that cut through everything.

That's just one approach. Another is to allow some classes to deploy "mines" or create temporary "walls" (think necro from diablo creating a wall of bone).

Anyways, that's a couple off the top of my head that don't involve being just one in the crowd.

-Jeff

more than 4 years ago
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Revisiting the "Holy Trinity" of MMORPG Classes

Jaeph Re:Despecialization isn't an objective. (362 comments)

How about we look at military history? Infantry, cavalry, artillery? Pikes, Muskets, Cavalry? And so on. There are many models we could use that provide interesting tactical arrangements without forcing groups to spend hours waiting for a healer.

-Jeff

more than 4 years ago
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NYT's "Games To Avoid" an Ironic, Perfect Gamer Wish List

Jaeph Re:list (189 comments)

Violence is natural. You may not think it civilized, or appropriate behavior (I sure don't), but it is most certainly natural.

-Jeff

more than 4 years ago
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The Science Credibility Bubble

Jaeph Re:Yes, Here's Why (1747 comments)

Sorry, but forwarding an email and deleting it take the same amount of energy. Coordinating the deletion among a few people takes a lot more. Snake oil.

Also, you didn't touch the boycotting issue. I get "let's ignore them". I get "let's write a rebuttal". But "let's boycott them"? Again, snake oil.

-Jeff

more than 4 years ago
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The Science Credibility Bubble

Jaeph Re:Yes, Here's Why (1747 comments)

Yes, but the emails show that the preexisting bias is on the climate-scientists side, not the skeptic's side.

Look, we have a group of people discussing the deletion of emails in response to a FOI request. They also discuss boycotting forums that publish an opposing point of view. That these items were even considered is all the sign we need that something is not kosher. Sure, the science may remain legitamite, but these particular scientists are not to be trusted. They are snake-oil salesman who at best may have lucked into the correct side of a debate.

-Jeff

more than 4 years ago
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Obama Kicks Off Massive Science Education Effort

Jaeph Re:Not without the parents (801 comments)

No, not at all.

It is *impossible* for the school to teach a student who is either a) not self-motivated, or b) motivated by a parent. IMPOSSIBLE.

If the schools get in the way of parents, then parents will be even less likely to do their jobs. Thus, I believe the schools should deliberately give back the reigns, teach the kids just like normal, and fail the kids who don't pass muster.

-Jeff

P.S. Parent writing this, in case the perspective matters.

more than 4 years ago
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Obama Kicks Off Massive Science Education Effort

Jaeph Re:Not without the parents (801 comments)

"...and if parents can't be bothered, then schools must take up the slack."

No, they shouldn't. In fact, they absolutely should avoid taking up the slack, for the sake of the country. The problme is that the parents should be bothered, and bothered again until they retake the slack.

-Jeff

more than 4 years ago
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Asimov Estate Authorizes New I, Robot Books

Jaeph copyright after death sucks (426 comments)

I wonder if Virgil had these problems when he continued Homer's stories. :-)

more than 4 years ago
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Flickr Yanks Image of Obama As Joker

Jaeph Re:Color Blind audience? (869 comments)

I expect you are thinking far too deeply about the matter. Someone said "hey, this guy's a real joker", and made a picture. They weren't doing a deep political analysis, just messing with photoshop. :-)

about 5 years ago
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Working Off the Clock, How Much Is Too Much?

Jaeph Re:US laws are not the best (582 comments)

As someone said, COMMIE!

Seriously, we have a huge problem with illegal immigration in this country. They don't have that issue in the EU or in Japan. Asking me to pay taxes to support illegal immigrants is wrong.

To be clear, I don't agree with a socialist health care system. However, I recognize that this is a difference of degrees, and thinking people can agree to disagree. But going the next step of paying for someone who is here illegally is just wrong, as in "free speech" wrong, not "speeding ticket" wrong.

-Jeff

about 5 years ago
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AT&T Makes Its Terms of Service Even Worse, To Discourage Lawsuits

Jaeph Re:Great (412 comments)

I'm not sure how you got modded "insightful". There's nothing in libertarianism that says corporations should be allowed to operate unhindered.

I have no problem with wealthy individuals exercising greater influence *legally*, e.g. they can run ads to voice an opinion (something I can' really compete with). That doesn't bother me.

However, that has nothing to do with the corporatism. Corporations are not real - they are legal fictions, nothing more. As a libertarian, I have no ethical or other issues with restricting "corporate rights". Personally, I think corporations should be completely forbidden from operating in politics. Absolutely no voice, no opinion, no say.

So please stop kicking my libertarian horse - it's not a fascist horse. :-)

-Jeff

about 5 years ago
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Tesla Motors Turns a Profit For the First Time

Jaeph Re:465 Million $ loan?? (248 comments)

"The massive government spending that occurred to produce all the crap for WWII is the only thing that got us out of the depression."

What a load of crap. People say that all the time, some of them people with degrees, and it's still a load of crap.

Ok, I'm wrong you say? Fine. Let's get out of our recession the WWII way. We'll build tens of thousands of sherman tanks, p51 mustangs (corsair was better!), and assorted other vehicles. Another 70 aircraft carriers of various sizes, and supporting battleships, cruisers, destroyers. Add in lots of m1 rifles, 155mm howitzers, 40mm anti-tank guns, etc, and millions of tons of ammunition for all of it.

Oh, and let's take a bunch of boys and men aged 17-35 out of the workforce and send them to concentration camps for many months, forcing them to diet and exercise. Then we'll take a small percentage of them and shoot them.

There, the world war II plan to cure a depression. You people need to learn to employ basic thinking skills once in awhile.

-Jeff

about 5 years ago
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UK National ID Card Cloned In 12 Minutes

Jaeph Re:Outstanding. (454 comments)

The cop left the premises, the Prof followed him outside and put his hand on the cop. Big difference.

The professor was simply being immature:

a) he should have been delighted that a cop showed-up to protect his property. I would have been.

b) He was in full control. All he had to do was produce a license and the cop would have went on his way. There never would have been a situation.

Instead the professor postured, took it too far, and a situation that should never have happened occured. The professor was simply immature and should grow up.

-Jeff

about 5 years ago

Submissions

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Pirates of the Burning Sea

Jaeph Jaeph writes  |  more than 6 years ago

Jaeph writes "I am surprised that I have seen nothing about pirates of the burning sea on slashdot. Potbs is going live next week, and right now pre-payers are online levelling to a cap of 21. The url attached is a highly positive review of the game. I myself have only played during pre-boarding, so the following are just first impressions of a low-level player, and from reading up on the game.

My own impressions are quite favorable. This game is a worthy successor to Dark Ages of Camelot. The end game is focussed on PvP, with 3 nations (Britain, France, Spain) duking it out of the Caribbean while pirates (a fourth nation, essentially) claw for what they can get. Players engage in PvE missions to place ports into contention, and ultimately can take ports over if conditions are met and a PvP battle is then won. If any side wins the map, the map is reset, the winner gets prizes, and the losers get something to help them the next time.

Unlike DAoC, the economy is much more fleshed out and plays an integral part in the game. All the best ships are player crafted, and it takes a society (guild) to engage in ship production from bottom to top. You make everything — black powder take saltpeter, sulfur, and common wood, while iron ingots are forged from iron ore and limestone, then the two are combined by a weaponsmith to form different kinds of shot. That's just a taste — you make hulls, sails, beams, spars, provisions (meat, rum, etc) and so on.

All of these resources come from ports. You can work in an enemy port, but the taxes are higher, so who owns what port becomes important. Also, while a port is under contention, you can be attacked by pirates or eventually enemy nations, so you may need to move your operation if you wish to avoid PvP.

The sailing aspect of the game is top-notch. They have had to fudge numbers for the game, but all of the important aspects are there — gaining the wind gauge is important, fore-and-aft ships sail best at 90 degrees to the wind, while square-rigged ships sail best at 135. Players use bar shot to dismast ships, grape shot to damage crew, and round shot to damage the hull, all with cheaper and more expensive versions of each. There is a lot more detail — that's just some pieces for flavor.

The avatar combat is innovative. To your standard health/initiative (initiative is similar to rage in WoW, used to power special attacks) they have added the concept of balance. If you are well balanced you defend and attack better. If you become unbalanced, you are wide open to attack. A good sword fight has a nice feel to it, with lots of moves to setup someone's quick downfall.

The game is not perfect — I full expect to see nerfs and changes, particularly w/avatar combat which feels rough in many areas. Note that Br/Fr/Sp all share the same 3 classes and ships (Pirates have a separate class, but same ships), so nerfs will generally not unbalance the game.

Overall I am enjoying this game a lot. I can't answer high-level questions yet, and I can't tell if the game will turn into a grind later, but for now, as I said, I am enjoying it a lot.

-Jeff"

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