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Comments

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Zuckerberg: Betting On HTML5 Was Facebook's Biggest Mistake

LDoggg_ Re:Magic native app networking (290 comments)

Point was that "pulls in data much more slowly" is a lame excuse. Their app was coded like crap. Blaming the tech they chose instead of the developers was silly.

about 2 years ago
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Zuckerberg: Betting On HTML5 Was Facebook's Biggest Mistake

LDoggg_ Magic native app networking (290 comments)

"'the benefits of cross-platform development weren't enough to outweigh the downsides of HTML5, which pulls in data much more slowly than native code," Pulls in data much more slowly?

Is he talking overhead of HTTP headers? Handshaking on websockets?

The worst part of the facebook app has been the fact that when you load it up it wipes out the screen of any data you had last time, then pulls in a full new set over a crappy mobile network connection which very often timed out. Had the app cached (HTML5 localStorage?) postings and displayed what you already had, while trying to get new ones, it would have been much more useful.

He can blame HTML5 all he wants, but poor design decisions could be made for any language and platform.

about 2 years ago
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Is Phoenix the Next Silicon Valley?

LDoggg_ Re:Arizona? No Thanks (555 comments)

To be fair, SB1070 (the discriminatory law that made all the headlines) was authored by Russell Pearce that the citizens later impeached. He was thrown out of office by the people of his hometown. He's trying to get elected again. If he makes it, feel free to trash Arizona.

about 2 years ago
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Creating the World's Cheapest Tablet

LDoggg_ Re:Race to the bottom (192 comments)

I wouldn't expect a 35 dollar tablet to have the hardware to be my main tablet, but probably a bunch of cool things you could do with ten of them networked in a building and mounted on walls or something.

more than 2 years ago
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$300 Sci-Fi YouTube Video Lands $30m Movie Deal

LDoggg_ Re:The music is from 28 days later (315 comments)

Love that music and loved 28 days later.

Would have been much more impressive to use something original or at least less well known.

more than 4 years ago
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Games Workshop Goes After Fan Site

LDoggg_ Re:Space Hulk (174 comments)

I'm not misinformed about this. The discussion didn't have anything to do with any sales chart. It was the game ranking on boardgamegeek.com which is based on how well liked a game is, not how well it is or was selling.

I know very well that the game was limited print run, I made sure to pick up a copy before it sold out.

abigsmurf is wrong about why it fell on the game rankings chart. The game was #7 three days ago which was already well after most places have sold out. Had it not been for the cease and desist, it would have remained highly ranked for quite some time.

more than 4 years ago
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Games Workshop Goes After Fan Site

LDoggg_ Re:Space Hulk (174 comments)

You're wrong.

It went from #7 to #170 in 3 days following the cease and desist. It had nothing to do with availability and everything to do with the reaction to Game Workshop's actions.

more than 4 years ago
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GIMP Dropped From Ubuntu 10.04

LDoggg_ Re:name change (900 comments)

It started out as com.sun.java.swing.*

It was changed to javax.swing.* when it was released. "x" is more extension than experimental.

more than 4 years ago
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Oracle Outlines Plans for Sun Products, Casts Doubt on NetBeans

LDoggg_ Re:NetBeans? Really? (151 comments)

Is that a fact?

When you say J2ee do you mean strict Sun implementation?

I find that eclipse webtools with the spring IDE plugin does a good job for developing server-side java.

more than 4 years ago
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Epic Releases Free Version of Unreal Engine

LDoggg_ Re:Windows only.. (217 comments)

Or the Linux version.

It was ported to Linux 2 years ago(right after the windows release) but it was never released.

more than 4 years ago
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Nokia Unveils Its First Netbook

LDoggg_ Re:I like it. (219 comments)

Asus tried it already and it failed.

Failed?
They sold a shitload of them.

more than 4 years ago
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Nokia Unveils Its First Netbook

LDoggg_ Re:Uh... Windows? (219 comments)

It's had an x86 build target on scratchbox since at least 2006, maybe even day one.

more than 4 years ago
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Google Announces Chrome OS, For Release Mid-2010

LDoggg_ Re:Pixel-level access? (1089 comments)

What do they plan to do to grant pixel-level access?

You can do this today with dojox.gfx and it's completely open source. You can use simple calls that are implemented differently on different browsers. On firefox and others your drawings are rendered in SVG, in IE its VML, on others its HTML5's Canvas.
Canva's event model isn't as nicely integrated with the DOM as SVG and VML, but you can pretty much draw things cross platform.

Pure javascript, no plugins required.

about 5 years ago
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Google Announces Chrome OS, For Release Mid-2010

LDoggg_ Re:Yea, but can I play WoW on it? (1089 comments)

Sure. "yum install wine" or "apt-get install wine" or "google's pointy and clicky installer to fetch wine"

Personally I hope they just pick rpm OR deb and the other distros just drop the unused one. Two package formats is a case where competition isn't helping linux.

about 5 years ago
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Unlocking Android

LDoggg_ Re:eclipse (117 comments)

From my 3 days experience with it, it looks exactly the same. The android plugin from the update site is 0.91. It may just be that 3.5 is backward compatible enough to run the same plugin.

about 5 years ago
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New Firefox Standard Aims to Combat Cross-Site Scripting

LDoggg_ Re:as an end user (160 comments)

Javascript libraries for things like browser abstraction and animations are really nice, but they're getting kinda of bulky.
Content delivery networks like AOL and Google are hosting them for free, so it makes sense for websites to just include them and use the big guys' bandwith.

about 5 years ago
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New Firefox Standard Aims to Combat Cross-Site Scripting

LDoggg_ Re:But I want and need X-site scripting! (160 comments)

You can do cross site scripting right now using JSONP. Basically include a script with a callback function name and run an eval on the response. The object you really want as a response is placed in as the parameter to your callback.
It's extremely useful when you are able to trust the other host.

However, if you don't trust the other host, you shouldn't be including their script in the first place. Because that script may contain something like a javascript function to send the cookies of the first domain to someone else.

It's pretty straightforward on how to secure the stuff, but we'd be a lot better of if browsers had a native evalJSON() function instead of just an eval(). That way we'd know we're just sending back objects instead of executing arbitrary code.

about 5 years ago
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Unlocking Android

LDoggg_ Re:Android just won't catch up with iPhone (117 comments)

It's Java + Eclipse, which is notoriously slow when compared to XCode and the iPhone Simulator

Eclipse isn't required for development, though it is extremely useful. And you don't like Java, there's a Native SDK now: http://developer.android.com/sdk/ndk/1.5_r1/index.html

UI design is done in very verbose XML, as opposed to Apple's Interface Builder, which lets you easily drag things where you want them

The GUI is described in XML, but you don't have to use a text editor to build or edit it. There are in fact tools in Eclipse to drag and drop components into the GUI. Heck, there's even an applet I've seen that will do some point and clicky GUI creation and spit out XML.
Would you rather that there was only a closed source proprietary IDE that spit out binary data to build your GUI for Android?

Since Android is a platform and not tied to a single device, you have to design in "device independent pixels" which is much different than the iPhones set-in-stone 320x480 resolution

You say that like it's a bad thing. So if apple decided to put out an in-dash car PC using the iphone OS, you'd like the fact that the existing iphone apps look like shit in it? Or would you want the in-dash screen to run at an obscenely low resolution?
How about programming GUIs in way that allows them to play nicely in multiple screen resolutions?

Core Animation... 'nuff said

No, not enough. Please elaborate on why that makes iphone such a great platform to develop on.

about 5 years ago
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Unlocking Android

LDoggg_ Re:Android just won't catch up with iPhone (117 comments)

I'm actually running JF 1.5, rooting was easy :)

The browser pinch zoom is cool, but I'd really like it in the maps application.

Would be nice to see this stuff official though.

about 5 years ago

Submissions

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A Node.js runtime for Chrome

LDoggg_ LDoggg_ writes  |  about a year and a half ago

LDoggg_ writes "The Canary build of Chrome provides a way to open TCP listeners for Chrome packaged apps. Node-chromify builds on that along with browserify to provide a Node.js runtime."
Link to Original Source

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