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The Growing Illusion of Single Player Gaming

Narishma Re:Got Burned by Titanfall (291 comments)

There are still plenty of single player-only or single player-mainly games being released. Two recent examples are Wolfenstein the New Order and Metro Redux.

3 days ago
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Intel Releases SD-Card-Sized PC, Unveils Next 14nm Chip

Narishma Re: Pricing? (47 comments)

No, some Atoms are x86 only, some are x86_64.

about two weeks ago
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MIPS Tempts Hackers With Raspbery Pi-like Dev Board

Narishma Re:PowerVR graphics (88 comments)

What makes you think they aren't providing drivers?

about three weeks ago
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MIPS Tempts Hackers With Raspbery Pi-like Dev Board

Narishma Re:no price? (88 comments)

The RPi SoC has an FPU. It also has some limited form of SIMD.

about three weeks ago
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MIPS Tempts Hackers With Raspbery Pi-like Dev Board

Narishma Re:no price? (88 comments)

Except for the GPU, which is more open on the Pi.

about three weeks ago
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Update: Raspberry Pi-Compatible Development Board Cancelled

Narishma Re:Broadcom... (165 comments)

Thanks.

about three weeks ago
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Update: Raspberry Pi-Compatible Development Board Cancelled

Narishma Re:There is almost nothing right in this headline. (165 comments)

They don't mention where they got their first batch of chips. It's very likely they got it from some third party since Broadcom doesn't seem to deal in small quantities. When the 3rd party supply dried, they went to Broadcom and were probably told to get lost.

about three weeks ago
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Update: Raspberry Pi-Compatible Development Board Cancelled

Narishma Re:Broadcom won't release documentation ever (165 comments)

- The GPU documentation, but I've never seen the SGX documentation in any SoC TRM, or for any other GPU

Some documentation is available for the GPU in the Raspberry Pi.

about three weeks ago
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Update: Raspberry Pi-Compatible Development Board Cancelled

Narishma Re:Broadcom... (165 comments)

What is the name of this MIPS32 board you speak of?

about three weeks ago
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New HP Laptop Would Mean Windows at Chromebook Prices

Narishma Re:2GB of RAM? (215 comments)

Windows 8 ran fine with just 1GB on my old netbook.

about 1 month ago
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NVIDIAs 64-bit Tegra K1: The Ghost of Transmeta Rides Again, Out of Order

Narishma Re:where did you get 128 MB cache? (125 comments)

It's a "software" cache, it's stored in RAM.

about a month ago
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California Man Sues Sony Because Killzone: Shadowfall Isn't Really 1080p

Narishma Re:That's a garbage lawsuit (286 comments)

I didn't describe anything, and if you still think it's 1080i, then either you didn't understand how it works correctly, or the person who described it to you got it wrong. I posted a link earlier to the game developer's blog where the technique is described in detail: https://www.killzone.com/en_GB...

about a month and a half ago
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California Man Sues Sony Because Killzone: Shadowfall Isn't Really 1080p

Narishma Re:1080 is 1080 (286 comments)

It doesn't directly come from the previous frame like in an interlaced mode, it's instead generated using information from the 3 previous frames.
Also, the HUD is rendered at full resolution.

about a month and a half ago
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California Man Sues Sony Because Killzone: Shadowfall Isn't Really 1080p

Narishma Re:That's a garbage lawsuit (286 comments)

It's not 1080i either.

about a month and a half ago
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California Man Sues Sony Because Killzone: Shadowfall Isn't Really 1080p

Narishma Re:That's a garbage lawsuit (286 comments)

There are 1920 columns in each frame. What's different is how half of those columns are rendered.

about a month and a half ago
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California Man Sues Sony Because Killzone: Shadowfall Isn't Really 1080p

Narishma Re:Are you kidding me? (286 comments)

Their term is temporal reprojection, which is the most accurate. The scaling term is an incorrect simplification made by the writer. Scaling implies it's a linear tranformation but in this case there's also an element of prediction using the motion buffers.

about a month and a half ago
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California Man Sues Sony Because Killzone: Shadowfall Isn't Really 1080p

Narishma Re:That's a garbage lawsuit (286 comments)

They are not pixels from the previous frames. They are new pixels generated using pixels and motion vectors from the previous frames.

about a month and a half ago
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California Man Sues Sony Because Killzone: Shadowfall Isn't Really 1080p

Narishma Re:Are you kidding me? (286 comments)

It's not scaling and it only looks slightly blurry with fast movement, otherwise it look just as if it was rendered at full resolution.

about a month and a half ago
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California Man Sues Sony Because Killzone: Shadowfall Isn't Really 1080p

Narishma Re:1080 is 1080 (286 comments)

That's arguable. Pretty much all AAA games render some stuff (shadows, particle effects, etc...) at half or quarter resolution. Where do you draw the line between what's native resolution or not?

about a month and a half ago

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