Big Changes Planned For The Force Unleashed 2
I just bought this during Steam's huge sale a week or two ago. It's a 30GB game, and I beat it in 11 hours, a large portion of which was replaying levels / bosses due to the combination of extremely cheap deaths and really shitty placement of autosave / checkpoints. 22 minutes per GB? Are you fucking kidding me?
How Truthful Are You When Creating Web Accounts?
Trusted sites get true data, untrusted sites may get true, false, or a mix, depending on the site. ...almost no sites get more data than the minimum that they require.
Droid Touchscreen Less Accurate Than iPhone's
I have a Droid Eris, and as a guy with bigger hands that usually has trouble with these kinds of devices, I have to say I'm very happy with the accuracy - I almost never make a mis-click, even typing quite fast on the touchscreen keyboard.
However, I'm disappointed in responsiveness. The interface reminds me of playing an online game on a shitty internet connection when your roommate is loading a new YouTube video ever few minutes - without warning, for no apparent reason, and rarely in doing the same action twice, a click / tap will take up to 2 or 3 seconds to register. It's accurate, sure, but that's meaningless when I can't tell whether the thing is froze up or it just didn't detect my click, and don't dare click again for fear of accidentally clicking whatever happens to be in that same spot on the next page if the first click did register.
I think it also depends quite a lot on the type of game or what's going on in the game at the time the frame rate dips*. If quick, precise reactions / controls are important, a dip in fps is just horrible. For e.g. adventure games (even with free movement instead of in 'steps' like in Myst), or RTS's where you may need to act quickly, but not terribly precisely due to the map being made up of a grid, or an MMO like WoW or Eve where again speed is necessary, but not really precision because you lock onto and switch targets by clicking anywhere on them, and then all actions thereafter are automatically applied to the target, dipping down to 24 - 30 won't hurt gameplay. It might be annoying to me, but it's not going to really hurt me.
OTOH, with games like First Person Shooters or Platformers with difficult 'jumping / timing puzzles' or enemies that have to be attacked in a special way to be defeated, a sudden dip in frame rate will make the game noticeably more difficult.
*This is another important thing that others have alluded to - suddenly dropping from 60 to 30 fps in the middle of a game is BAD, especially since it's likely that the reason the frame rate dipped is because the game just got a lot more difficult / complicated. However, running consistently at 30 fps on the exact same game might be playable (if still somewhat annoying). Noticeably bad fps is not nearly as frustrating as generally good fps with a few points of noticeably bad fps mixed in.
I'd prefer to allocate my work hours ...
4x 10-hour days per week, but weeks of 6x 28-hour days.
Treading the Fuzzy Line Between Game Cloning and Theft
What then happened was a major overload of games, most of which were not worth buying, and consumers got feed up and simply stopped buying.
I got a Wii about two years ago, and haven't bothered to even browse the Wii section of games in stores in probably 1.5 years. It's basically just a convenient emulator as far as I'm concerned - it's simply not worth the bother of browsing through the gobs and gobs of utterly horrible movie-tie-in and mini-game shovelware to find the bare handful of games that are Wii exclusives and worth playing. I can understand trying to hit a broader / more casual market, but I don't think anybody can deny that the vast majority of Wii games are simply shit without crossing their fingers behind their back.
Should Computer Games Adapt To the Way You Play?
What the hell is so wrong with just putting a menu with difficulty options in, like every FPS since forever has done?
* Can I play, Daddy?
* Don't hurt me
* Bring 'em on
* I am Death Incarnate!
Choosing a Personal Printer For the Long Haul
Ditto. Probably for what submitter wants, a 2XXX would be fine, although I've even got a little 1320n I bought for a couple dispatch terminals at the police dept that's seen moderate use pretty much 24/7 for a couple years now and just keeps happily running along.
New Zealander Invents Segway Alternative
So given that the 6000 miles figure is obviously going to be optimistic, You're basically paying 1$ per mile to look like an idiot and probably be even more vulnerable to getting in an accident than a bicyclist. No, I don't think I'll be getting one of these.
Network Neutrality Back In Congress For 3rd Time
Net Neutrality is important and I hope it succeeds, but I what I would really like to see - that is, what would have the greatest impact on me personally - is requirements for reasonable QoS and limits on the 'up to X speed' marketing. That would be in keeping with the 'upgrade your hardware' statement. I'm tired of paying for a certain level of service, only to discover that between 3:30pm and midnight or so, my bandwidth / latency are utter shit because the ISP has more customers than it's hardware can handle during prime use times, but they get away with it because, on average (figuring in non-prime time hours), their service looks pretty good.
Why Do Hard Drives Keep Getting Bigger?
You indirectly bring up another point I was thinking of - as recently as 5 or 6 years ago, I would routinely 'juggle' games off of and onto my hard drive. These days, I generally install a game and leave it. Note that that isn't entirely a luxury provided by bigger drives - to some degree, it's become a necessity, due to some game publishers limiting the number of times a game may be reinstalled.
I'll keep my castle secure primarily with ...
Other, but either 'Fire' or 'Pointy Objects' would have been at least partially accurate.
I'll keep my castle secure by way of dragons.
When Hacked PCs Self-Destruct
Although I've heard the tower referred to as 'the hard drive', more often I seem to get people calling it 'the CPU'. I've stopped trying to correct people, but it still makes me cringe or have a confused brain freeze-up when somebody's case fan is going bad and they say that their hard drive or their CPU is making a funny noise ("Are you sure it's the CPU? Because...I don't, um, think that's...er.... Nevermind. I'll just come take a look at it.")
Valve Provides Details On Left 4 Dead Survival Pack DLC
This is to allow lifeless 13 year olds plenty of time to tune up and learn tricks so they can utterly pwn hardworking adults.
The State of Sci-Fi MMOs
I don't understand why they called Eve's launch bad. It would have been a catastrophe if it had been as big as some of the fantasy ones listed, because of the way they run everything on one server. Can you imagine them trying to do 50k simultaneous users back before they had RamSans, with their 2003 budget? No way.
But they have steadily grown and improved, just as intended; running a profitable independent game company for over 5 years is no small feat.
Shouldn't Every Developer Understand English?
Here's a response from an American in China with some good considerations on where to draw the line: http://odwks.com/2009/03/mandarin-chinese-programmer-communites/
Living Free With Linux, Round 2
Except that even the windows steps start with something familiar, My Computer. Maybe even My Documents. Or if you want to get extremely advanced, open Windows Explorer.
Wow, what a missed opportunity for the direction I thought your post was going to go. Linux geeks, have a look at this guide for the filesystem layout of Debian. I dare you to come up with a sensible explanation for why this is a good, user-friendly, intuitive idea. Let's not even get into the further mucking of the issue that comes from software written for different distros expecting directories to be used for different things, or to be located in different places.
Compare to Windows: You have 'My Documents', which contains - surprise! - your documents. It also has subfolders for your pictures, downloads, videos, etc., all named in a sane and consistent fashion that makes it immediately obvious what the folder is for. Then you have 'Windows', which contains all the scary OS related stuff that 99% of users, even very advanced users, will never have to muck around with. Bar the very odd exception (how many Windows users actually manually edit their hosts file? Less than 1% by a longshot, I'm willing to bet), the stuff in there is for the computer's benefit only. Lastly, you have 'Program Files', where all your programs are installed and conveniently sorted so that all the files for a given application that you will ever need to modify are located inside its folder or in a folder that you can reach easily via a shortcut in its folder.
I understand that for legacy and arguably security reasons, *nix filesystems are quite different from Windows, but surely something could be done to make it at least sort-of sane?
Living Free With Linux, Round 2
but you don't need to read a book to figure out which way to lean when you are making a left turn.
You might be surprised how many people wreck their bikes because they're afraid if they lean with it on a turn, it will fall over or they'll scrape their elbows off or whatever (sitting up straight or leaning to the outside of the turn is a really great way to lay down your motorcycle.)
I see what you were getting at, but you probably could have picked a better analogy. ;)
A History of Storage, From Punch Cards To Blu-ray
Why did they hit on Zip and Jaz, but leave off Rev drives?
The Most Influential Games In History?
Yeah, as others have said, this is just a list of currently popular games or the most well-known representatives of currently popular franchises. Influence has nothing to do with it. Oblivion could never have hoped to be as big as it was without all the buzz generated by people who played Morrowind.
I don't see how FF XII can even be on the list; it hasn't even been around long enough to be an influence to anything else, and since it is such a derivative of MMO's without adding much (anything?) new to RPG's in general, I don't think it's likely it will be seen as influential in the future.
I don't see any RTS's on there. How the hell could they miss Starcraft, or even Warcraft III, which had such an incredible editor it spawned a few unrelated genres of it's own? I don't see any construction simulators. SimCity 2000? [Insert Industry Here] Tycoon? I don't see any adventure games. Even if you accept that adventure games aren't terribly big sellers, you can't deny that Myst and Riven were incredible in terms of atmosphere and engaging plot, and one can only imagine the sort of effect that the earliest text adventure games had on budding game developers back in the stone ages of the industry.