The Future of Indie MMOGs
The problem is that we hear a lot about vaporware from amateur / hobbyist so most people won't even care (and they're not to blame).
For us, it's not much a matter of survival but just doing what we enjoy. Should it be successful then great! If not, we still had fun doing it... just like any other hobby.
Of course, an amateur / hobbyist status doesn't grant you immunity from rants and such but so is the reality when you decide to go public with a project of yours.
So in the line of actual projects that reached release, here's my shameless plug: http://www.golemizer.com/
Interview with SWG Producer Grant McDaniel
What was it?... Something like "SWG is the game we would have loved to like"?
Ok, where is this article about Déjà Vu?...
The next steps in that forward progression will be along the path of war. McDaniel pointed out that a big part of Star Wars is the Galactic Civil War, in which the Rebels are struggling to overthrow the oppressive Empire. To that end, the SWG development team will be looking at ways to ramp up the conflict.