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Gaming's 12 Years a Slave is Coming

SlappingOysters Tablets and Mobile Rise (2 comments)

Say what you will about the rise of mobile and tablet gaming, and its impact on traditional gaming sectors, but it's great how it is allowing developers like this to produce these kinds of experiences, and that it's distributing those experiencing to so many millions more hands. I think it is great gaming can tell stories like this so easily to so many people.

about a month and a half ago
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CEO of Unity Technologies Reveals his Top 10 iOS Games of 2013

SlappingOysters Re:Link Corrupted (2 comments)

grrrr.... still won't work. Must be a weird conflict in the HTML link and the way the blog post work. I'm really sorry.

about 3 months ago
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CEO of Unity Technologies Reveals his Top 10 iOS Games of 2013

SlappingOysters Link Corrupted (2 comments)

I'm really sorry, but it seems the link has corrupted. I am not sure if I should resubmit, but here it is - http://www.grabitmagazine.com/...’-ceo-david-helgason’s-top-10-games-of-2013/

about 3 months ago
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Natal Technology a Gift To the Disabled, Amputees

SlappingOysters Re:Why MS Is So Desperately Hyping This Stuff (79 comments)

You're referring to the actual press conferences. Behind closed doors however Sony let no one play with the Wands, but Microsoft did let journos play with Natal

more than 4 years ago
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Natal Technology a Gift To the Disabled, Amputees

SlappingOysters Re:That's Terrible! (79 comments)

I must admit, that was really funny!

more than 4 years ago
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The History of Ensemble Studios

SlappingOysters makes no sense (1 comments)

Why would you close a studio just before it releases one of the biggest games on the horizon? Not only that, why would you close a studio with a 20 million dollar franchise under its command and an average metacrtic score in the eighties for all their games. what's doin' MS?

more than 5 years ago

Submissions

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Game of Thrones: Ascent Content to Tie in with Season 4 of the TV Series

SlappingOysters SlappingOysters writes  |  about 1 month ago

SlappingOysters (1344355) writes "Grab It Magazine has run an interview with developer Disruptor Beam about the upcoming tablet release of its political strategy RPG Game of Thrones: Ascent. In the game, players assume the role of a noble in the lands of Westeros and look to play the game of thrones alongside and against other human players. The interview covers the gameplay, tablet functionality and working with George R. R. Martin, and also reveals how content updates will appear directly after each of the upcoming HBO episodes, bringing the events of the TV show into the game's world."
Link to Original Source
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Joe Dever's Legendary Gamebook Series Freeway Warrior Becoming a Game

SlappingOysters SlappingOysters writes  |  about a month and a half ago

SlappingOysters (1344355) writes "Grab It Magazine has published an interview with developer Tin Man Games and revered gamebook author Joe Dever about their new partnership to turn the classic, post-apocalyptic choose-your-own-adventure series Freeway Warrior into a game. Tin Man Games has history with the genre, having already converted a number of Ian Livingstone and Steve Jackson's Fighting Fantasy series to tablets and smartphones. The site included one of these, Fighting Fantasy: The Forest of Doom, in its 50 Best Indie iOS Games of 2013 awards."
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Gaming's 12 Years a Slave is Coming

SlappingOysters SlappingOysters writes  |  about a month and a half ago

SlappingOysters (1344355) writes "You've no doubt heard that 12 Years a Slave has picked up the Academy Award for best picture, and in response Grab It Indie Games Magazine has run a story about an upcoming title called Thralled that is tackling this controversial issue on behalf of the video gaming fraternity. The magazine has published on its website a quote from the creator of Thralled, detailing what this game is doing to highlight the number of people still enslaved in the world, and why gaming is the best medium to do it. A title worth reading about, and worth supporting."
Link to Original Source
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Unity3D Engine To Enable Mobile Ports of XBLA/PSN Games Says CEO

SlappingOysters SlappingOysters writes  |  about 2 months ago

SlappingOysters (1344355) writes "Grab It Indie Games Magazine has an extensive interview with Unity Technologies CEO David Helgason in its first issue, which includes some intriguing comments about the future of indie games made with the Unity3D middleware engine. Grab It has published a snippet of the interview on its website, where Helgason talks about how recent partnerships signed with Nintendo, Sony and Microsoft for the distribution of the Unity3D engine to indies for free, is enabling an increasing number of mobile games to hit consoles, and vice-versa. He also reveals that Unity is playing a key role in identifying mobile titles to the console manufacturers that deserve to be supported in a move to consoles. Helgason goes on to detail his top 10 games of 2013."
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Rock Band Radiohead Releases a Trippy Video Game

SlappingOysters SlappingOysters writes  |  about 2 months ago

SlappingOysters (1344355) writes "Legendary rock pioneer Radiohead is getting into gaming, with a typically trippy flourish, too. Grab It Magazine is reporting that the band has just released the game PolyFauna for free onto the App Store, and as you'll see from the gameplay footage, it's a bit of a mind melt. You explore these altered reality worlds inspired by the song Bloom from the album King of Limbs. What you're exploring for is left ambiguous, but it remains quite the experience and it's free after all. This is not the first time a musician has dabbled in game making. Bjork released a pretty special experience called Biophilia, while UNKLE founder James Lavelle recently announced God of Light."
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John Woo Has Released a Bloody Game

SlappingOysters SlappingOysters writes  |  about 3 months ago

SlappingOysters (1344355) writes "That's right, the director of such action classics as Hard Boiled, Face/Off and Mission Impossible II has put down the camera and taken a second dip at the development scene following his so-so 2007 title Stranglehold. As you'd expect, the game — called Bloodstroke — is action focused and piles on the blood. In fact, it's all black and white save the red spilt all over the snow by the game's protagonist as she rips enemies apart. Grab It Magazine has the story and trailer."
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Revolutionary Electronic Act UNKLE Announce God of Light Game

SlappingOysters SlappingOysters writes  |  about 3 months ago

SlappingOysters (1344355) writes "Grab It Magazine is reporting that seminal 90's trip-hop crossover act UNKLE is getting into the development game. The band, which is effectively beatsmith James Lavelle and collaborators, is teaming up with Playmous and Eon Games to make a surreal puzzler involving refractions of light. The site points out that a strong niche is developing for puzzlers with a unique twist, with a number — led by Device 6 — of likeminded titles appearing in its 50 Best Indie iOS Games of 2013 awards."
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Is Device 6 2013's Journey?

SlappingOysters SlappingOysters writes  |  about 3 months ago

SlappingOysters (1344355) writes "In 2012, one indie title took the video game award season by storm — thatgamecompany's Journey knocked over big console blockbusters like Borderlands II, XCOM: Enemy Unknown and Far Cry 3 to get the top gong at a host of respected ceremonies. But it was still, itself, a console game. In 2013, another indie has emerged on an even less fancied format as the game to beat — iOS title Device 6 is up for multiple awards, with developer Simogo even included as one of three developers in Edge Magazine's studio of the year category (alongside Rockstar North and Naughty Dog). Grab It Magazine included Device 6 in its 50 Best Indie iOS Games of 2013 awards, and has put together this article discussing what Device 6's success says about the growth of indie gaming."
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Carmageddon Just Went Free on the App Store

SlappingOysters SlappingOysters writes  |  about 3 months ago

SlappingOysters (1344355) writes "It's pretty old and hasn't dated that well, but it is still a bit of a classic... or at least it's a landmark release... for many gamers. It has just gone free on the App Store for a brief 24-hour window. You can grab it here direct, or if you want to see some alternative racing game options and watch the trailer, you can see the full story here."
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David Helgason, CEO Of Unity Technologies, Gives His Top 10 Games of 2013

SlappingOysters SlappingOysters writes  |  about 3 months ago

SlappingOysters (1344355) writes "It's not that often we get an insight into what the big wigs think are the best games going around. David Helgason is the man whose Unity3D game engine has become something of a catalyst for the indie games revolution. The guy is on the tip of the spear when it comes to the tech pushing the indie game scene and he provided his top 10 iOS games of the year to Grab It Magazine."
Link to Original Source
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CEO of Unity Technologies Reveals his Top 10 iOS Games of 2013

SlappingOysters SlappingOysters writes  |  about 3 months ago

SlappingOysters (1344355) writes "It's not that often we get an insight into what the big wigs think are the best games going around. David Helgason is the man whose Unity3D game engine has become something of a catalyst for the indie games revolution. The guy is on the tip of the spear when it comes to the tech pushing the indie game scene and he provided his top 10 iOS games of the year to Grab It Magazine."
Link to Original Source
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How to Play Quake III on iPad - A Step by Step Guide

SlappingOysters SlappingOysters writes  |  about 2 months ago

SlappingOysters (1344355) writes "I thought those veteran gamers amongst you might like this one. Quake III Arena by legendary developer id Software isn't available on the App Store, but there is a way that you can get it to work on your iPad all the same. You can also get Open Arena and Quake III Shareware to work on Apple's tablet. The process is reasonably straightforward for anyone who wants to give it a ago, and Grab It Magazine has provided a step-by step guide, with pictures and necessary links, to help the interested through it."
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A Song of Fire, Ice and Cyanide

SlappingOysters SlappingOysters writes  |  more than 4 years ago

SlappingOysters writes "Legendary Fantasy/War/Politics saga A Song of Fire and Ice by George R. R Martin is being adapted into not one, but two different games by developer Cyanide Studios (creator of Loki and Chaos League). One game will be an RTS, while the other an RPG and they are set for release on Xbox 360, PS3 and PC. Gameplayer has the details on the project as well as an insight into the developer's direction, history and what the millions of Martin's fans can look forward to."
Link to Original Source
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Do or Die for id Software

SlappingOysters SlappingOysters writes  |  more than 4 years ago

SlappingOysters writes "Once untouchable at the top of gaming's hierarchy, id Software had a decade to forget in the naughties, releasing only one notable game as a developer and eventually bought out by a company which wasn't even formed until 1999, the same year Quake III: Arena came out. In this article Gameplayer looks at the current state of id Software, and why they need to start delivering the gameplay and tech it has long been promising, now."
Link to Original Source
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The Best Game Engines

SlappingOysters SlappingOysters writes  |  more than 4 years ago

SlappingOysters writes "IGN has taken a look at the most impressive middleware solutions of the next generation of gaming, giving a detailed analysis of what engines are performing the best and look like having the most exciting futures. It runs through the technical strengths of each engine, as well as how that translates into actual gameplay. It also runs through which software has and will be using each engine. Quite a good resource for those interested in the technology behind the games."
Link to Original Source
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PSN Publisher Fees Holding Service Back

SlappingOysters SlappingOysters writes  |  more than 4 years ago

SlappingOysters writes "Comments made yesterday by SCEA director and PlayStation Network boss Eric Lempel to IndustryGamers that ""I don't think there's a lot of catch up with XBL anymore," are made laughable by the figures distributed by the company regarding the service. As gameplayer explains in this analysis on the vastly different successes of the PlayStation Network and Xbox Live service, Sony's direction in taking the PlayStation 3 online is not clicking with consumers or third-party publishers. Key to this is a hefty fee that Sony charges publishers for each bit of content downloaded through the PSN. Details inside..."
Link to Original Source
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Natal Technology a Gift to Disabled/Amputees

SlappingOysters SlappingOysters writes  |  more than 4 years ago

SlappingOysters writes "Natal could be capable of a lot more than what was originally thought. Gameplayer has some information about how the technology will function in multiplayer and goes on to reveal how it is intelligent enough to give full-bodied virtual movement to disabled gamers. The site had previously revealed that the Natal dev kits have been with developers for a couple of months in their explosive Secrets of E3 article, suggesting that the device may not be as far off as has been suggested by some media outlets."
Link to Original Source

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