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I tend to keep random notes most often ...

Sludge Re:Emacs Org Mode (314 comments)

I knew I couldn't be the only one. I have been doing the same thing for a number of years, though I tend to use different .org files for different contexts.

more than 3 years ago

OpenGL SuperBible 5th ed.

Sludge This book is for OpenGL 3 - does not work with OSX (98 comments)

Apple only supports OpenGL 2.1 (plus extensions). The Fifth Edition of the book only covers OpenGL 3. GLSL has changed a great deal since 2.1 and this book is very incompatible with any released version of OS X as of this writing.

If you want to write OpenGL that is compatible with a Mac, get the Fourth Edition of the book.

more than 4 years ago

Should You Be Paid For Being On Call?

Sludge Cost per incident (735 comments)

If you are a contractor, structure your agreement such that maintenance and support requests outside of the SPECIFICALLY DEFINED scope of work are charged on a per incident cost.

There is a long history (and associated case law) for per-incident support billing. Get behind that.

If you are an employee, get your employment expectations in writing. Do this before you are required to meet those expectations, and ideally in the context of discussing your compensation.

Chasing an employer for unexpected overtime fees sucks for everybody and gives you a bad reputation. Be proactive about compensation.

more than 5 years ago

Python 3.0 To Be Backwards Incompatible

Sludge We have options. (438 comments)

I maintain tens of thousands of lines of Python... and I'm not worried. Why? Because I am sure they will continue to support security and bugs on the 2.x line for a long time to come.

It is not like your favourite Linux distro is just going to drop the 2.x series overnight, or like Python 3 will fight 2.x on your system.

more than 6 years ago



Microtransactions in Games Are Amoral

Sludge Sludge writes  |  more than 2 years ago

Sludge writes "Graham Jans, a founder of the Vancouver Design Dojo and Zombie Minesweeper game designer provides well thought out reasons why microtransactions in games are an amoral concept that can be used for good or evil, defying the typical knee-jerk reaction to Zynga-style use of microtransactions as a cynical tool designed to siphon the maximum amount of money from your wallet.

As well, such a thing could be a tool for benevolence. A developer could tune the length between releases to offer just a little more content for the same price, if they felt that was the right thing to do. In fact, most of the factors in microtransactions work this way. The negative reputation these systems have comes from factors that are tuned to maximize profit and abuse players for their money. But that's not an inherent trait in the system; you could just as easily use it to ensure your own bankruptcy!


Link to Original Source

Doing digital art when you can't use your hand?

Sludge Sludge writes  |  more than 4 years ago

Sludge writes "A good friend of mine who is a digital artist was recently involved in a house fire in which he suffered third degree burns to his "art hand" which have made him unable to handle a mouse or a stylus for the coming months. If you or anyone near you has lost the ability to do something you love due to a physical injury, you know how painful and frustrating it can be. I need help discovering alternative software and input devices he can use while he recovers the ability to use his hand. The programs he uses most are 3dsmax, Z-Brush and Photoshop and he is used to working with a Wacom stylus. What expressive art tools are available that deemphasize precision work with your coordinated hand?"


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