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Comments

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Should I Learn To Program iOS Or Android Devices?

TheJokeExplainer Re:Yes (403 comments)

WHAT PARENT SAID.

GRANDPARENT WANTED to TYPE in ALL CAPS but HE had to BYPASS the YELLING FILTER.

-The Joke Explainer.

more than 3 years ago
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Halo Reach Leaked To Filesharing Sites

TheJokeExplainer Re:Come after me, Microsoft... (160 comments)

Uh. I am at a real loss on how to explain this.

-Joke Explainer

about 4 years ago
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Gaming Foursquare With 9 Lines of Perl

TheJokeExplainer Re:Luckily (84 comments)

and hitmen!

about 4 years ago
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Microsoft Silverlight 4 vs. Adobe Flash 10.1

TheJokeExplainer Re:Alien Versus Predator (379 comments)

I don't think you grasped the theme here.

about 4 years ago
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Microsoft Silverlight 4 vs. Adobe Flash 10.1

TheJokeExplainer Re:Alien Versus Predator (379 comments)

A neutron walks into a bar and asks the bartender, "How much for a drink?"

"For you, no charge."

about 4 years ago
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Microsoft Silverlight 4 vs. Adobe Flash 10.1

TheJokeExplainer Re:Alien Versus Predator (379 comments)

Wake me up when Microsoft comes up with a tool that allows non-coder graphic designers or animators to create entire apps in Silverlight with the same ease that you can with Flash.

That's the assumption sideline-commenting non-designer coders who aren't in the web or multimedia industry make, like a lot of guys here in Slashdot who do mostly non-frontend stuff. Until then, don't expect Flash to vanish anytime soon.

Same case goes for HTML5. Without proper authoring tools for the non-programmer layman, don't expect any other tech to knock off Flash from its perch. Nothing comes close to the Flash Professional authoring tool's ability for creating vector animations and integrating motion, sound and interactivity with ease today.

Even then, Adobe CTO Kevin Lynch announced that Adobe would be the 1st one to build the same kind of tools for HTML5. In fact, they've already built HTML5 + CSS3 support for Dreamweaver.

As for video, there's a good reason Flash exploded on the net long before it had the capability to play videos, so don't expect alternative video players to end it either.

Heck, I heard even Blizzard used Flash for certain parts of Starcraft 2's UI. [citation needed]

about 4 years ago
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Lost Star Wars Scene In the Wild

TheJokeExplainer Re:I was hoping for a rickroll (294 comments)

while on the subject of rare Star Wars footage, check out Return of the Ewok, a mockumentary shot by the original cast and crew during the filming of Return of the Jedi.

It's got a lot of funny interesting tidbits pretty rare to find, even on the net (and much much harder to find than the Star Wars Christmas special), so check it out.

Warwick Davis as Wicket is the protagonist and it's pretty interesting how he was just a kid when they shot ROTJ. The name of the film was actually even Revenge of the Jedi during filming of Return of the Ewok.

about 4 years ago
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Man Takes Up Internal Farming

TheJokeExplainer Re:good thing it wasn't a watermelon seed (136 comments)

Seeds don't need light when they're just sprouting. That's why you can plant them buried under soil, then they start to sprout.

Think of it as them subsisting on their "egg yolk" (the twin "bean" parts) while they're still in the process of sprouting. As the plant use them up in sprouting and forming leaves, the "bean" parts shrivel up and then the plant starts to rely on its roots and leaves for food and water.

What the article describes most likely looks more like a bean sprout than a full-blown pea plant.

about 4 years ago
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How Death Rally Got Ported

TheJokeExplainer Re:Death Track (89 comments)

It's a top down racer and a completely different animal, like the Micromachines games on NES. As such, it's a completely different animal and I don't enjoy it much because of the limited size of the map you see.

Death Track was awesome. Resurrection was an absolute abomination that tarnished the name.

about 4 years ago
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How Death Rally Got Ported

TheJokeExplainer Re:This game was created by members of Future Crew (89 comments)

Members of Future Crew turned into Remedy Entertainment later on. The Demoscene is awesome.

A number of people who work in the industry today came from the demoscene.

Mikko "Memon" Mononen, founder of Demoscene group Moppi Productions and developer of the legendary Demopaja Demotool, is a programmer at Crytek, located in Frankfurt, Germany. He expanded the company-owned CryEngine with spectacular effects.

Graphics artist Xenusion of the group Plastic, an exceptionally gifted graphician, participated in demos such as 195/95 and Final Audition. He's been working on the fascinating world of Crysis as a concept artist.

about 4 years ago
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Torchlight II Announced For 2011

TheJokeExplainer Re:Timing (85 comments)

Yup! If Torchlight only had multiplayer, it wouldn't have needed much of a story at all. Fun-ness of the gameplay would have been enough.

Proof of this is the ridiculous slew and success of MMORPGs coming from Asia that have zero story and are all about level grinding and looting: I'm looking at you MU Online and Perfect World! (the parent company of which bought Runic and will be funding the Torchlight MMO).

about 4 years ago
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Torchlight II Announced For 2011

TheJokeExplainer Re:Why have I never heard of Torchlight? (85 comments)

In fact, it's such a good Diablo clone that all that latent muscle memory you stored from playing Diablo II all those years ago would kick in without a hitch and make you feel right at home. Great job by Runic! :)

about 4 years ago
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Torchlight II Announced For 2011

TheJokeExplainer Re:Nice! (85 comments)

Excellent point. If Diablo III will continue to be internet-only with zero LAN support, that could be how Torchlight can grab a respectable enough chunk of the Diablo market segment. That'd be a sale from me as well :)

about 4 years ago
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Torchlight II Announced For 2011

TheJokeExplainer Timing (85 comments)

Runic really *really* needs to be able to release this way before Diablo III comes out.

Torchlight 1 was excellent for scratching the Diablo itch except that it painfully lacked multiplayer/coop -> that was what made the Diablo series really really fun and was very sorely missed. All in all that was my only Torchlight gripe, and was why I stopped playing it after a while. Collecting randomized bling ain't as fun if you can't show 'em off and trade 'em with others.

If this comes out at roughly the same time as Diablo III, it'll not only be a problem of gaining wallets+mindshare, but also the big one of timeshare.

People playing other games means less time playing your game, and with multi-player games, critical mass of players is very very important. It's really frustrating at how there aren't enough players to play with who have decent pings if you're in Asia, like with Streetfighter IV on PC and Borderlands.

If there aren't enough players online to play with, it'll make the game a little less attractive.

Anyway, Runic did a good job with Torchlight. The modest system requirements were a big plus too as it allowed you to run it on netbooks with less horsepower. Hope they're able to push the sequel out the window in time to avoid being slaughtered by Diablo III.

about 4 years ago
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Astronauts To Repair Cooling System On ISS

TheJokeExplainer Re:Well that's nice (57 comments)

Speaking of ammonia, the crew on the ISS are in a pretty interesting relationship dynamic.

I mean everyone up there's drinking the recycled pee of their crewmates.

Shhh! Don't tell kids who're aspiring Astronauts!

about 4 years ago
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Astronauts To Repair Cooling System On ISS

TheJokeExplainer Re:Open a windows (57 comments)

Dear troll, it depends on whether you are on the light side or dark side. You'd be losing your heat via your body's radiation.

From NASA article Staying Cool on the ISS:

Without thermal controls, the temperature of the orbiting Space Station's Sun-facing side would soar to 250 degrees F (121 C), while thermometers on the dark side would plunge to minus 250 degrees F (-157 C). There might be a comfortable spot somewhere in the middle of the Station, but searching for it wouldn't be much fun!

about 4 years ago
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How Will Contemporary War Games Affect Veterans?

TheJokeExplainer Re:Bad guys (288 comments)

What I found hilarious was the Crysis series: developers were running out of bad guys to portray so they picked the North Koreans because those are the only guys they can't sell games to. :P

It's why you have this huge slew of World War II FPSes because the bad guys were very clear in these cases.

It's interesting how other nations are now being portrayed less and less as bad guys because they're potential paying customers. More and more, you're seeing games which allow you to play other nationalities as your team like in the Battlefield series.

about 4 years ago
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How Will Contemporary War Games Affect Veterans?

TheJokeExplainer Re:Moral framing (288 comments)

This is why most FPS games have no civilians, something I miss given the richness of detail gamedevs put into creating maps and environments.

It's like you have entire cities composed of ghost towns occupied by nothing but soldiers, something that detracts from the experience and atmosphere.

On a similar note, there are also no children or killable children in most "violent" video games. They were not put in Oblivion and made unkillable in Fallout 3 because of moral objections. You don't see 'em in the GTA series too for the same reasons.

about 4 years ago

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