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Comments

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Roguelikes: the Misnamed Genre

ZorbaTHut Re:What roguelikes are (201 comments)

Yeah, it's because they haven't read the article and noticed the point where I say that we need a new term.

Or, possibly, it's because they're *so* invested in their game of choice having all the classic roguelike trappings that they haven't stepped back and looked at why they enjoy the game, and not merely what the game tends to include.

We're talking about a bunch of people who have played classic FPSes, insisting that any new FPS needs a shotgun, because every FPS they've ever played has involved a shotgun and they believe a shotgun is absolutely mandatory to make a first-person shooter. But it isn't. You could make an FPS without a shotgun, and you could make something that felt like a roguelike without basing it off Rogue.

more than 3 years ago
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Roguelikes: the Misnamed Genre

ZorbaTHut Re:What roguelikes are (201 comments)

I disagree. I'm defining a concept which, I believe, is what the people playing "roguelikes" are often actually in search of. It's the thing that ties Desktop Dungeons and Spelunky to the Roguelike world, and there are people claiming that those count as roguelikes. By the normal definition, they're not even close. Obviously, there's some disagreement about definitions.

What I'm saying is that my definition gets at the heart of the roguelike - the gameplay mechanics that make a roguelike familiar. I'm saying that, if you took a turn-based strategy game or a real-time strategy game or even an FPS, and built it around my definition, then people who enjoy roguelikes would find it strangely familiar.

more than 3 years ago
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Roguelikes: the Misnamed Genre

ZorbaTHut Re:What roguelikes are (201 comments)

Did you read the part of the article where I say that I need a different name for this new concept? :P

more than 3 years ago
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Roguelikes: the Misnamed Genre

ZorbaTHut Re:Not even a mention of the new release (201 comments)

It wasn't really a major part of the story - I had a focused thing to talk about, and a new release of DCSS wasn't on-subject.

Congratulations on the release, though :)

more than 3 years ago
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Roguelikes: the Misnamed Genre

ZorbaTHut Re:This is a SPAM submission (201 comments)

That's odd - I only submitted it once, to the best of my knowledge, but I was having browser trouble at the time so something funky might have happened. However, I can guarantee that if it got submitted twice, they were both at roughly the same time.

Are you sure that's not just what Slashdot does when a story is submitted?

more than 3 years ago
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Is SSD Density About To Hit a Wall?

ZorbaTHut Re:The wall, and the end of the world. (208 comments)

Daily automated backups.

If your backup is manual, and you don't have someone whose fulltime job it is to make the backup work, you're doing it wrong.

about 4 years ago
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Cell Phones Powered By Conversations

ZorbaTHut Re:Bogus (119 comments)

Reduce, perhaps, but judging from the minimal amount of power available, you'd probably be better off throwing away the complex sound-harvesting technology and replacing it with a simple larger battery.

about 4 years ago
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Leaked Intel Roadmap Shows 600GB SSD

ZorbaTHut Re:Any update in terms of long run use? (228 comments)

It's extremely uncommon to write huge linear files in a speed-sensitive context. It's just not something that is really a competitive factor.

more than 4 years ago
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Pacific Trash Vortex To Become Habitable Island?

ZorbaTHut Re:Something is missing here (323 comments)

Good thing we've got biodegrading plastic!

more than 4 years ago
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Electric Cars Won't Strain the Power Grid

ZorbaTHut Well obviously that works out, then (438 comments)

Just like most working people, the first thing I always do when I get home is turn on my 4 or 5 plasma TVs. Since that wasn't a problem, I'm sure the electric car I buy won't be a problem either!

It may very well not be a problem, but that statement is goddamn stupid. Most of us aren't drawing that much power regularly when you get home.

more than 4 years ago
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Blizzard Backs Down On Real Names For Forums

ZorbaTHut Re:Popularity (432 comments)

There's a lot of potential complaints here, but, seriously, how often is battle.net really going to be down? Not all that often.

more than 4 years ago
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Company Builds Fast Charging Station For Electric Cars

ZorbaTHut Re:Still skeptical about all-electric cars (359 comments)

Similarly, I had an old half-broken gas-powered ATV that just couldn't reach highway speeds. I don't see why people like this "gas" thing so much, it clearly doesn't have enough oomph to do anything serious.

more than 4 years ago
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Seagate Releases 3TB External Drive for $250

ZorbaTHut Re:Ugh. Seriously? (272 comments)

As I understand it, the modern drives work fine on everything post-XP. We just have this weird ten-year gap in operating systems where Microsoft fucked up on releasing an update.

more than 4 years ago
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Hemisphere Games Reveals Osmos Linux Sales Numbers

ZorbaTHut Re:Two man-months? (131 comments)

According to the article, it already ran on OSX. That implies it was already using OpenGL.

more than 4 years ago
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Hemisphere Games Reveals Osmos Linux Sales Numbers

ZorbaTHut Re:Two man-months? (131 comments)

I'll admit that I mostly didn't bother with suse and gentoo because gameplayers don't use suse and gentoo. I haven't yet had any reports of my code not working on those platforms, which means either it works, or nobody cares :)

It doesn't work on 64-bit, but it's a known problem because one of my libraries doesn't support 64-bit well. If that were fixed, I don't expect it would be much more difficult than changing a few build flags.

more than 4 years ago
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Hemisphere Games Reveals Osmos Linux Sales Numbers

ZorbaTHut Re:"A development log" (131 comments)

I've considered renaming it to "blog", sadly, because even though I dislike the word it's pretty normal. For now, though . . . nope, stickin' with devlog :D

more than 4 years ago
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Hemisphere Games Reveals Osmos Linux Sales Numbers

ZorbaTHut Re:Two man-months? (131 comments)

Yeah it is, you install vmware and drop a bunch of distros in. That week included testing on ubuntu 10.04, ubuntu 8.04, kubuntu 10.04, ubuntu 10.04-64, fedora 12, and debian 5.04.

(Doesn't currently work on ubuntu 10.04-64 but that's mostly due to me being lazy with 64-bit porting. Works on all the rest, though.)

more than 4 years ago
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Hemisphere Games Reveals Osmos Linux Sales Numbers

ZorbaTHut Two man-months? (131 comments)

I hate to ask this because it sounds like looking a gift horse in the mouth, but how on earth did it take them two man-months? I ported my game engine over and it took about a week. And that's with manual X11 calls - if I'd wimped out and used a library for it, it would've taken just a few days.

What exactly took the time there?

more than 4 years ago
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Why Google's Wi-Fi Payload Collection Was Inadvertent

ZorbaTHut Re:inadvertent to collect, but not to keep (267 comments)

I seem to recall that when Google provided some governments with the data they'd accidentally collected, it fit on less than a DVD. As an ex-Googler, that amount of data was absolutely irrelevant three years ago - I used ten times that much for scratch space for personal projects. I can't imagine it's somehow gotten [i]more[/i] important.

more than 4 years ago

Submissions

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How to make Apache cope with a Redditing

ZorbaTHut ZorbaTHut writes  |  more than 6 years ago

ZorbaTHut writes "About half a week ago I posted a rather popular story about double-boiling a hard drive — at least, it was popular once I got the website responsive again. In an effort to make the solution available for all, I've posted a description of what the problem actually was, plus how to solve it, in simple terms. Want to withstand heavy load on your Wordpress site? This is probably a link you should read."
Link to Original Source

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