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Comments

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Mozilla Is Working On a Firefox OS-powered Streaming Stick

_xeno_ Re:I've got a great idea! (89 comments)

Why are you using "Waterfox" and 64 bit nightlies? The official Firefox builds themselves have been 64 bit for several years now.

Assuming you're using Mac OS X or 64-bit Linux. It's just Windows that doesn't have a 64-bit Firefox for some dumb, poorly explained reason. (Keep in mind that 64-bit Firefox on Mac OS X managed to support 32-bit plugins, so it's not that. Clearly they can manage.)

about a month ago
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Mozilla Is Working On a Firefox OS-powered Streaming Stick

_xeno_ Re:I've got a great idea! (89 comments)

Firefox already is 64-bit and has been for quite a while.

Just, not on Windows. I think their excuse was something to do with third party plugins not being 64-bit. (Although I'm pretty sure they have a 32-bit plugin shim that works on Linux and Mac OS X, so whatever.)

I don't really care, though, since Firefox 30 entirely broke Firefox with the proxy where I work. Now I can't access outside sites at all due to OCSP errors and I can't access internal sites since they removed NTLMv1 support as a "security hole."

about a month ago
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Android Needs a Simulator, Not an Emulator

_xeno_ Re:So much wrong (167 comments)

If you had a "bog-standard iOS app that was a very simple UI in front of a website" that has complex long-running code in the UI thread, or for that matter complex code that takes "nearly a minute" to run in the first place, well ... that's not the simulator's fault.

But the fact that it hid it until someone finally tried it on a device is the simulator's fault.

And you've never had websites that did anything even somewhat complicated in JavaScript, huh? Since you aren't allowed to run interpreted code on iOS, it had to be redone in Objective-C, and the initial version turned out to be very slow. (Think "charting.")

I mean, sure, we could have just embedded a webpage and done it that way, but the existing JavaScript was already unacceptably slow or we wouldn't be looking at making an iOS app, now, would we?

about a month ago
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Android Needs a Simulator, Not an Emulator

_xeno_ Re:So much wrong (167 comments)

Bullshit. You don't even need to be doing game development for the simulator to be useless.

Every experience I've had with the simulator has been that it's entirely useless for determining how the code will run on a real device. I mean, hell, you don't even have actual iOS running on the simulator, you're running a Mac OS X binary!

The simulator is effectively WINE for iOS: it reimplements the iOS APIs under Mac OS X, and the toolchain compiles an x86 binary instead of an ARM binary. No one should have to explain why that's entirely useless for trying to build an ARM app on iOS.

It isn't just game development. I had a bog-standard iOS app that was a very simple UI in front of a website. Try it in the simulator and it seems nice and snappy. Try in on a real device, and it's slow as molasses and nearly unusable.

Why? Because it turns out some code being run in the UI thread was excessively slow. So it had to be moved out to a new thread. (Which, arguably, it should have been anyway, but I'm not the guy who wrote the original code.) But on x86, it was fast enough that no one even noticed.

I remember optimizing said chunk of code so that it ran in around 0.2 seconds on the simulator - and took nearly a minute on an actual device.

The simulator is entirely useless for developing an actual app.

about a month ago
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IRS Lost Emails of 6 More Employees Under Investigation

_xeno_ Re:Massive conspiracy (465 comments)

You've missed what the scandal was.

no Tea Party groups were denied their application from what i remember, but at least one progressive group was.

That was exactly the point. The IRS was making demands for data so onerous as to be literally impossible to comply with. They never denied Tea Party groups - but they just never allowed them, either, leaving them in a legal limbo. They instead demanded an impossible amount of documentation from them to "prove" their legality.

The fact that a progressive group was able to submit an application and be denied actually proves the IRS's malfeasance: they were capable of submitting an application at all, while Tea Party groups simply could not possibly meet the IRS's impossible demands for their applications.

about a month ago
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IRS Lost Emails of 6 More Employees Under Investigation

_xeno_ Re:No Democratic groups were targeted (465 comments)

I'm pretty sure that article actually proves my point, but it's impossible to tell, because the very first thing they do is throw up a histogram where they should be using a pie chart. (At least, I think those bars are showing percentages. It's hard to tell because their method of data collection is utterly inscrutable.)

But it looks like the "progressive" groups that were targeted were almost exclusively pro-marijuana groups. You know, progressive groups that are against the current administration's policies. Which is what I said: the only progressive groups targeted were those that went against the current administration. (Remember, while Obama may be left of center, many progressive groups are even further left.)

Groups backing the current administration were simply not targeted. Only those against it - be they right or left of the administration - were targeted.

about a month ago
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IRS Lost Emails of 6 More Employees Under Investigation

_xeno_ No Democratic groups were targeted (465 comments)

Tons of libs targeted too.

Name one.

As far as I know, the only "liberal" groups that were targeted were liberal groups that were also against the current administration. Pro-Democrat Party groups, on the other hand, were not targeted.

This is absolutely a political issue and a gross overstepping of power on behalf of the current administration and they absolutely should be investigated for it.

about a month ago
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New Federal Database Will Track Americans' Credit Ratings, Other Financial Info

_xeno_ Re:the Putin stage (294 comments)

No, no, you're misreading the Constitution.

Don't forget the 0th Amendment: "Anything Congress say is interstate commerce is interstate commerce even if it never crosses state borders."

And the new 0.5th: "And if that doesn't work, it's a tax."

about 2 months ago
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Google Starts Blocking Extensions Not In the Chrome Web Store

_xeno_ Re:yeah whatever (225 comments)

Also to get rid of troublesome extensions like Adblock Plus. I seem to recall Google kicking Adblock Plus from the Google Play store, which while not the same thing as the Chrome Web Store, does seem a bit worrying.

Granted the reasoning used in that case (it "interfered with the operation of other apps") likely wouldn't apply to Chrome but it's the primary reason I want to be able to install extensions from non-Google "blessed" sources: I don't trust Google not to be evil.

about 2 months ago
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The Technical Difficulty In Porting a PS3 Game To the PS4

_xeno_ Re:So someone didn't follow the practice ... (152 comments)

Except I've heard of Titanfall, and I though "Infamous: Second Son" was the PS3 sequel to Infamous. Apparently it's in fact the third game in the series, proving just how good Sony is at both marketing and naming things.

Hilariously, when I Googled it to find that out, the top hit was "How Second Son Really Hurt The inFamous Franchise" so I'm not sure that's really a good exclusive to have...

Plus your own link points out Titanfall sold better than Infamous Second Son, it just did it across more platforms because it isn't a Xbox One exclusive, leaving the Xbox One version sales alone to do worse than Infamous Second Son.

about 2 months ago
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The Technical Difficulty In Porting a PS3 Game To the PS4

_xeno_ Re:So someone didn't follow the practice ... (152 comments)

Had they followed the practice, they would have a version of the source code that runs correctly (but slowly) that they could optimize for different target platforms.

I expect that when they started, they had no intention of porting to other platforms.

Naughty Dog is Sony these days. They only make games for Sony platforms. So they targeted only the PS3. I'll bet when development started, Sony hadn't finalized PS4 plans.

Now the PS4 is out and desperate for games (go ahead, name a PS4 exclusive), so Sony is having them port it to PS4. And since the game was never intended for anything other than the PS3, they're running into difficulties.

I wouldn't blame the programmers for optimizing for the only platform they were told to target, I'd blame the managers for suddenly springing a new platform on them after the game was done.

about 2 months ago
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Nintendo Apologizes For Not Allowing Same-Sex Relationships In Life Sim Game

_xeno_ Re:Damned If they do. Damned if they don't (384 comments)

So who in any of these examples is being "a depraved bigoted shitsack towards [LGBT people]?" The answer is no one.

But you still have people complaining.

Hell, PAX added a "diversity lounge" to try and appease the complaints of the LGBT community. (What were they complaining for? In what way was PAX non-inclusive? Not a clue. But they were anyway.) Did that go over well?

Nope. Just more complaining.

Wait, what am I thinking? I'm probably trying to engage with someone in the LGBT community, aren't I? And the first rule is to never bother, because you'll never win, no matter how much you try to meet their demands.

about 2 months ago
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Nintendo Apologizes For Not Allowing Same-Sex Relationships In Life Sim Game

_xeno_ Re:Damned If they do. Damned if they don't (384 comments)

Which is why, if anything has been learned from the Mozilla Eich fiasco, the lesson should be "always ignore the LGBT community."

They're never worth engaging. Ever. Apologies won't be enough, LGBT-friendly policies won't be another, nothing will be enough once you're in their sights. Despite apologizing, despite pledging not to change Mozilla's LGBT-friendly policies, despite giving in to all of their demands, the LGBT community would not let up and forced him to resign.

And, hey, guess what? This apology also isn't being accepted! All Nintendo has accomplished is legitimizing the complaints and getting them more widely recognized. They should have just ignored them. The LGBT community would continue their ineffective ranting on Tumblr and everyone else could go about their lives without caring.

Although, on the other hand, I had never heard of this game until people started getting outraged about it. Now I have. Maybe this will work out in Nintendo's favor in the end. After all, there is no such thing as "bad publicity."

about 2 months ago
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Nintendo Apologizes For Not Allowing Same-Sex Relationships In Life Sim Game

_xeno_ Re: First World Problems (384 comments)

Because marriage in the game is intended to produce children (note: not applying that to reality at this time, please don't argue that), and having two characters of the same sex breaks the game when it attempts to determine which character is the father and which is the mother.

It was literally a crash bug, which is why they patched it out.

about 2 months ago
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Wretched Ride: PS4 Driveclub Game Rental Tied To Paid Subscription

_xeno_ Re:It's the loophole (93 comments)

I don't think that's the loophole, actually. Since technically as far as Sony cares you license everything, the physical disc just gives you a "license" to use the software on it.

No, the distinction is that the "unlock" is "DLC" and the full version is a "game."

One of the "perks" of a PSPlus subscription (in fact, the only perk prior to the PS4) was that you'd get discounts on the PlayStation Store and that sometimes you could get free games. If you got a "free" game through PSPlus, you only could use it while you have an active PSPlus subscription.

Well, guess what? The demo version of this game is, in fact, a "free" PSPlus game. It's only available to PSPlus subscribers. So as soon as you drop your PSPlus subscription, you lose access to the demo.

And the "full unlock" is DLC to said "free game," so if you drop your PSPlus subscription, you lose access to the entire game as you can no longer play the "base" game (the "demo").

This whole thing strikes me more as laziness than out-right maliciousness. Someone realized it screwed people over, and then rather than try and fix it by making an exception, Sony said "fuck it" and reverts to screwing customers over, in typical Sony fashion.

Still malicious (they could fix it, after all), but with a nice helping of being too lazy to fix a problem they clearly recognize exists.

about 3 months ago
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GitHub Open Sources Atom, Their Text Editor Based On Chromium

_xeno_ Re:EMACS 2.0 (121 comments)

It's not so much that it can't, but that it won't. I got a beta invite, so one of the first things I tried to do was open a 6MB CSV file to see what would happen. It pops up a cryptic error message which you can decode using the developer tools: files larger then 2MB aren't allowed.

The reason is simple. Atom is slow. Really, really, really slow. Now granted the MacBook Pro (remember, it's also Mac-only) is a couple years old, which in Apple terms means it's time to be replaced (can't wait to stop receiving updates for it and getting yelled at by IT for that), but it absolutely and noticeably drags editing text.

Scrolling is slow. Editing is slow. Searching is slow. Everything is just - slow.

In a text editor. In 2014.

about 3 months ago
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Netflix Gets What It Pays For: Comcast Streaming Speeds Skyrocket

_xeno_ Re:that was quick! (328 comments)

it's barely been a month & comcast's already completed all those network upgrades?

Apparently there were no network upgrades. The Netflix deal sounds like what happened is that Netflix is paying Comcast to allow them to hook up servers directly to Comcast's network instead of having to route in from outside Comcast. Which would explain why it happened within a month, if all Netflix did was set up some new servers inside some Comcast data centers.

about 3 months ago
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Netflix Gets What It Pays For: Comcast Streaming Speeds Skyrocket

_xeno_ Re:I Pay (328 comments)

Well, not just from Netflix, what they really want is to make the Netflix experience so terrible that you'd rather buy pay-per-view movies from Comcast instead. Barring that, they'll take money from Netflix if they can get that, too.

Comcast's end game is being your only source of content. Internet, TV, movies, music, phone service, all through Comcast and no one else. If they have to break Netflix and Skype to do that - "oops." After all, net neutrality is currently unenforceable in the United States.

about 3 months ago
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Mozilla Appoints Former Marketing Head Interim CEO

_xeno_ Sadly, sounds like I was right (204 comments)

In one of the earlier Eich threads, I speculated that he was kicked out less because of his former gay marriage-related politics (he did, after all, indicate he wouldn't change Mozilla's LGBT-related policies) and more because the board wanted someone who could better monetize Mozilla. Don't forget, the board members that quit over Eich's appointment didn't quit due to the LGBT nonsense, they quit because they wanted someone "outside the organization who could provide a new business strategy."

With this new appointment, it sounds like I was right: Eich was kicked out not over the Twitter whine-storm, but due to internal politics that want to see Mozilla turned into a money-making "product."

Losing Eich is going to be the worst thing to ever happen to Mozilla, mark my words.

about 3 months ago

Submissions

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Some Mozilla Employees Demand New CEO Step Down

_xeno_ _xeno_ writes  |  about 4 months ago

_xeno_ (155264) writes "Mozilla recently named a new CEO, Brendan Eich, and as commentators in that article noted, there could be some backlash over his private contributions to political campaigns. Well, it turns out that they were correct, and despite a statement from Brendan Eich pledging to continue Mozilla's inclusiveness, some Mozilla employees are calling for him to step down. Should private beliefs be enough to prevent someone from heading a project they helped found?"
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Final Fantasy XIV Failed Due To Overly Detailed Flowerpots

_xeno_ _xeno_ writes  |  about 4 months ago

_xeno_ (155264) writes "You might not remember Final Fantasy XIV, the Square Enix MMORPG that flopped so badly that Square Enix fired the original developers. But Square Enix certainly does, and at a recent GDC panel, producer Naoki Yoshida explained his views on what caused its failure. One reason? The focus on graphical quality over game play, leading to flower pots that required the same rendering power as player characters, but without the same focus on making the game fun to play. Along with severe server instability and a world made up of maze-like maps, he also sited the game being stuck in past, trying to stick with a formula that worked with Square Enix's first MMO, Final Fantasy XI, without looking at newer MMOs to see what had worked there."
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Sony PSN User Accounts Hacked Again

_xeno_ _xeno_ writes  |  about 8 months ago

_xeno_ (155264) writes "Remember the giant PSN breach from 2011? Well, it's happened again: Sony has reset all PSN passwords in the US and EU as a "precautionary measure." While Sony claims that the network itself wasn't hacked, users with strong passwords have found their accounts among the compromised accounts, having added money to their PSN wallets and then being used to purchase in-game items sold by other players. If you currently have your credit card linked to a PSN account, you might want to rethink that decision."
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Final Fantasy XIV Relaunches With Remote SQL Exploit

_xeno_ _xeno_ writes  |  about 9 months ago

_xeno_ (155264) writes "You might remember Final Fantasy XIV as the MMO so bad that Square Enix fired the original developers and completed relaunched the game. Well, it's back as "A Realm Reborn," and already it's had severe server issues that caused them to stop selling the game. It's also back with a SQL server that allows unauthenticated SQL commands to be run directly. Yes, that's right: the game's Lua scripting can execute SQL commands directly on the MMO's database servers, including update commands. As you'd expect, this is leading to rampant cheating and item duping."
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Square Enix Admits Final Fantasy XIV Damaged Brand

_xeno_ _xeno_ writes  |  more than 2 years ago

_xeno_ writes "It's taken a year since Final Fantasy XIV launched to what can at best be called unfavorable reviews, but Square Enix CEO Yoichi Wada is finally willing to admit that the (still subscription free) MMO "greatly damaged" the entire Final Fantasy brand. Despite this damage, Wada said that Square Enix will continue to work on "reviving" the game, with an upcoming patch promising to finally introduce such series staples as chocobos and airships. Even so, there's still no word on the PS3 release, which was delayed until the game was "fixed," nor is there any sign that Square Enix feels the game will be worth charging a subscription fee any time soon."
Link to Original Source
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PS3 Loses Another Feature

_xeno_ _xeno_ writes  |  about 3 years ago

_xeno_ (155264) writes "The PS3 may be running out of features to lose, but Sony is still finding them: the newest version of the console will no longer output Blu-ray movies over component cables. Right now this appears to be limited to only the newer models, but if you're using your PS3 to watch Blu-ray movies on a TV without HDMI, you may want to disconnect it from your network."
Link to Original Source
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Nintendo Announces New Console: Wii U

_xeno_ _xeno_ writes  |  more than 3 years ago

_xeno_ (155264) writes "Nintendo has announced the official name for what had been known as "Project Cafe:" the Wii U. It is an HD console, it remains backwards compatibility with the Wii (it's unclear if this includes GameCube software), and the controller does, in fact, have a touch screen on it. Nintendo demoed moving a game off the TV and play it solely on the Wii U controller."
Link to Original Source
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"Fat" PS3s can't play games

_xeno_ _xeno_ writes  |  more than 4 years ago

_xeno_ (155264) writes "People owning the older "fat" PS3 models are being greeted with "error 8001050F" when trying to access the PlayStation Network. Unfortunately, thanks to trophies being a part of PSN, what should prevent online gaming prevents any game with trophies from being played at all — even those with no online portion. Attempts to play a trophy-based game, and certain downloaded games, cause the game to quit with an error. The problem appears to be clock related — the issues started on March 1st GMT, with the time on the console being reset to 0. Resetting the clock manually doesn't fix the issue — games still cannot be played. The best explanation of the problem can be found on the NeoGAF forums. Although the image posted there is incorrect: the older PS3s aren't limited to nothing, they'll still browse the web and play music and show pictures. They just won't play games."
Link to Original Source
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Illinois Passes MMOG "Ease-of-Cancellation"

_xeno_ _xeno_ writes  |  more than 5 years ago

_xeno_ writes "Ever wanted to cancel your MMORPG subscription, only to discover that you can't figure out how? After jumping through hoops to cancel his son's Final Fantasy XI subscription, Frank Edwards decided that enough was enough. He contacted his friend and local state representative, and asked for some legislative assistance. If you, too, can't figure out how to cancel an online subscription, you can always move to Illinois, where a new state law requires "gaming service providers" to allow you to cancel your account online."
Link to Original Source
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Sony Replaces 80GB PS3 With 80GB PS3

_xeno_ _xeno_ writes  |  more than 6 years ago

_xeno_ writes "Starting in early February, the $500 80GB PS3 bundle started disappearing from stores, prompting speculation that it was due for replacement. Sony has finally announced the new $500 PS3 bundle: an 80GB PS3. It's not completely the same, though: it will come with the Dual Shock 3 controller, returning rumble support to the PlayStation consoles. It will also be bundled with Metal Gear Solid 4, which is scheduled to be released mid-June along with this new bundle. Sony has yet to confirm that this 80GB PS3 will support any form of PlayStation 2 backwards compatibility, although with any other company it would be a safe bet that it would maintain the previous 80GB's software backwards compatibility. The linked article also gives the release date for the Dual Shock 3 controller in the US (April 15th at $55) and information on a God of War: Chains of Olympus red PSP bundle."
Link to Original Source
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Devil May Cry 4 Launches with 20 Min PS3 Install

_xeno_ _xeno_ writes  |  more than 6 years ago

_xeno_ writes "Devil May Cry 4 launches on Friday for both the Xbox 360 and the PS3. Originally a PS3 exclusive, Capcom moved to mutli-platform after the PS3's original launch woes. It provides an example of the differences between the PS3 and the Xbox 360 experiences. And the major difference is the 20 minute install time on the PS3. Since the PS3 is guaranteed to have a hard drive and the Xbox 360 does not, you might think that Capcom is just taking advantage of the PS3's hard drive to reduce load times — but, sadly, that isn't the case. The 20 minute install time translates to, at best, a second less than the Xbox 360 load times. Capcom has responded, saying that the PS3 version will get "near Super Nintendo load times," despite reports to the contrary."
Link to Original Source

Journals

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Modern Video Games and Rewarding Failure

_xeno_ _xeno_ writes  |  about 4 months ago

I don't know if anyone else has noticed this, but a lot of modern (and by modern, I can really go back nearly two decades, which is kind of sad) video games have this annoying tendency to reward failure. When you fail at something, rather than letting you try again until you learn how to succeed, they instead make the game progressively easier. The idea is to prevent people from getting "stuck" and allow them to get to the end of the game. Of course, what it really does is prevent you from learning how to meet the challenges the game has and instead encourages you to simply keep on failing until the game gives up and just lets you win.

I really, really wish game developers would stop with that crap. I want to be given a challenge, the tools necessary to figure out, and then the chance to learn how to meet the challenge. I don't want games to just "let" me win because they've decided I'm too dumb to play them, which in turn is caused by them never giving me a chance to learn to play them properly.

Enough with dynamic difficulty. Enough with rewarding failure.

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iOS 5.1 Unleashes 4G on AT&T Subscribers: iPhone Battery Life Halved

_xeno_ _xeno_ writes  |  more than 2 years ago

When the iPhone 4S was released, people wondered why the new iPhone didn't support 4G. The answer is, apparently, that it does, it just wasn't enabled in software. This new update enables 4G support under AT&T. Along with that support comes absolutely abysmal battery life. Since running the update, my phone is now a little pocket-warmer. Three hours after my phone was charged to 100% after updating, my pocket is nearly on fire and the battery is now 50%. So I went looking for a way to disable 4G. You can't. I had to disable cellular data entirely.

But wait, there's more! Does the 4S really do 4G? Nope! It just lies about it.

Which means that the battery issue is apparently a new bug, entirely unrelated to lying about 4G, since the only actual change is that the iPhone 4S claims 4G under AT&T despite the fact that it's using the same 3G connection it's always used.

Of course, iOS 5.1 also claims to contain battery-life fixes that plagued the original iPhone 4S launch. Whoops.

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PS3 JavaScript Faster than IE7? Really?

_xeno_ _xeno_ writes  |  more than 5 years ago

You may have recently heard the story that a PS3 developer is claiming that the JavaScript in the PS3 is now "up to IE7 standards."

Sadly for Sony, this is something that sort of falls into the "testable" category. The JavaScript performance for the PS3 can be measured by a benchmark such as SunSpider.

Well, actually, no. bitops-bitwise-and causes a JavaScript error. The test is a loop that just does a bitwise and 600,000 times. The fact that the PS3 browser can't do a bitwise "and" many times in a row is just baffling, but there you have it.

controlflow-recursive actually crashes the console. Apparently you can't recurse too far in the PS3's JavaScript implementation.

Finally, string-base64 fails. Given the complete lack of debugging utilities for the PS3's browser, I have no idea why.

So I ran a local copy of SunSpider with those three tests removed. The final score is 98 seconds. Keep in mind that this figure is missing three tests.

That gives the following list of Browsers That Have Faster JavaScript Support Than The PS3 Browser:

  • Opera, Safari, Google Chrome, and Firefox on any computer I have access to. (Not surprising.)
  • IE7 on an Intel Core2 Duo desktop.
  • IE7 on a 2-year old Intel Core Duo laptop.
  • IE7 on a 4-year old 3.2GHz Intel Pentium 4 laptop - after skipping the same set of tests the PS3 skipped. (Incidentally, the PS3 processor is clocked at 3.2GHz.) IE7 does terrible at the "string-base64" test, so skipping it really helps its score.
  • The Opera browser on the Nintendo Wii. (It scored about 50 seconds - but that's all tests.)
  • The Safari browser on a second generation iPod Touch. Well, after removing the three tests that the PS3 couldn't do, otherwise they match fairly well.

So, there you have it: Sony's PS3, about as powerful as a second generation iPod Touch. At least when it comes to their browser.

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Can't Cancel Your MMOG Subscription? Pass a New Law

_xeno_ _xeno_ writes  |  more than 5 years ago

Some guy in Illinois can't figure out how to cancel his son's Final Fantasy XI subscription. Which is fair enough, I know how to cancel your account and I can't figure out how you're supposed to get that information from the Final Fantasy XI website (note: JavaScript required).

But in any case, after calling up customer service and being put on hold for about an hour, he finally succeeds. But he's still upset. So he complains to his state representative about the process, and his representative then proceeds to push through a law requiring "game service providers" to allow you to cancel online.

I'm somewhat torn. It seems kind of silly, especially because you apparently can cancel Final Fantasy XI subscriptions online. Just don't ask me how. I don't know. Last I checked you had to do it through the game software, which does make some amount of sense if you're playing one of the console versions.

On the other hand, it seems almost like something that should already be a law for any service provided online. If I'm allowed to sign up online, shouldn't I be allowed to cancel online? I already run into plenty of services that allow online account management, but stop short of actually allowing you to cancel online. Instead you have to call up customer support and be put through to an "account retention specialist" who attempts to annoy you enough that you decide it's not worth the effort of canceling. (AOL comes to mind for some reason...)

So why stop at "game service providers?" Why not require anything that can be subscribed to online and managed online to also be able to be canceled online? I mean, the whole point behind this consumer protection law is to prevent companies from basically making it impossible to cancel your contract. You shouldn't have to waste an hour of your time just to stop being automatically billed every month, whether it's for a video game or for phone service.

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iTunes Sucks, Vista Ultimate Doesn't In This One Case

_xeno_ _xeno_ writes  |  more than 6 years ago

So iTunes apparently decided to crap out and destroy its own library.

What does it do? It crashes on loading its XML backup, overwrites it preventing me from reimporting it, and then proceeds to wipe my iPod clean.

Leaving me with absolutely no way to restore my playlists. (Which I'd really miss, along with other things I'd like to have like the play counts and ratings.)

You'd think they could import the metadata from the iPod, but of course not. It just deletes everything.

Thanks a lot, Apple.

Thankfully Vista Business/Ultimate aren't useless, as they have a feature called Shadow Copy that automatically backed up an old copy of my iTunes library. (Sadly the interface for Shadow Copy freezes every five seconds for a minute at a time, but hey, at least it works. Well, for the most part.)

So for once, Vista actually saved me from crappy Apple software. What is the world coming to?

Unfortunately this feature is only available on Vista Business or Vista Ultimate. So if this happens to you on a Vista Home edition, you're screwed. On the other hand, if it happens on Mac OS X 10.5, you're saved, no matter what edition you use.

Shadow Copy should be a standard feature. (Especially for people like me who are a little too rm -rf happy.)

Oh well. That's Microsoft for you.

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New PS3 Model Coming Out?

_xeno_ _xeno_ writes  |  more than 6 years ago

I've been looking into buying a PS3 recently (hey, I need to do something to pass the time before Super Smash Bros. Brawl is finally released...), and I've noticed that the 80GB PS3 seems to be disappearing.

It's no longer available from Best Buy. I asked a blue-shirt at a Best Buy if they had any 80GB PS3s. When they looked it up on the computer, I noticed that the "deleted" flag had been set on its entry. Apparently Best Buy no longer expects to carry 80 GB PS3s.

Other stores still carry it, so it could be that Best Buy is just out of stock, but I think they may know something the rest of us don't. Speculation is that a new 120GB PS3 model will be released "real soon now."

I'm wondering if the new PS3 might be released at the same time Devil May Cry 4 is released. It might make sense, since DMC4 is no longer a PS3 exclusive. They might be able to trick the press into equating DMC4 with the PS3.

Who knows. If we're lucky, and Sony is sane, this new PS3 model will come with a price cut. But given Sony's past, well, that seems to be a bit unlikely.

But I can hope...

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Why I'm Not Getting an iPod Touch

_xeno_ _xeno_ writes  |  more than 6 years ago

My journal entry was me explaining how I wanted something that Apple has essentially provided, the iPod Touch. So why am I not rushing out to buy one?

Well, partly has to do with the fact that they removed some of the things I listed that I'd want like the email client. But ultimately, it comes to this: largest version is 16GB, and my current iTunes library size is 20GB.

But assuming the next generation iPod Touch has a 32GB version, I'll be grabbing one when it comes out. It sounds like exactly what I'd want. Email support would be an added benefit, but not necessarily a requirement.

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I'll have an iPhone, minus the phone, please

_xeno_ _xeno_ writes  |  more than 7 years ago

With the recent announcement that the iPhone will include a custom YouTube application, my interest in the phone has increased 100%. Or 400%. Or 25%. Or -30%. They all wind up with the same initial and final value.

That's not to say I wouldn't want something like the iPhone, I just don't want the iPhone itself. In fact, if you remove the phone part and just leave everything else, I'd love to have that gadget.

Think about it. Strip out the phone part, and make it into a "widescreen iPod." The current 5G iPods already play video. Add in Wi-Fi, keep the browser and other apps, and you've got a device that can surf the web, read email, play music and videos; all in one handy little package. And, what the hey, keep the camera too. The only thing it can't do is be a phone - which is fine.

I don't want an all-in-one thing for my phone. I'd rather be able to use the phone-less iPhone as an iPod all day, draining its battery, while leaving my real phone to act as a phone, and only heavily drain it when receiving calls. I already don't use most of the extra features of my current phone. (This may seem strange, but my most common use of my phone is placing and receiving calls. Weird, I know.)

So here's hoping that the 6G iPods will be 80GB iPhones minus the phone part. (I'm also willing to lose the camera part for extra storage.) I'd buy one.

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Just Two Hours Into FFXII...

_xeno_ _xeno_ writes  |  more than 7 years ago

After a total of two hours of playing FFXII, I've apparently managed to screw up to the point it's no longer worth playing the game.

Apparently, if you open certain chests in the game, you lose the ability to get the best equipment in the game. One of these chests is very early in the game.

After opening, there's no point in playing any more. Just restart, it's done, you'll never be able to complete the game.

Someone has to explain to me why anyone would want to play a game like that?

I already put off buying this game until I found it in the bargain bin, but with crap like that, I'm already regretting buying it a mere two hours after starting to play it.

Seriously, what the fuck, Square-Enix?!

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Mac and PC: Mac gets upgraded to Leopard

_xeno_ _xeno_ writes  |  more than 7 years ago

Mac: I'm a Mac.

PC: And I'm a PC.

Pull out to reveal tubes hooked up to Mac's head.

PC: You OK, Mac? What's with the tubing?

Mac: Oh, it's nothing, just getting read to upgrade to Leopard. Backing up the files in case something goes wrong, standard stuff, really. Unlike your upgrade to Vista, I don't have to worry about going under the knife like you did.

PC: [skeptically] Really?

Dinging sound.

Mac: Oh, hey, sounds like I'm ready to be upgraded.

Mac walks out of the scene. After a pause, a loud shotgun blast is heard. A New Mac walks into the scene, in the process of putting on Mac's clothing, which has been splattered with blood.

New Mac: Hi, I'm a Mac!

PC: And I'm a PC. Uh, what just happened over there?

New Mac: Oh, nothing much. Unlike PCs, it's easier to just replace a Mac when moving to a new system.

PC slowly backs away from New Mac.

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Amusing Bit about Microsoft's Security Initiative

_xeno_ _xeno_ writes  |  about 8 years ago

I recently attended a talk on Microsoft's Security Development Lifecycle. I'm going to skip the usual Microsoft bashing, and most of the stuff talked about (if you really want to know more about Microsoft's SDL, read the book) and jump straight to the amusing statement made by the presenter.

One of Microsoft's biggest security problems has historically been Internet Explorer. People are well used to Internet Explorer having flaws, with some people going as far as to tell Windows users to use alternative webbrowsers.

One of the aspects of the SDL is that if a product hasn't successfully passed their security tests, they should delay the launch. With the release of Windows Server 2003 almost ready, Internet Explorer still hadn't passed Microsoft's internal security tests. So they had to make a decision. Looking at the target audience for Windows 2003 Server, they realized that the people using Internet Explorer on a server likely wouldn't need to be able to, as the presenter put it, "browse porn," and therefore set the default security permissions such that most websites would break (since scripting was disabled).

So, keep this in mind. If you plan on browsing for porn on Windows Server 2003, you aren't in Microsoft's target audience. You'll have to use a third-party solution for your porn browsing needs on Windows Server 2003.

Also makes me wonder what happened to allow Windows XP to be released if they considered Internet Explorer to be too broken to enable "unnecessary features" on for the launch of Windows 2003, but I said I'd skip the Microsoft bashing...

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Windows vs Linux Boot Time

_xeno_ _xeno_ writes  |  more than 8 years ago

So I recently switched my work laptop over to Linux, because Windows XP was running incredibly slowly. Now I know that the usual cause of "Windows XP is running incredibly slowly" is simply "spyware" but in this case, it's "corporate required spyware" (Norton Antivirus, asset tracking software, etc.). It's slowing the thing to a freaking crawl.

It turns out that there's an official way you can get out of having to run the asset software and all that other corporate software: run Linux. (This also gets you out of having a supported PC, but I can cope.)

So I installed Debian Testing on it. And the laptop boots much, much faster now. (We're talking a good two minutes to load everything versus something like 20 minutes under Windows. Not kidding.) It runs faster. About the only thing slower is that, for some reason, GNOME feels slower than Windows. (KDE too, but Debian defaulted to GNOME, and I haven't decided to change it yet. Eclipse and Firefox both use GTK+, so, I'm basically just using GNOME software anyway.) But it's really not that big a deal, because minor things like compiling and running the software are faster.

Which brings me to the title of this post. I have two machines on my desk, currently: the 2.2GHz laptop running Debian, and a 3.0GHz Xeon machine running Windows XP Professional. Guess which one boots faster? That's right, Debian gets me to the logon prompt first.

But there's an added bonus. Windows XP hasn't actually finished booting when you see the login prompt. It's still loading crap. By the time GDM starts, Debian has already finished loading all the various services it's running. The Windows XP machine hasn't. It's still grinding away, loading whatever it needs to load.

(To be fair, the Xeon machine takes longer to make it through POST than the laptop, and I'm currently counting POST time. However, if I counted until Windows XP finished loading stuff versus Debian finished loading stuff, it'd still lose.)

In the end, Debian just works better for what I'm doing. The one problem is that I'm missing IE, which means I have to still test things on the Windows XP machine. But other than that, for the work I'm doing, Debian is just flat-out better than Windows XP.

(Ignoring minor glitches, like the fact that Debian doesn't appear to support docking and undocking of a laptop, even with hotplug. Although I may simply not know how to configure that.)

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Slashdot Vendor Section?!

_xeno_ _xeno_ writes  |  more than 8 years ago

So I'm looking over my Slashboxes, and notice a new little box I don't remember, labeled " Vendors ." Vendors, hm? Clicky.

Apparently, as of today (January 27th, 2006) there is now an official section for Slashvertisements - the vendor section. So far, everything is from AMD.

Um. Yay?

I wonder how long it will be until those make it to the front page...

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_xeno_ _xeno_ writes  |  more than 8 years ago

Nothing interesting. Just wanted something different at the top of my user page.

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YAY! I GOT THE MOUSE TO WORK AGAIN!

_xeno_ _xeno_ writes  |  more than 9 years ago

Well, after giving up on Linux for quite a bit, I've gotten around to reinstalling Gentoo Linux. I'm using a Microsoft IntelliMouse Explorer 2.0 Wireless mouse, connected to the USB port.

I'm pleased to report that this time, using a USB keyboard and a USB mouse, I was able to get the system actually working. The mouse actually works this time! Apparently I was using the wrong USB module. :(

Now all I have to do is get the desktop up and running. But it looks like Firefox is working, so that's all good.

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Linux: It Doesn't Work (TM)

_xeno_ _xeno_ writes  |  more than 10 years ago OK, so I decide it's about time to take a look at the Linux desktop offerings again. It's been a while, so I reboot into my Linux system and very quickly discover a problem:

My mouse doesn't work any more. That's odd, because I haven't replaced it since I first installed the system, and it's a standard HID compliant mouse. My USB keyboard seems to be working fine, so I jump over to another virtual terminal and start attempting to fix it.

Well, I succeed in getting X to lock up hard when I restart it. OK, so I can't use the keyboard anymore. So I press the ATX power button in the hopes that Linux would be intelligent enough to trap this interupt and shut down the system cleanly. Nope: it just immediately powers off.

Oh well. So I continue mucking around with the configuration file. I still haven't gotten it to work. There's apparently no "auto-detect" option either - I'm expected to configure my mouse by hand. Uh, right. This is 2004. There's no excuse for me to have to configure an HID complaint mouse. Period.

For comparison, the installation proceedure to install the mouse under Windows 98+ (note: also works with MacOS since like 8 or so):

  1. Plug the mouse into a free USB port.

The same proceedure under Linux:

  1. Reconfigure your kernel with USB support and HID mouse support. Hopefully your distro already did this for you - if it didn't, it's time for a new one.
  2. Plug the mouse into a free USB port.
  3. Make wild-ass guesses as to where in /dev that mouse is now going to show up.
  4. Make wild-ass guesses as to what protocol XFree thinks an HID-compliant USB mouse is, since "auto" doesn't work and the documentation won't tell you.
  5. Hard-crash your system when you guess wrong.
  6. Restart, fsck, and make more wild-ass guesses.
  7. Corrupt your root file system, give up, and realize that Windows XP offers a far superior desktop experience where plugging in an HID-compliant device just works.

It's a USB mouse! It's worked in Windows since like 1997! It's not rocket science!

Not only that, but there's no reason I should even have to tell X about my mouse. It's an HID USB mouse - the system should be able to find it and use it with no user interaction - that's the entire point behind HID USB devices! You plug them in and the computer starts accepting input from them - what a concept.

I shouldn't need special drivers. I shouldn't need to configure X to recognize a USB mouse. I can understand if I'm using some random PS/2 mouse that uses a non-standard configuration, but it's a freaking HID-compliant mouse!

So, anyway, I never got to actually use any of the new desktop programs (since, apparently, they haven't bothered with something minor like keyboard interaction), so I have no idea if a working Linux desktop compares to a Windows desktop.

Of course, the fact that to get a USB mouse to work involves editting a random configuration file in /etc means it can't have come that far. It's "minor" things like this that convince me that Linux is never going to succeed on the desktop.

(For the pedantic: note that I cannot confirm that this wasn't really a problem with the way the Linux kernel itself handles USB. It really could be a true "Linux problem" - a problem with the Linux kernel itself.)

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Get Me To Subscribe... Make Slashdot Look Nice!

_xeno_ _xeno_ writes  |  more than 10 years ago You know what would get me to subscribe to Slashdot?

If Slashdot hired a site designer to fix the horrendous look and color scheme that Slashdot currently uses. It's actually painful. I've even had a dream about Slashdot using a nice new design, but alas, it never actually happened...

No one uses Netscape 4 anymore. Everyone has access to a better browser than that. We have Opera and Mozilla/Firebird, as well as everyone's favorite, Internet Explorer. Move into the modern web, please, Slashdot, and create a nice, visually attractive site that I don't feel the need to hide every five minutes to allow my eyes some time to rest.

Please, Slashdot, please... fix your design.

Although on a serious note, give us something more than just "ad free Slashdot" for subscribing. Honestly, I don't care about the ads. I don't really notice them anymore. Sometimes I actually am interested in the ThinkGeek ones (although I have yet to actually buy something). The *? Lame. Being able to read stories before they're "posted"? Not enough. (And limiting comments to just my friend list? No one reads this anyway, why would I want to do that?!)

Start a monthly subscription to a "nice" version of Slashdot, and then maybe, just maybe, I'll consider subscribing. As it is, there's really no reason for me to subscribe. Give a monthly subscription for a few bucks with actual reasons to subscribe (a Slashdot e-mail address, access to "special content," added functionality in the posts, infinite mod points in my own journal, anything), and then maybe I'll think about subscribing. As it is, I just don't see a reason to.

Oh, and here's an idea: stop logging me out every five page views. Fix that, and maybe I'll subscribe. I almost lost this journal entry thanks to that.

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Final Fantasy XI PC First Impressions - It Works Now

_xeno_ _xeno_ writes  |  more than 10 years ago OK, I start off on a sour note by trying to install off the FFXI disc and not the PlayOnline disc first. Oh well, easy fix - my bad, I didn't read the install instructions.

So I install PlayOnline and start the registration process. I'm most of the way through, and then the program crashes. Why? Well, because I hit ALT-TAB to view another program. OK, so I can't do that. Never mind that any modern DirectX game since DirectX 7 was released should be able to accept losing the graphics context.

After completely the registration process - a second time - and now I can finally start to try and play Final Fantasy XI. OK - it needs to "update" - kinda strange for a game that's been out all of three days, but whatever. I suppose things could have changed since it was RTM. It starts scanning through all 7,200 files, and after ten minutes or so starts the two hour download for all the updated files.

After an hour and a half, I discover that the download has failed part way through. So I restart it, and it has to scan all 7,200 files again. After another ten minutes or so, it continues where it left off, downloads three files, and fails again. Third times the charm, though - it makes it through the remaining 150 files, and finally starts "installing" the update.

So, three hours after I installed the game, I can finally play it. Ignoring the efforts that I made to get onto a specific server, which was my own stupid efforts, I finally get to start playing.

And the fog's backwards. Seriously - everthing near me is grey. I can't see anything except buildings that are far away. Nothing. After fiddling with graphics options for a couple of hours, I give up. (Not to mention the time I accidently logged off by having the gaul to hit the Windows key, which crashed the program because it lost full-screen mode. Give me a break.)

So here I am. I can't play the game because the world is just a giant grey screen with my character in the middle. I go online looking for help, and can't find any. The support is no help. So I have no idea what's wrong. The FFXI benchmark runs fine on my system - the high resolution is a little choppy, but acceptable for a movie (although not for game playing).

If anyone can tell me how to fix this, I'd love to know. Otherwise I just blew $50 and am 30 days away from blowing $14/month.

This is with a GeForce FX 5600 on a Windows XP system, if that matters to anyone. Buyer beware...

Update November 2: Disabling Bump Mapping fixed the fog issues (uh, ok, whatever), and allowed me to actually play the game for all of a minute before my computer crashed. *grumble*

Update November 11: Well, it hasn't been crashing since, and it seems to be a fun game. I'll just have to wait and see...

Update February 14: I've been really bad at updating this - I've been happily playing FFXI for the past four months and haven't updated it in ages. No more crashes - I dunno why.

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The Problem with BitTorrent

_xeno_ _xeno_ writes  |  more than 10 years ago If you've been reading Slashdot for any length of time, you'll have run across mentions of BitTorrent, a P2P content distribution system. Basically, it's a method of spreading the bandwidth allocation across multiple clients.

This is all well and good - BitTorrent is very useful to a content distributer since it moves bandwidth restrictions off of their server and on to those who want the file. It allows people to help share the burden of distributing something.

Unfortunately, BitTorrent is a little too good at utilizing clients bandwidth. In fact, it quite happily takes up all the bandwidth that it can. Since BitTorrent is an "always on" system (since it does uploads/downloads at the same time) it can easily completely fill up an Internet connection up to the bandwidth available on most PCs. Since most new PCs and modern networks use the 100Mbit/s standard, this makes it quite possible for a single BitTorrent user to completely flood most Internet connections.

The average broadband user has an internet connection of around 1MBit/s if they're lucky. Many larger sites (like educational institutions and buisnesses) will have connections with larger pipes, some of which may exceed 100MBit/s, but even if a site has a 300MBit/s connection to the Internet at large all that means is that three BitTorrent users can completely flood that connection. And with sites that require more bandwidth, more users can be expected, easily reaching the critical mass required to completely flood the local network.

To state it simply, BitTorrent is a bandwidth hog just like most other P2P services. And because of this, many sites have found it necessary to block BitTorrent to ensure bandwidth for other uses. (Blocking BitTorrent is fairly simple - you only need to block connections to the tracker, and then the system cannot connect to peers. The site I'm at blocks BitTorrent connections to/from peers.)

This defeats BitTorrent's purpose - actually making it cause the problem it was supposed to solve. (BitTorrent was supposed to allow a server to survive many users wanting the same file - but it instead swamps the local network, acting as an effective DDOS system against all other users on the network.)

The solution can be stated simply: BitTorrent needs to allow throttling. This is not an easy task, a router would need a software update to allow "intelligent" throttling of BitTorrent connections to a reasonable percentage of total bandwidth usage. If it were possible to simply tell BitTorrent that it cannot exceed a given download rate for a given network, then it could be safely unblocked without worrying about it flooding the network. (A given client can set a bandwidth cap for themselves - the problem is forcing all users on a network to set a reasonable cap. Some user will likely decide to remove such a restriction; other users might not know about the restriction when they start using BitTorrent for the first time.)

A better plan then might be to set up a "proxy" for a given network, creating a server on the network edge that handles BitTorrent connections out to the Internet and throttles them to a reasonable amount but encourages peers within the local network to utilize each other and not the Internet link. (This still has the problem of flooding the internal network, but bandwidth on an internal network is usually cheaper than to the Internet at large. This problem can be solved using internal infrastructure.)

The proxy solution is probably the best solution if it can do so transparently. This allows internal connections to remain at full speed and external connections not to flood the system. (At the very least, it creates a "choke point" where BitTorrent connections cannot progress beyond the bandwidth alloted to the proxy.) It also prevents clients from finding ways of circumventing controls on the network, since they are automatically routed through the proxy regardless of their actions.

There is another problem, though: the BitTorrent tracker sends "random" peers back to the client. For the proxy to work optimally, it needs to know about all clients on the network currently linked to a given tracker. This can probably be solved as well, given some sort of smart proxy.

BitTorrent is a worthy project and has a good goal. It is unfortunate that it has an unintended side effect of flooding the local network, and this problem needs solving in some fashion. If it can be done through the client, that would be great. However, unscrupulous people likely would try and maximize the bandwidth they receive, so a solution would most likely need to be forced upon all users so that all clients must obey the restrictions. If this problem is not solved, though, more and more sites will find it necessary to block BitTorrent to prevent their networks from being flooded by only a few computers.

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