Literate Gaming Analysis
I can't decide whether or not you're serious, but I'll respond as though you are.
I can authoritatively say that no one at The Gamer's Quarter is a "wannabe-intellectual weenie." We're just a bunch of people who love videogames, and love to write about them. We're not out to be "journalists," as nothing in TGQ is traditional journalism. None of our articles are reviews, and nobody is pretending that they would be useful things to read if you want to make a purchasing decision.
Our writing is for a different purpose--not a "higher" purpose, not a "totally new purpose that's going to fucking rock your world," but a purpose all the same. Rather than writing dry, purely informative and objective articles about games, we try to give things a more personal, introspective spin. Yeah, if you want, you can look at a game, sitting down with it and saying, okay, it looks nice, and it sounds nice, but the control is shit and it's all over in six hours; 7.3/10. But...what is that accomplishing? In analyzing the game that way, have you learned anything deeper about the game, or even about yourself?
The idea is, we try to establish a personal context, and to analyze games more in terms of their themes, their tone. How do they make us feel? Is it important that they make us feel that way? What more can we get from them? You can say that they're "just videogames," but...what the hell does that even mean? Are books "just books?" Is the sky "just the sky?" Is life "just life," something that doesn't need to be examined?
People, you know, some of them care about games, and what they mean. I know I do. And it's not just videogames--you analyze everything you come into contact with, on a sensitive, personal level. When you read a good book, it's not something cut-and-dried, something that was assigned a numerical score by a reviewer for a huge media conglomorate. It's something you felt; something you understood.
The point is: the same thing applies not just to videogames, but to all things in life. The Gamer's Quarter just focuses on the videogame part.
And, you know, it looks like you don't want to think about this sort of thing. It looks, to me, like you're spouting off vitriol about how we're just freaks patterning ourselves on gonzo journalism having secret conventions and plotting to destroy your hobby. Trust me. We're not out to get you. No one, very likely, is out to get you. Relax.
There is no movement to speak of. When you talk about us being "frauds," what the--pardon--flying fuck are you talking about? No one is defrauding anyone. We think videogames deserve sensitive, critical analysis, for reasons I've already laid out. So, you know, we're trying to provide that. Maybe some of our writing is shit, and we need to work on that. Okay, fine. Maybe our magazine didn't catch your fancy. That's fine, too. People want different things, in life. If you think this is all "bullshit," that's cool. Don't read it.
But why the defensiveness? Why the vitriol? Why do you feel you have an obligation to stop this "nonsense?"
I mean, honestly.
That's not very sensible.