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NVIDIA's G-Sync Is VSync Designed For LCDs (not CRTs)

andreyv Re:Get your causes and definitions straight (139 comments)

Believe it or not, enabling vsync, especially on 60 Hz LCD diplays (about 16.7 ms time per frame), still causes a very perceptible delay in fast-paced games (even without triple buffering). Disable it, and you no longer see the delay, movement feels much more instanteous. Yes, scaling and adjusting refresh rates may introduce delay, but who runs their LCD in a non-native mode?

If you don't see the difference, then your game is too slow or doesn't render enough frames (>= 100) per second.

about a year ago

BT Begins Customer Tests of Carrier Grade NAT

andreyv Re:Priority Failure. (338 comments)

99.999 percent of people will never notice or care.

...until one of them gets IP banned on a popular website/game, and brings down all others.

about a year and a half ago

Backdoor Found In TP-Link Routers

andreyv Use DD-WRT (197 comments)

I just upgraded a WR841ND v7 from the official firmware to DD-WRT today. Seems to work fine, the configuration interface is friendly, and there's no more occasional lag when playing computer games online.

about 2 years ago

Blizzard Reportedly Planning A Linux Game For 2013

andreyv Re:No future (353 comments)

One problem: what to do when a security vulnerability is found in one of the bundled libs? The distributor of the game might not be so fast on updating the whole game bundle. And letting the users/package maintainers manually replace the libraries is bound to be unreliable and error-prone.

about 2 years ago

Nokia N9: the World's Most Underrated Smartphone?

andreyv I wonder... (176 comments)

5+ years ago it was common for a phone's battery to last a week or more. I wonder, when did it become acceptable to have a device that you need to charge every (other) day?

about 2 years ago


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