Announcing: Slashdot Deals - Explore geek apps, games, gadgets and more. (what is this?)

Thank you!

We are sorry to see you leave - Beta is different and we value the time you took to try it out. Before you decide to go, please take a look at some value-adds for Beta and learn more about it. Thank you for reading Slashdot, and for making the site better!



Software Piracy At the Beijing Branch Office?

asb Re:why do you care? (614 comments)

When BSA selects them for auditing, the IT-manager will get the heat, because software licenses are his responsibility.

He bothers because he is paid for it.

more than 5 years ago

The Comparative Value of 2-D Vs. 3-D Graphics In Games

asb Re:good in some games, bad in others (107 comments)

The advantage of 3D graphics, even without zooming the camera, is that it means you've gone away from the limits of the sprite sets. Consider how silly top-down flying games like Star Control looked when the ships could only point in eight directions. You fire your gun and the shot passes to the right of the target, turn one click, now it passes to the left. Ridiculous. IF this ship were rendered, you would have a true 360 degrees of rotation without creating an intolerable number of bitmaps.

The things you describe have nothing to do with the "number of dimensions" a graphics engine uses. Asteroids, for example, is 2D and has a rendered ship. If you have been grown in 3D it can be possible that you consider the restricted movement in some 2D games a limitation. On most 2D games the limited movement is just part of the game play. Game play consists of many things. Free movement is not an absolute value that guarantees improved game play.

Why should we care about the number of bitmaps? If the game works, then it works and the number of bitmaps should not be an issue to anyone.

BTW, all the older "full 3D" FPS games pretended to provide free movement but still did not allow the character to do the simplest ordinary things (like climbing on top of things). How ridiculous would that be?

more than 6 years ago


asb hasn't submitted any stories.


asb has no journal entries.

Slashdot Login

Need an Account?

Forgot your password?