Beta
×

Welcome to the Slashdot Beta site -- learn more here. Use the link in the footer or click here to return to the Classic version of Slashdot.

Thank you!

Before you choose to head back to the Classic look of the site, we'd appreciate it if you share your thoughts on the Beta; your feedback is what drives our ongoing development.

Beta is different and we value you taking the time to try it out. Please take a look at the changes we've made in Beta and  learn more about it. Thanks for reading, and for making the site better!

Comments

top

Free Dreamcast Development System Started

g_mcbay Re:Umm, hardly a development tool (54 comments)

I think you should look into the history of the "demo" scene for the PlayStation. The basic hardware tool used by the demo and independent development groups (some of these developments included pretty decent full-fledged games) was just a GameShark (AKA ProAction Replay). A device made by Datel which existed just for the purpose of entering simple codes into games for cheating and such.

The beauty of the GS/PAR is that it had a DB25 serial connection that allowed it to easily be linked with high-speed serial communication ports on the PC (such as the 'CommsLink card' that is talked about on the Hitmen site.

Some very enterprising hackers wrote alternative ROM sets (the ROM was flashable) for the GS/PAR that made such a setup a REALLY good development environment, including step-debugging! When you can link such a 'cheating/patching' card to a PC and have good software control on the PC side, you can do nearly anything. It makes it easy to upload data (which can include code) into the system, do a system soft reset, and viola, you are running custom code that could be whatever you wanted, on the console system. There was even two way communications such that you could 'load' datafiles off the PC for your demo/game as if they were being loaded from the PlayStation's CD.

When paired with good development tools on the PC side (like a leaked copy of SN System's PsyQ compiler system, or even just the gcc toolchain which was released as part of Sony's own Yaroze program) this made an excellent development system that was capable of doing a lot more than the simple hacks and patches you mention.

This Dreamcast setup sounds very similar, just with everything custom-made.

more than 14 years ago

Submissions

g_mcbay hasn't submitted any stories.

Journals

g_mcbay has no journal entries.

Slashdot Login

Need an Account?

Forgot your password?

Submission Text Formatting Tips

We support a small subset of HTML, namely these tags:

  • b
  • i
  • p
  • br
  • a
  • ol
  • ul
  • li
  • dl
  • dt
  • dd
  • em
  • strong
  • tt
  • blockquote
  • div
  • quote
  • ecode

"ecode" can be used for code snippets, for example:

<ecode>    while(1) { do_something(); } </ecode>