Beta
×

Welcome to the Slashdot Beta site -- learn more here. Use the link in the footer or click here to return to the Classic version of Slashdot.

Thank you!

Before you choose to head back to the Classic look of the site, we'd appreciate it if you share your thoughts on the Beta; your feedback is what drives our ongoing development.

Beta is different and we value you taking the time to try it out. Please take a look at the changes we've made in Beta and  learn more about it. Thanks for reading, and for making the site better!

Comments

top

TrueCrypt Gets a New Life, New Name

gigaherz Re:FOSS names (269 comments)

The sillier the name the lower the chances someone will abuse that name for commercial reasons. Saves a lot of money on trademarks.

about two weeks ago
top

What To Expect With Windows 9

gigaherz Re:So what's Metro? (545 comments)

In that case I was remembering wrong. I was under the impression XP didn't accelerate GDI drawing, but I guess I was mistaken.

about two weeks ago
top

What To Expect With Windows 9

gigaherz Re:So what's Metro? (545 comments)

The only hardware-accelerated operations of the GDI are color filling, blitting, alpha-blending, and stretching (with or without alpha). Everything related to drawing shapes (polygons, curves, ...), text, and any UI operation using alternate merging operators (such as XOR, anything but copy and blend), is done in the CPU. It is still partially hardware-accelerated since Windows 7 and up support drawing directly into GPU memory, where Vista had to synchronize the RAM copy with the VRAM copy.

If anything feels snappier in older OSes, it would be because before XP, Microsoft still supported old hardware blitters, such as what was used by DirectDraw. Support for hardware blitting was lost with the switch away from the Win9X architecture and embracing NT. I may be remembering wrong on this, but I believe XP was missing the faster blitting, but didn't support the same level of hardware-acceleration as newer versions of Windows, so in theory, it should have been the least snappy of all...

As to the % of applications using GDI, I'd make it more like >95%, and I'm being conservative. The only application I know for certain uses Direct2D or Direct3D for the interface drawing would be Visual Studio 2010 or newer. And XUL-based applications such as Firefox, where d2d/d3d is supported and available. As far as I know even Java applications which custom-draw the GUI end up doing so with GDI functions.

about two weeks ago
top

What To Expect With Windows 9

gigaherz Re:So what's Metro? (545 comments)

Yes. WinRT is where COM meets Silverlight. It's a .NET-like API based on something that looks quite a lot like COM, but isn't exactly COM (IIRC), and uses a GUI toolkit based around the XAML language, like Silverlight. And like Silverlight, applications run in a walled garden, unlike proper WPF programs which also use the XAML language. Note that XAML has different dialects, and you can't do exactly the same in them. Sadly.

about two weeks ago
top

What To Expect With Windows 9

gigaherz Re:So what's Metro? (545 comments)

Modern UI apps use the WinRT libraries to draw hardware-accelerated GUIs, using a dialect of the XAML language already present in the WPF and Silverlight libs. Standard desktop apps use the old win32 windowing system so they miss that hardware-acceleration -- unless they are made in .NET with WPF or Silverlight, in which case they will draw using Direct3D9 even in XP.

about two weeks ago
top

What To Expect With Windows 9

gigaherz Re:my list is not long (545 comments)

They made a new start menu, for desktop users. Modern-ui apps will show windowed, for desktop users. The charms bar will be gone in desktop installs. No idea about hot corners, but the rest are all things that have been confirmed in the leaks ;P

about two weeks ago
top

What To Expect With Windows 9

gigaherz Re:Bring back windows XP. (545 comments)

XP was complete bloat by 2001's standards. Windows 7 was made lighter than Vista, after people complained about Vista the same way people complained about XP.

The only reason XP doesn't feel bloated right now, is because it's 13 years old and 10 years obsolete -- since it can't do a lot of things OSes are expected to do (not by you obviously). The biggest mistake Microsoft made wasn't Vista's expectation of a decent computer, nor windows 8's oversimplification. It was letting people grow used to XP for way too long.

about two weeks ago
top

MIPS Tempts Hackers With Raspbery Pi-like Dev Board

gigaherz Re:no price? (88 comments)

It's a MIPS board. I have been waiting for this for SO long that I'd consider anything with less than 4 digits. And probably decide not to get it if it turns out to be > $200. I don't apply for the free ones since I just want to toy around with it, not do some specific project with it. ;P

about a month ago
top

Japan To Launch a Military Space Force In 2019

gigaherz Re:Yes. YES YES YES. (150 comments)

Hmm do you expect to survive less than 20 years into the future? Because there's plans to establish moon bases before then.

about 2 months ago
top

Leaked Build of Windows 9 Shows Start Menu Return

gigaherz Re:Microsoft is wasting people's time (346 comments)

Both my desktop computer AND my laptop have one thing in common: neither of them is a tablet. And Windows 8 as is is ONLY oriented towards tablets.

A lightweight OS oriented in low power usage and touch-based controls, which just happens to still maintain some sort of classic experience because they couldn't be arsed to remove it the way they removed other perfectly functional features, is not the OS I want to use.

Windows 9 may or may not be good enough to get into my computers. We'll see.

about 3 months ago
top

Child Thought To Be Cured of HIV Relapses, Tests Positive Again

gigaherz Re:She didnt relapse, it came back (126 comments)

IIRC, there's proof that the cells can purposefully activate or deactivate certain genes, and those activations become more permanent in the offspring. So animals DO have some level of "purposeful" evolution over their lives, not just over thousands of generations and natural selection.

about 3 months ago
top

Windows 9 To Win Over Windows 7 Users, Disables Start Screen For Desktop

gigaherz Re: One switch to rule them all? (681 comments)

Hmm... maybe that is the difference: I don't rely on muscle memory. I rely on structural memory. I learn things by understanding why those things are done that way.

about 3 months ago
top

Windows 9 To Win Over Windows 7 Users, Disables Start Screen For Desktop

gigaherz Re: One switch to rule them all? (681 comments)

The trick for me to get used to Office 2007/2010, was to forget where things used to be, and search them where they are supposed to be. Then everything clicked into place, and now I like the UI quite a lot.

Note that I don't mean the SAME UI works for everything. That's a mistake some people seem to make. Different kinds of software are best with different interfaces.

about 3 months ago
top

On the Significance of Google's New Cardboard: An Idea Worth Recycling

gigaherz Re:Focus? (42 comments)

Yes, that's the whole point of the lenses.

about 3 months ago
top

German Intelligence Agency Planning To Follow Big NSA Brother On Shoestring

gigaherz Re:Good for them! (80 comments)

Now we just need someone to mention Hitler within the summary, I guess? Mentioning Hitler in the article may actually be too soon for Godwin's Law to apply to it? Where do we draw the line and make it just part of the article?

about 4 months ago
top

Standards Group Adds Adaptive-Sync To DisplayPort

gigaherz Re:I didn't realise they didn't already did that. (82 comments)

The protocol used for digital signaling is internally surprisingly similar in concept to the analog equivalent. The idea of "adaptive" sync is that instead of starting a new frame after a fixed exact period, it can be "or later". There's no other technology involved other than allowing a frame to come late.

about 5 months ago
top

Elite Violinists Can't Distinguish Between a Stradivarius and a Modern Violin

gigaherz Re:I for my part ... (469 comments)

.... makes me wonder how well can a deaf person tell tones (vibrations) through touch. I know you can't really feel high frequencies that way, but would a trained hand be able to tell between a C0 and a C#0?

about 6 months ago
top

Elite Violinists Can't Distinguish Between a Stradivarius and a Modern Violin

gigaherz Re:I for my part ... (469 comments)

Deaf != Tone-deaf

about 6 months ago
top

Elite Violinists Can't Distinguish Between a Stradivarius and a Modern Violin

gigaherz Re:I for my part ... (469 comments)

The thing is, you can have good ears and bad hands, and you KNOW you can't play the violin. But someone with good hands and bad ears may be playing wrong, and won't be able to tell. Because for all practical purposes, good hands mean nothing without good ears, any elite violinist should by definition have good ears.

about 6 months ago
top

"Nearly Unbreakable" Encryption Scheme Inspired By Human Biology

gigaherz Re:Nearly Unbreakable (179 comments)

Somehow I feel like some ignorant idiot somewhere is going do use his lack of knowledge against them and be like "but, couldn't you just do it this other way instead?" and their scheme, although resistant to current methods, will be quite a lot weaker to the idiot's method.

about 6 months ago

Submissions

top

PCSX2 1.2 released

gigaherz gigaherz writes  |  about 7 months ago

gigaherz (2653757) writes "The PCSX2 team has just released version 1.2 of the PlayStation 2 emulator:

It has been a year and a half since our first major release and as promised we decided PCSX2 has progressed enough for yet another stable release. Needless to say, we have been continuing our hard work since then to further improve the emulator, adding new features and fixing more bugs.

As I'm sure many of you have been following the SVN revisions and have noticed the changes we have made in this time and many of you even assisted in finding problems for us to fix, so a big thank you to all those who helped out!

One big change in this release is the integration of the wide screen patches made by the community for the community numbering nearly 1200 games patched to support proper 16:9 aspect ratio. A huge thanks to everyone who has contributed for this and keep up the great job. :)

More details in the news post."
Link to Original Source

Journals

gigaherz has no journal entries.

Slashdot Login

Need an Account?

Forgot your password?