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Is LTO Tape On Its Way Out?

iluvcapra Re: I would buy... (154 comments)

It's the LTO drive itself that kills you, the drive and the SCSI card will set you back a couple $K to start.

It starts to make sense once the "backup bandwidth", the frequency of backups times the size of the archive, exceeds a couple TB/week, but it just makes no sense to spend $2K to keep a backup of $500 worth of drives, particularly in a situation where you just don't need to have the weekly tapes from two years ago and the last working tree is the only one worth keeping.

If you take the MTBF for a large hard drive, the averaged cost of failure per year might be like $50 per TB per year. (Total POOMA numbers, but it's probably the right order of magnitude.) HDDs have low fixed costs but a higher cost per gig, tapes have a much higher fixed cost but lower cost per gig, so wether one or the other is more economic depends on how much you're backing up, the level of reliability you need, so many different factors.

9 hours ago
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Is LTO Tape On Its Way Out?

iluvcapra Re:A bit of wisdom (154 comments)

Never underestimate the latency of your archive room attempting to restore a station wagon full of tapes...

9 hours ago
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Sony Pictures Computer Sytems Shut Down After Ransomware Hack

iluvcapra Re: Dear Sony, I am delighted! (149 comments)

I work for Sony Picture on projects as a sound designer from time to time, I wasn't there yesterday.

Sony Pictures is an almost completely distinct operation from "Sony." The studio itself is just the old Columbia Pictures, that Sony bought in 1990. The lot itself was the old MGM/Lorimar lot-- all the long-time staff at Sony are either Columbia people or MGM people. You can go years there without meeting a Sony corporate exec, they leave the place alone and just a let it do its thing.

yesterday
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Alva Noe: Don't Worry About the Singularity, We Can't Even Copy an Amoeba

iluvcapra Re:writer doesn't get jeopardy, or much of anythin (433 comments)

No that's a different thing. The event horizon is a spherical region around the singularity from which light cannot escape. A singularity is a zero-dimensional point in space lying within the horizon. The gravity at the event horizon is not infinite.

2 days ago
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Alva Noe: Don't Worry About the Singularity, We Can't Even Copy an Amoeba

iluvcapra Re:Exponential growth (433 comments)

Now, it's very likely that what is meant by "cross connects" in the context of AI is substantially different than the "cross connect" capability that global networking enables, but it's equally true that people generally fail at understanding exponential growth.

Paramecium can grow exponentially in a jar. This does not mean that, once you have as many paramecium as there are cells in your brain, the jar will start talking to you. The difference between a computer and a mind isn't just quantitative, it's qualitative.

2 days ago
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Apple To Donate Profit Portion From Black Friday For AIDS Fight

iluvcapra Re:AIDS is bad (101 comments)

But there are a lot of very unglamorous diseases that kill more people every year.

Yes, but in southern Africa the AIDS prevalence rate between 15-25%, and those numbers go UP when juvenile cases are counted. It's "glamorous" because in Africa it's a pandemic comparable to the great 14th century plagues of Europe.

2 days ago
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US Intelligence Unit Launches $50k Speech Recognition Competition

iluvcapra Re:Eh arent they trying? (62 comments)

Reverberation *should* be the easiest kind of noise to remove, because it has a simple mathematical model:

S(t) = signal(t) + f(signal(t - delay))

It's not that simple, a reverberant space can have dozens of different discrete delay taps, add secondary (and tertiary, etc) reflections and the resulting spectral envelope is just a fog with an effectively continuous system of delay. Also keep in mind that all "functions that attenuate frequencies" are themselves just delays whose length is a function of a particular wavelength of interest. The spectral changes a reverberant space imparts -- attenuating and resonating -- are a function of cavities in the space, modes, and surface diffractions that have the effect of filtering the signal due to multipath interference.

In practice, reverb removal is impossible to do perfectly. Techniques for doing it do things like modelling the reverberant space as linear time invariant system and then inverse-convolving the recorded signal. This is sortof what you described, by getting the LTI model in the first place is the difficult nut to crack, some systems simply do blind deconvolution, where the spectrum of the dry signal is guessed or some kind of average in the spectral domain. And once you have the model, it can change the moment a source moves in the space or the space changes configuration, by say opening a door. Good systems for speech often involve psychoacoustic modeling...

5 days ago
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Do Good Programmers Need Agents?

iluvcapra Re:A recruiter by other name... (215 comments)

But I am also sure that there will be recruiters that work in film and some of them will specialise in sound. I was working on the premise that you were getting a call to talk about your line, not something totally random. Hence not understanding why you would yell at them.

Oh no, they were specifically asking me if I wanted to do software development. People in my business have below-the-line agents, there are established firms and players though and they don't recruit this way. A lot of my Github projects are CoreAudio and DSP stuff, and I have a lot of StackOverflow points on audio dev, and I know audio is sortof a black art for even experienced developers, so I assume maybe that had something to do with it to. I never yell, I wait and see what they want and then politely decline.

Hello iluvcapra, My name is Harlequin80 and I specialise in the recruitment of sound specialists in the TV and film industry. Have I got you at a time you could talk?

The term "sound specialist" and "TV and film industry" and even the term "recruitment" are clumsy and inappropriate, and would signal to me that you don't know what I do, what my job is, who my competitors or even who my clients are, and lacking that, you probably wouldn't know how to sell me. I wouldn't engage a rep unless he had 10-15 years in the film industry in some capacity, let alone he got the lingo right. An agent relationship for "specialists" in the "TV and film industry" is a very particular skill set, it implies that you'll be finding me a new job every six months, from among a pool of maybe two dozen people at any one time with hiring authority--people who everyone knows and who you'd better be on ideal speaking terms with (preferably you're talking to them every day selling your other clients).

Obviously this is show business and a lot of people calling themselves "agents" and "business managers" are scammers, you have to be really careful about who you talk to and all business is done face-to-face, with people you've either known personally and worked with for years, or are one degree of separation from these. LinkedIn provides a simulacra of this kind of interaction, but it's really not the same. I'd never engage with someone who found me through "LinkedIn," even if it was through a recommendation, that's a big red flag.

(All of this just FYI.)

about a week ago
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Do Good Programmers Need Agents?

iluvcapra Re:A recruiter by other name... (215 comments)

I work in film sound, really my only gig for last 15 years. I have never been a professional software developer, I have no such work on my resume, I have a BA in film, I didn't even take an engineering course in school.

However, every 6 months or so, I get called by some recruiter somewhere to ask if I'd like to "make a move" and start doing iOS development at some shop he's working with. The only reason I get these calls, that I can figure, is because I have a Github account and a few public repos with Objective-C code. It's a nuisance and these people are total flakes. The most irritating thing is the utterly phony conceit of "trying to find me a better fit" or "develop my career": They don't know fuck-all about me, all I am for them is a possible lead conversion.

I don't know what's so fucked up with software development that cold-calling random people basically out of the phone book is considered a workable strategy. You guys need a union or something...

about a week ago
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Sweden Considers Adding "Sexism" Ratings To Video Games

iluvcapra Re:Whoa whoa whoa (641 comments)

Right, but does that mean that pull-ups are part of the essence of masculinity?

The main attack against "sexism" is that it's essentialist, it holds that even if a woman can do 20 pull-ups, even if she has her gonads changed, she'll never "truly" be a man, there are irreproducible properties to maleness and femaleness that are natural and determinative.

The problems are that no one ever lays down a marker and say what these properties exactly are, because just about everything a man can do, a woman can do, and many other man cannot do. I can't do 20 perfect form pull-ups either, but that doesn't mean I'm not a man or any less of a man. And then essences break down completely when we deal with the case of hermaphrodites, or transsexuals, or queer people who decline either identification, or people that identify in some way at variance with their chromosomal sex. In the end the best we can come up with when it comes to sexual essence is chromosomes, but if that's all it is, or even if all it was was pull-ups, aren't these really irrelevant to things like "damsel tropes," or male gaze, or sexual fetishization? And then, even when it is relevant, it's a naturalistic fallacy to assert that because women are X, a depiction of them as X in a video game is justified. That's an appeal to nature to settle question of aesthetics or morality.

I'm not disagreeing with your position, a lot of feminists agree with your basic point (though they'd take issue with your presentation). I'm just pointing out that the question is irrelevant for the most part and is probably intractable, due to its reliance on a metaphysical worldview that's disputed.

about a week ago
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Sweden Considers Adding "Sexism" Ratings To Video Games

iluvcapra Re: Whoa whoa whoa (641 comments)

"If they don't express anything, there's nothing to censor. If they DO express something (even something banal) they're protected."

Maybe protected from censorship, but not from criticism. The previous comment asked why advocates of free speech didn't defend video games, and I tell you, it's because the people who make video games themselves are highly equivocal about what they are trying to do aesthetically and morally, and the only thing they can agree on is that they want to make a lot of money.

This argument is not likely to sway activists and academics who are motivated by their belief in the moral power of art and are in general agreement that money corrupts art...

about a week ago
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Sweden Considers Adding "Sexism" Ratings To Video Games

iluvcapra Re:Whoa whoa whoa (641 comments)

Hmmm.... See the thing about feminist criticism and theory is that it's really not had much of an effect on fine art, or even very commercial art forms like film or music. A lot of movies are really sexist and chauvinist, and we can still say they're good. Fucking Casablanca is sexist, this does not have any effect on its value as a work.

I don't know why "gamers" would think it would be any different for video games. Unless they actually have doubts that video games actually have any redeeming social value, or are in fact art, and maybe most of them are just crappy retread storylines, which brings up the second point...

When there have been such outcries, they've rightly been countered by those who believe in free expression, even if free expression involves naked bodies, degrading imagery, etc.

Well you see that's kinda begging the question of wether or not video games are art in the first place; I'm a real skeptic on the question, I really don't think most video games rise to that level, and I'm pretty sure that if something isn't art, if its purely a commercial good, it may be regulated. This is basically consistent with US law and custom on the issue -- films in the US, for example, weren't entitled to 1st amendment protections until the 1950s.

Does Madden NFL 15 really deserve the same benefit of the doubt as Lolita? Does Electronic Arts really have the same moral rights as Ai Wei Wei? I think if a video game is going to be protected by "those who believe in free expression," the people making the video game, at a minimum, should have to cop to the fact that the game is actually trying to express something, but a lot of people on the gamer side of things seem convinced that video games are just "fun" and shouldn't have to "mean" anything.

Which is not to say that video games can't be art, I think many are, but appealing to artistic droit moral in the context of Call of Duty rehashes and the bland consumer experiences that video games traffic in nowadays is tawdry and completely unearned.

about a week ago
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Sweden Considers Adding "Sexism" Ratings To Video Games

iluvcapra Re:It's a stupid test (641 comments)

Bechdel is a dyke, it's no surprise that she only wants to see women who have nothing to do with men.

I'm not sure if "two female characters having a conversation about something other than a man" is the sort of misandrist rallying cry you make it out to be.

Strange how a society that is allegedly inherently bigoted constantly caters to deviants

A deviant with a MacArthur Fellowship. We beat deviants into the ground all the time, she's not a deviant, she's a parvenu: a deviant the rich have invited to the table, simply to prove that they have the power to invite people to the table.

about a week ago
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Sweden Considers Adding "Sexism" Ratings To Video Games

iluvcapra Re:Whoa whoa whoa (641 comments)

And I'm not telling them what they should be doing, I'm demonstrating how vacuous their cause is, how duplicitous their motives are, for focusing on something so utterly trivial in the grand scheme of things.

Art is trivial? Are people not allowed to talk about art, unless they've shut down abortion clinics or done some "real" activity that passes deadbeef's standard of seriousness? Only then do they earn the right to talk about video games?

(Meanwhile I suppose gamers need do nothing to earn the right to to talk about video games, apart from buy them...)

about a week ago
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Sweden Considers Adding "Sexism" Ratings To Video Games

iluvcapra Re:Whoa whoa whoa (641 comments)

And games are FINE the way they are.

Who gets to decide that? Status quo is as much an "agenda" or a "narrow-minded interest" as much as anything...

about a week ago
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Sweden Considers Adding "Sexism" Ratings To Video Games

iluvcapra Re:Whoa whoa whoa (641 comments)

You have not been paying attention to games or any other form of creative media. Every anti-hero in any game is a character given degrading properties.

I think there should be a clarification. Sexism isn't the belief that men are better than women; that's actually male chauvinism. Sexism is the belief that men and women are essentially different, that the masculine and feminine are ideal and that there are certain things a men and women cannot be and do and still remain male or female. At the risk of generalizing, second-wave feminists broadly hold sexist views, third-wavers believe that gender is a social construction and thus they are broadly anti-sexist.

Giving an anti-hero degrading properties is still sexist, if those attributes are still intrinsically male. The problem with anti-heroes is that even if they have "negative" properties, they're still the hero and these are being valorized. The deeper question is, do the video game developers use "anti-heroes" because they're trying to critique heroism, or are they just lazy and stealing archetypes from 90s action movies? Or are simply crafting tradition heroes that have some negative aspects tacked on in order to appeal to cynical, philistine gamers.

about a week ago
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Sweden Considers Adding "Sexism" Ratings To Video Games

iluvcapra Re:Sexism = Sexy these days (641 comments)

He may have only narrowly avoided ruining his life.

Never discount the virtue of appropriate, professional attire. Particularly when you know you're going to be representing your organization in public. Just saying.

about a week ago
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Sweden Considers Adding "Sexism" Ratings To Video Games

iluvcapra Re:Whole list of possibly offensive content? (641 comments)

Given a criteria list like this, it's really no wonder all video games receive passing grades from critics -- it'd be like if film reviews simply talked about if the image was bright enough and the sound wasn't too noisy.

It kinda represents a perfect commoditization of experience: I pay my money and I get reliable experience X, it will never make me feel uncomfortable, it will never challenge my beliefs, because it's not art, it's a consumer product and the customer is always right. All of your criteria basically boil down to: how much of my time will this thing waste before it becomes boring.

I suppose what we must never allow is anybody to talk about what's actually in a game, or what the things in games might mean, or what agenda the maker might have aside from merely making money. If anyone dares try that, and they offer anything other than fawning praise, they're evil SJWs who must be doxxed and shamed for persecuting my right to find identity in my consumer habits.

about a week ago
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Sweden Considers Adding "Sexism" Ratings To Video Games

iluvcapra Re:Whoa whoa whoa (641 comments)

What I don't like is that people are stepping into my video games now, continuing to try and tell me what content is appropriate for me to see in the games and change them to suit their agendas.

This is a consequence of believing that video games are Art. When people claim that video games are creative works, they're saying that people have control over what's in them and that they express things, and that the people who enjoy video games receive this expression. When we talk about video games, granting that they are creative artworks, we can no longer say that they are "merely fun" or just "make money" and don't "have to stand for anything."

People who do media crit "step into" music, TV, films, books and everything else and try to tell people what's "appropriate," because art is all about cultural authority, laying down a marker and saying "this is what we are, this is what we believe in, this is what the artist and the viewer value." I don't think I've heard anyone since the 1960s call for censorship of anything, and if people are allowed to make whatever they want, in whatever medium, anyone else is allowed to say it's crap and state their reasons. That's cultural discourse.

I think most of the "gamer" counterarguments in the whole GamerGate fiasco are sophistic BS, but the one that's particularly egregious is the claim that video games simply are made to "make money," and the only reason trope or gameplay element X is in a video game is because that's what the Market wants, or that's the "only way" it could work. If you say that, that means that video games aren't creative, they have no redeeming value, they just waste time.

I'm really sorry if gamer-types thought video games were supposed to be some kind of "safe space" where they didn't have to worry about politics, or redeeming value, or what other people think. Nobody gets the privilege of operating is such a world, the only people who get "safe spaces" are the ignorant.

about a week ago
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Sweden Considers Adding "Sexism" Ratings To Video Games

iluvcapra Re:Horribly sexist ! (641 comments)

Yeah - it basically means that male humans aren't generally hung up on that kind of 'OMG impossible body-image expectations for boys to reach!!111!' bullshit.

Ah, some are. But then again we don't count male bulimia among our great public health crises.

about a week ago

Submissions

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Most Citizens of the Star Wars Galaxy are Functionally Illiterate

iluvcapra iluvcapra writes  |  more than 2 years ago

iluvcapra (782887) writes "Ryan Britt at Tor.com makes a bit of analysis that I think we'd have some fun with, in agreement or otherwise:

Not once in any Star Wars movie does someone pick up a book or newspaper, magazine, literary journal, or chapbook handmade by an aspiring Jawa poet. [...]As early as the 1990s-era expanded Star Wars books and comic books, we’re introduced to ancient Jedi “texts” called holocrons, which are basically talking holographic video recordings. Just how long has the Star Wars universe been reliant on fancy technology to transfer information as opposed to the written word? Is it possible that a good number of people in Star Wars are completely illiterate?

Read the whole thing,"
Link to Original Source

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Google Allows Carriers to Ban Tethering Apps

iluvcapra iluvcapra writes  |  more than 3 years ago

iluvcapra (782887) writes "Google, in its continuing struggle to provide phone carriers (if not its end users) with an open platform, is now banning tethering apps from the Android market. These apps haven't disappeared and can still be sideloaded, insofar as your carrier doesn't lock this functionality or snoop on your packets."
Link to Original Source
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Google, Handset Vendors at Odds over Openness

iluvcapra iluvcapra writes  |  more than 3 years ago

iluvcapra (782887) writes "It would appear that now that Android has achieved a commanding share of the smartphone market, openness for the sake of openness is no longer a driving priority. Ashley Vance and Peter Burroughs report for Bloomberg on the latest phase of Google's consolidation of the Android platform:

Over the last couple of months Google has reached out to the major carriers and device makers backing its mobile operating system with a message: There will be no more willy-nilly tweaks to the software. No more partnerships formed outside of Google's purview. From now on, companies hoping to receive early access to Google's most up-to-date software will need approval of their plans. And they will seek that approval from Andy Rubin, the head of Google's Android group.

"

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Google Delaying Release of Honeycomb Source

iluvcapra iluvcapra writes  |  more than 3 years ago

iluvcapra (782887) writes "BusinessWeek reports that Google will not be releasing the source code for Android Honeycomb "for the forseeable future." Android lead Andy Rubin is quoted, stating that if Google were to release the source for Honeycomb, Google would be unable to prevent it from being installed on mobile phones and "and creating a really bad user experience.""
Link to Original Source
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Apple/Verizon in Talks for iPhone-Like Devices

iluvcapra iluvcapra writes  |  more than 5 years ago

iluvcapra (782887) writes "For those of you waiting vainly to get an iPhone that works with Verizon's service in the US (you know who you are, we won't make you admit it here), there comes this interesting story in BusinessWeek

Verizon Wireless is warming to the idea of an Apple (AAPL) partnership. Verizon Wireless is in talks with Apple to distribute two new iPhone-like devices, BusinessWeek has learned. Apple has created prototypes of the devices, and discussions reaching back a half-year have involved Apple CEO Steve Jobs, according to two people familiar with the matter.

One device is a smaller, less expensive calling device described by a person who has seen it as an "iPhone lite." The other is a media pad that would let users listen to music, view photos, and watch high-definition videos, the person says. It would place calls over a Wi-Fi connection.

"

Link to Original Source
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Audit the Stimulus at Home with RSS

iluvcapra iluvcapra writes  |  more than 5 years ago

iluvcapra (782887) writes "In a remarkable provision of Peter Orzag's instructions for implementing the American Recovery and Re-Investment Act, the Office of Management and Budget has instructed all government units responsible for disbursing stimulus money to provide its weekly reports, communications and block grant information on an RSS feed. From the memo(PDF):

For each of the near term reporting requirements (major communications, formula block grant allocations, weekly reports) agencies are required to provide a feed (preferred: Atom 1.0, acceptable: RSS) of the information so that content can be delivered via subscription. Note that the required information can be supplied in the feed or the feed can point to a file at the agency using the convention noted below. If an agency is immediately unable to publish feeds, the agency should post each near term information flow (major communications, formula block grant allocations, weekly reports) to a URL directory convention suggested below: ...

"

Link to Original Source
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Apple Open-Sources Leopard Garbage Collector

iluvcapra iluvcapra writes  |  about 6 years ago

iluvcapra (782887) writes "Apple has open-sourced AutoZone, the garbage collector used in Mac OS X Leopard's Objective-C runtime, under the Apache v2 License. Despite its current use case in Objective-C, the engine itself is implemented in C and C++ and is described as "a fairly generic scanning, conservative, generational, multi-threaded, language agnostic, collector.""
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iPhone SDK Announced, Exchange, OpenGL Supported

iluvcapra iluvcapra writes  |  more than 6 years ago

iluvcapra writes "Apple has just wrapped up their iPhone development roadmap and here are the features to be presented with version 2.0, due in June: Push email and contacts, ActiveSync supporting Exchange, remote wipe. Several video games were demoed using the iPhone accelerometer and OpenGL on the iPhone, such as Spore and Super Monkeyball. SDK with development in Xcode was announced, performance suite and remote debugging of iPhone apps over the sync cable. Apple will sell apps through an iTunes-style store, that will work OTA from the iPhone or with the host computer. They will exercise control over which apps are vended over the system, and will split the sales on the system 70/30 with the developer (dev gets 70%)."
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NORAD's Santa Tracking Goes Web 2.0

iluvcapra iluvcapra writes  |  more than 6 years ago

iluvcapra (782887) writes "NORAD Tracks Santa 2007, NORAD's perennial mission of tracking the progress of Santa's sleigh as he makes his yearly sortie, has gone Web 2.0 this year, including a Google Maps mashup showing Santa's current position on Earth (at time of submission, Keetmanshoop, Namibia), a KML link to let you track Santa on Google Earth, and plots and keyhole imagery on youtube.

My only question: When Santa crosses into the ADIZ, what does he set his squawk to?"

Link to Original Source
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US Democrats Accidently Publish Whistleblowers

iluvcapra iluvcapra writes  |  about 7 years ago

iluvcapra writes "The US House Judiciary Committee recently emailed all of its potential whistleblowers information about how it was restructuring its whistleblower program. Unfortunately for its sources, it emailed them this information with their addresses in the "To:" field (and not the Bcc: field). It also cc:'d this email to the Vice President.

I'd like to think think this is some sort of ingenious subterfuge, but I'm doubtful."

Link to Original Source
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9th Circuit Very Skeptical of NSA Surveillance

iluvcapra iluvcapra writes  |  more than 7 years ago

iluvcapra (782887) writes "Yesterday before a three-judge panel of the 9th US Circuit Court of Appeals, the US government argued that two class action lawsuits against the government and AT&T should be dismissed, because to litigate them in open court would cause the revelation of state secrets. The lawsuits allege that the government has installed a vast system of electronic surveillance gear at internet gateways along the US west coast to monitor all internet traffic, and that this information is monitored without a warrant, even when both endpoints are domestic. The panel was extremely skeptical of the governments argument:

"Is it the government's position that when the country is engaged in a war, that the power of the executive when it comes to wiretapping is unchecked?" asked 83-year-old Judge Harry Pregerson, one of the court's staunchest liberals, of a Bush administration lawyer. "The king can do no wrong, is that what it comes down to?"


The government was unwilling to even provide a sworn affadavit that the eavesdropping was only of foreign correspondence. If the 9th Circuit allows the lawsuits to proceed, the government will appeal to the US Supreme Court."

Link to Original Source
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Google Cookies to Expire After 2 Years, was 30

iluvcapra iluvcapra writes  |  more than 7 years ago

iluvcapra writes "Google has announced that the cookies set on clients visiting its websites will be set to expire after 2 years, instead of the previous value of 30 years. It seems like a big difference, but does it really matter if you go to google 5 times a day?"
Link to Original Source
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iluvcapra iluvcapra writes  |  more than 7 years ago

iluvcapra writes "I recently came into the possession of about a hundred paper handwritten pages with tabular data, which I'd like to get into some kind of computer format (tab-delimited or XML would be fantastic, but any open database format would be good too. OCR wouldn't work, the handwriting is a little too fiddly, and I don't think I could hack a program that would properly interpret.

I'd rather not type the data in myself, I'd be happy to pay someone to do it. Is anyone aware of services on the web or in general that would take my stuff as a PDF and send me back a text file? I know there are services out there, but they seem to be oriented toward bulk and repeat business, and I'm really just looking for a one-time deal, and particularly I was looking for a reference and a story about how it all worked out."
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iluvcapra iluvcapra writes  |  more than 7 years ago

iluvcapra writes "Cocotron today released their MIT-licensed re-implementation of the Mac OS X Foundation and AppKit frameworks, which together form the dynamic libraries and resources that form the Cocoa environment on Mac OS X. In simple terms, this means a developer can write a program in Objective-C on Mac OS X with Xcode, and as long as he uses Cocoa widgets and objects, he can cross-compile a Windows version of his application; a bit like WINE in reverse. Here is a screenshot of TextEdit running on OS X beside TextEdit running on Windows."
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iluvcapra iluvcapra writes  |  more than 7 years ago

iluvcapra writes "This news is a little late, but on November 20th WarGames 2: The Dead Code began filming in Montreal, produced and distributed by Metro-Goldwyn-Mayer (distributor of the original WarGames) and directed by Stewart Gillard (apparently the director of such gems as Teenage Mutant Ninja Turtles 3.) Lawrence Lasker and Walter F. Parkes, the team behind the original film, are not involved, and the plot revolves around a hacker breaking into a terrorism-simulation computer.

I only became aware of the new production when I read MGM was suing the rightful owner of WarGames.com for his domain name."
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iluvcapra iluvcapra writes  |  more than 7 years ago

iluvcapra writes "Computerworld reports that in a 2004 company email read in the Microsoft-Iowa anti-trust trial, Jim Allchin, at the time head of Microsoft's Windows unit, would have bought a Mac if he wasn't currently working for Microsoft. "In my view, we lost our way," he writes about Microsoft. He continued:
"I think our teams lost sight of what bug-free means, what resilience means, what full scenarios mean, what security means, what performance means, how important current applications are, and really understanding what the most important problems our customers face are. I see lots of random features and some great vision, but that does not translate into great products."


It was also revealed by prosecutors that Bill Gates has an assistant who's primary responsibility is to "make sure no permanent record of Gates' e-mail existed.""

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