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What To Do If Police Try To Search Your Phone Without a Warrant

Dylan Critchfield Re:The answer nobody likes... (286 comments)

Now I know you are trolling, since the median citizen commits an average of three felonies a day.

Do you have a source for this? I'd love to know what felonies I commit daily.

about 4 months ago

NSA Surveillance Reform Bill Passes House 303 Votes To 121

Dylan Critchfield Re:A step in the right direction (208 comments)

As true as I know it is, I'm doing my best not to lose total faith in humanity. Let's face it, not even congressmen like having their shit ruffled through, right? I could be wrong, but it remains to be seen. We'll see how this plays out.

about 5 months ago

NSA Surveillance Reform Bill Passes House 303 Votes To 121

Dylan Critchfield A step in the right direction (208 comments)

As watered down as the bill may be, it's nice to see congress at least trying to push things in the right direction for once. Will this bill have a major impact? Maybe. Does it pave the way for more laws against mass surveillance? One can hope.

about 5 months ago

Is Google Voice Doomed To Be 2nd-Class Messaging System?

Dylan Critchfield It's handy at work, not much else (172 comments)

I use Google Voice during my work day since I can't have my phone on me in the building. Handy to have since my outside facing phone # can change from time to time and I can just forward GVoice calls to my office phone. It's also nice to be able to text family/friends about plans, things needing done, etc, but outside of work? I hardly touch it. I keep the app on my phone to see if I get responses after I leave the office, but I more often than not just switch to my phone's messaging app.

about a year ago



Half-Life 3 is Not in Production, says Valve Voice Actor

Dylan Critchfield Dylan Critchfield writes  |  about a year ago

Dylan Critchfield (2882653) writes "According to voice actor John Patrick Lowrie, Vavle is not actively producing Half-Life 3. Lowrie sites issues with mo-cap as a large factor, as previous entries in the series (and others in the engine as well) used hand-crafted animations to make the experience more immersive. "One of the great things about HL2 is that all of the characters that you meet actually look at you when they talk to you no matter where you go or stand. With mo-cap you can’t do that, at least not yet", says Lowrie.

If what Mr. Lowrie says is in fact accurate, does this put HL3 in the same bucket that Duke Nukem Forever previously occupied?"

Link to Original Source


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