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Comments

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Anita Sarkeesian, Creator of "Tropes vs. Women," Driven From Home By Trolls

mcvos Re: Her work (1195 comments)

Don't put words in my mouth please. Your Spock quote is exactly what I said. That quote shows that it's common for "understand" to be taken as approval, and also that it can mean other things. The word "understand" is used to mean slightly different things in different situations, just like many other words.

2 days ago
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Anita Sarkeesian, Creator of "Tropes vs. Women," Driven From Home By Trolls

mcvos Re: Her work (1195 comments)

If you mean in the sense that you can understand what makes religious extremists irrationally angry about some perceived slight, or what makes a mass murderer kill so many people, then sure.

Often "understand" is taken to mean that you believe there's a rational line of thought behind it. But I hope you mean you understand that some people do utterly despicable things for irrational reasons, and you have some idea what their triggers are. If so, I can get agree with that, I suppose.

2 days ago
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Anita Sarkeesian, Creator of "Tropes vs. Women," Driven From Home By Trolls

mcvos Re:I hate men and all of the /. users (1195 comments)

Holy shit, man. What is your problem? Man hating? Read the story, it involves a pretty disgusting case of woman hating. If addressing that counts as "man hating" in your book, you've got some serious mental problems. Seek help.

2 days ago
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Anita Sarkeesian, Creator of "Tropes vs. Women," Driven From Home By Trolls

mcvos Re: Her work (1195 comments)

I don't care if they think rationally or not. Death threats are not acceptable. The people sending them are some really low scum. And we rational, level-headed people should work together to make sure the angry irrational people don't gain any more ground.

2 days ago
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Anita Sarkeesian, Creator of "Tropes vs. Women," Driven From Home By Trolls

mcvos Re: Her work (1195 comments)

If you insult a whole gender, getting insults back is kind of expected.

Yeah, but did she insult them back? As far as I know, the insults are entirely one-sided here.

2 days ago
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Uber Has a Playbook For Sabotaging Lyft, Says Report

mcvos Re:How is this not conspiracy to commit fraud? (181 comments)

Nobody is directly profiting from these actions.

Not directly, but it's done to reduce competition. Isn't that supposed to be illegal all by itself?

3 days ago
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Fifth Edition Dungeons and Dragons Player's Handbook Released

mcvos Re:5e: Best D&D, MHO (198 comments)

In mechanics terms, that is true, but when talking about characters they were referred to by their former careers: "ex marine", "former scout", "retired navy" and so on. And back then, that's what was most important to us nerds.

Sure, but that still doesn't make it a class. It's background. It is in fact more comparable to D&D5's Backgrounds than Classes, because it gives you history, skills and equipment. In GURPS I can also use a template to create a character and identify my character by that template, but that doesn't make GURPS a class-based system. Both GURPS and Traveller are skill-based systems.

4 days ago
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If Java Wasn't Cool 10 Years Ago, What About Now?

mcvos Re:What's the point? (507 comments)

The problem is what's the point of Java?

If speed is absolutely critical, you're going to go with C/C++/ASM/whatever native-compiled-language works well for your problem.

If speed is not absolutely critical, there's plenty of "scripting" languages that get the job done more easily with less code. And if you're talking about something cloud-based, you can probably handle the lower speed of these options by adding another server node.

Java seems to be in the middle ground where it's more cumbersome than the "scripting" options, yet slower than the "native" options

It's a pretty good middle ground, though. Java is almost as fast as C++ (10% slower back in the days of Java 5, I seem to recall). If you want speed in a managed environment, Java is a pretty good choice.

5 days ago
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If Java Wasn't Cool 10 Years Ago, What About Now?

mcvos Re:that depends (507 comments)

In his opinion, Java the programming language was on its way out whereas Java the runtime environment was here to stay.

Absolutely. Java the language is a chore, leading to very verbose code. The JVM however is one of the best things since sliced bread. A managed environment like that is extremely useful.

If you find that you resemble that description, then check out Clojure which is a version of lisp that compiles to Java byte code running in the JVM. It can, but doesn't have to, be pre-compiled and it is dynamically typed. You can provide type hints but you don't have to. For this reason, Clojure programs are much more dense than Java programs. Less typing in order to get the job done.

Another good option is Groovy, which very easy to get into for Java programmers, since 99% of legal Java syntax is also legal Groovy syntax. But for everything, there's also a better, more readable way to do it. Best interaction with Java of any JVM language. It's basically what Java should have been.

Be careful what you ask for. All that typing means that you can find and fix a lot of bugs in the compile step. With dynamically typed languages, you get to find those bugs at runtime. Maybe that is why other posters here believe that Java is for the B programmers.

No, if you're a competent programmer, you don't rely on the compiler to find all your bugs, because it won't. You rely on unit tests, which means your basic bugs will be found at build time. The percentage of bugs that a statically typed compiler will find for you is small. You still need extra tests to find all your other bugs, and those tests will also find your basic type errors.

5 days ago
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If Java Wasn't Cool 10 Years Ago, What About Now?

mcvos Re:I hope not (507 comments)

I wouldn't state that C# is superior to Java from a language perspective, both are essentially derived from Ada and C with influences from C++.

But C# is far quicker to incorporate modern language features (like closures and other dynamic programming features), while Java is constantly dragging its feet.

I'd never lock myself into a Microsoft ecosystem by specializing in C#, but as a language, it's more up to date than Java. There's a good reason for the proliferation of other JVM languages like Groovy, Scala and Clojure.

5 days ago
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Fifth Edition Dungeons and Dragons Player's Handbook Released

mcvos Re:MMO Crap (198 comments)

But how do you explain that the fighter can do that only once per day? With magic, the "it's magic" explanation always works. With mundane stuff, sure, you might be too tired to try it every round, but surely after some rest, you're ready again?

And don't fighters get plenty of cool with their special dice that get increasingly better and can be used on an increasing number of abilities?

And one of the big complaints about 4e was that by giving every character exactly the same amount of similar abilities, they all start to feel the same. Have magic and non-magic feel different. Give each class different kinds of cool stuff to do.

about a week ago
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Fifth Edition Dungeons and Dragons Player's Handbook Released

mcvos Re: 5e: Best D&D, MHO (198 comments)

Closest thing doesn't mean it's the same thing, though. In GURPS, templates are the closest thing to classes. That doesn't make it class-based. Traveller is every bit as skill-based as that, even if character creation is through random tables rather than point buy.

about a week ago
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Fifth Edition Dungeons and Dragons Player's Handbook Released

mcvos Re:Long live BASIC! (198 comments)

Off your lawn? But you got exactly what you want! Basic is back, and it's free! Only Advanced costs money.

about two weeks ago
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Fifth Edition Dungeons and Dragons Player's Handbook Released

mcvos Re:5e (198 comments)

But it might be great for other people.

about two weeks ago
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Fifth Edition Dungeons and Dragons Player's Handbook Released

mcvos Re:At GenCon... (198 comments)

I've been getting into Shadowrun 5th edition lately and liking it more and more.

Shadowrun 5 does a very good job of taking the best parts of previous editions (mainly the smoother system from 4 and the tons of flavour from 3 and earlier).

Man, that sounds very similar to the D&D situation, actually. But Shadowrun doesn't have the crazy jumps in complexity and focus that D&D has had.

about two weeks ago
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Fifth Edition Dungeons and Dragons Player's Handbook Released

mcvos Re:Can a little guy publish successful PNP RPG tod (198 comments)

Indie games are big, and publishing something is easier than ever. However, RPGs aren't exactly a lucrative market. Most people do it for the love of the hobby, and unless your name is Monte Cook, it's not going to pay your bills.

Getting paid as a GM is an old idea, but I don't think anyone ever got it working. You'd have to be a legendary GM with everybody raving about how great you are, before you might convince anyone to pay you for playing a game with them.

about two weeks ago
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Fifth Edition Dungeons and Dragons Player's Handbook Released

mcvos Re:Pathfinder? (198 comments)

Pathfinder sales recently surpassed D&D sales, though that was also because everybody was waiting for the release of 5th edition.

Paizo (makers of Pathfinder) are doing very well, and many groups play nothing else. I'm currently playing in three different Pathfinder campaigns. But I'm afraid I'm getting a bit tired of it, and I'm looking for something else. I'm currently looking more at Star Wars: Edge of the Empire, Dungeon World, and Shadowrun 5, but D&D5 definitely looks interesting.

about two weeks ago
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Fifth Edition Dungeons and Dragons Player's Handbook Released

mcvos Re:5e: Best D&D, MHO (198 comments)

But it's still an extra translation step, and it doesn't really add anything to the system.

about two weeks ago
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Fifth Edition Dungeons and Dragons Player's Handbook Released

mcvos Re:Monsters/encounters are bland (198 comments)

Yeah, if you want a skirmish system that focuses entirely on interesting yet balanced combat, then 4e is definitely the game for you. But if you want time for something other than combat, then 5e is probably the better choice.

about two weeks ago
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Fifth Edition Dungeons and Dragons Player's Handbook Released

mcvos Re:5e: Best D&D, MHO (198 comments)

Traveller's careers don't really count as classes. I don't think they're anything more than a skill and gear distribution system, are they?

about two weeks ago

Submissions

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Pirate Bay bought for $7.7 million

mcvos mcvos writes  |  more than 5 years ago

mcvos writes "Global Gaming Factory bought The Pirate Bay. For $7.7 million! Who would pay that amount of money for a site that's in court and probably doomed to disappear? Well, somebody who can afford $7.7 million for PR of course. Don't expect TPB to remain unchanged:

"Content creators and providers need to control their content and get paid for it. File sharers need faster downloads and better quality,"

So instead of a filesharing site, it's probably going to be a new web shop under a familiar name. Which reminds me: how is Napster doing these days?"
Link to Original Source

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