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Comments

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Building the Infinite Digital Universe of No Man's Sky

mgemmons Only confirmed for consoles, not PC. (100 comments)

Just a note that if you are a PC gamer, the game may not even release on that platform. It will initially release on PS4.

I'm bummed. For the longest time I thought this was a PC game.

about 2 months ago
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Rubik's Cube: 40 Years Old and Never Meant To Be a Toy

mgemmons Bad link in summary (105 comments)

You would expect that a link named "an interactive google doodle" would link to, you know, that and not an engadget article which has a decidedly non-interactive screenshot of said doodle . But hey, this is slashdot. Go here instead: http://www.google.com/doodles/

about 3 months ago
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Major ISPs Threaten To Throttle Innovation and Slow Network Upgrades

mgemmons Title II would result in more choice. (286 comments)

We already have a good idea of what happens when ISPs are treated like common carriers -- more competition; better and faster internet access. The UK is a perfect example.

This planet money podcast is great overview on how both the US and the UK arrived at their respective situations. It's a fascinating listen:

http://podcastdownload.npr.org/anon.npr-podcasts/podcast/510289/299232999/npr_299232999.mp3?_kip_ipx=1217487091-1400085519/

about 4 months ago
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A 2560x1440 VR Headset That's Mobile

mgemmons Resolution is not the hard-to-solve problem.. (135 comments)

Display resolution is not the hard-to-solve problem. This quote from John Carmack sums it up best:

The latency between the physical movement of a users head and updated photons from a head mounted display reaching their eyes is one of the most critical factors in providing a high quality experience. Human sensory systems can detect very small relative delays in parts of the visual or, especially, audio fields, but when absolute delays are below approximately 20 milliseconds they are generally imperceptible.

According to the article

[...]the latest GameFace SDK significantly reduces latency to a point that it is easily comparable to the DK1. The company plans to benchmnark their latency soon to get a quantitative latency figure.

Notice that is DK1 latency, not DK2. DK1's latency was notoriously bad and made many people nauseous. So, while I'm happy to see competition in this space, as far as GameFace is concerned, there is not a lot to see here yet.

about 5 months ago
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Kickstarted Oculus Rift VR Headset Shipping In March/April

mgemmons 640x400 per eye. (93 comments)

The Oculus is 640x400 per eye for a total of 1280x800. Not 1280x800 per eye. I've no idea why the total resolution is always mentioned since it's a completely useless metric. I think they've solved a lot of hard problems with this device -- in particular head tracking lag -- but it still has some baking to do before it's ready for your average gamer to use as a monitor replacement. In particular the resolution needs to approach or surpass 720p. Can someone more familiar with HDMI comment on the viability of pushing 2 720p signals @ 60Hz over HDMI? I know it's an issue for 1080p, not sure about 720p.

about 2 years ago
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Plantronics Helps Make Remote Workers' Lives Easier (Video)

mgemmons Aaaand it's gone. All gone. (233 comments)

The slashdot I knew is gone. After years of reading and moderating, this will be my last visit to the site.

more than 2 years ago
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How Much Stuff Can Timothy Jam Into His New Hoodie's Pockets? (Video)

mgemmons So close to leaving slashdot. (183 comments)

For me, the quality of slashdot has been declining, for years really. It still presents a lot of great stuff, but more and more I find myself annoyed by

  • non-tech articles
  • articles that no one here cares about but that get posted over and over anyway because someone at slashdot has a vested interest (bitcoin)
  • politics being inserted into articles
  • poorly reviewed articles that either purposefully sensationalize the headline or get the summary completely wrong
  • and now infomercials

I really enjoy slashdot because there are a lot of intelligent, well-spoken people here, but I'm so close to being done with it. Makes me a little sad.

more than 2 years ago
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Australian Scientists Discover 'Oldest Living Thing On Earth'

mgemmons Re:Clone Wars (or Sensationalist Headline) (172 comments)

Just to be clear, the original plant that started the cloning process was not 200,000 years old. According to TFA it was between 12,000 and 200,000.

Honestly /., if you are going to use questionable scientific articles from the Telegraph, can you at least not make it more sensationalist by purposefully misquoting the age of the plant?

more than 2 years ago
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Ask Slashdot: What's a Good Tablet/App Combination For Note-Taking?

mgemmons Audiotorium Notes for iPad (425 comments)

I developed Audiotorium Notes a couple of years ago for my niece who was just starting college. Since then it has been featured by Apple a number of times in their back-to-school apps lineup. Note taking + audio recording + dropbox syncing goodness. http://itunes.com/apps/audiotorium

more than 2 years ago

Submissions

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mgemmons mgemmons writes  |  more than 7 years ago

mgemmons writes "I am currently on a team developing web-based applications that will be used in theater my military personnel. One of the issues we are looking at right now is how to manage password expiration and account locking due to too many failed login attempts. This is a well documented design pattern for most secure systems, but becomes more difficult in this case because personnel will not usually have email access. So, the typical option of allowing a password reset by sending a new password via email or some other email related solution does not work. One option we've considered is moving to a securecard based authentication system.

What are some other authentication methods that can be used for password management?"
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mgemmons mgemmons writes  |  more than 7 years ago

mgemmons (972332) writes "NASA, in cooperation with Discovery HD Theater and and Japan Aerospace Exploration Agency, is featuring the first live HD downlink from space. The 30 minute segment will be broadcast from the International Space Station and will air on Wednesday, November 15th at 11:30am EST on Discovery HD Theater. The broadcast will use a Sony HD 750A camera and custom broadcast hardware known as the Space Video Gateway. This will be the first time that live, high-definition video is streamed from the Space Station to the ground."

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