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What Would It Cost To Build a Windows Version of the Pricey New Mac Pro?

tk77 Re:64 GB ECC 32 consumer, pcie vs. sata. compare H (804 comments)

This is true if you go to an apple store, and perhaps if you call the regular support lines. Companies generally get their own sales reps who can put them in touch with higher level support people, sometimes even the developers.

A local school had some issues with afp (who doesn't? ;-) and it got to the point where the local rep, regional rep, a few developers and the head of the group that deals with afp actually showed up to trouble shoot and fix it.

about a year ago
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What Would It Cost To Build a Windows Version of the Pricey New Mac Pro?

tk77 Re:Gather 'round children ... (804 comments)

That's not how depreciation works for taxation purposes in any sane jurisdiction. This includes USA where depreciation is set by IRS, not some company PHB.

I'm not an account but isn't that what this says?

Secondly, spending money for the sake of not having income, you may as well just give your employees a raise or bonus instead. They'll be just as happy with a "normal" $1k computer (provided it works for their job), but much happier with $2k bonus per year.

I'm pretty sure its spending money for a much more well equipped computer that would work best for their job. And is also portable, and makes sharing of high speed storage with other systems much easier.

about a year ago
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What Would It Cost To Build a Windows Version of the Pricey New Mac Pro?

tk77 Re:Gather 'round children ... (804 comments)

It is a luxury item, plain and simple. Most people do not buy computers that rival the price of a car.

So then you would argue that HP also makes luxury items? (and thats without graphics cards)

about a year ago
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What Would It Cost To Build a Windows Version of the Pricey New Mac Pro?

tk77 Re:Fully Loaded? (804 comments)

Then the question comes up how it can be integrated into the workflow since the macpro is built around thunderbolt connectivity and not much else.

FibreChannel Thunderbolt Adapter for SAN access?
10GbE Thunderbolt adapter?

about a year ago
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What Would It Cost To Build a Windows Version of the Pricey New Mac Pro?

tk77 Re:Fully Loaded? (804 comments)

Yes, that software is out there. But it is for the big boys and girls who don't give a fig about the costs of a particular workstation since their overhead is mostly professional people and professional video and audio gear whose prices often start in the five figure range. The Apple tax is just chump change.

One word.

Autodesk Flame.

about a year ago
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What Would It Cost To Build a Windows Version of the Pricey New Mac Pro?

tk77 Re:More interested if he did $5k. (804 comments)

When on location its nice to have a full editing rig. A small, powerful, 11 pound cylinder that uses less then 450w of power is much more portable then the 4x larger previous gen 40lb+ system (even if it does have handles). That along with the high speed external storage that can be easily moved from machine to machine really looking forward to getting mine, sometime in january.

about a year ago
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What Would It Cost To Build a Windows Version of the Pricey New Mac Pro?

tk77 Re:64 GB ECC 32 consumer, pcie vs. sata. compare H (804 comments)

The real comparison comes in how good the machine is at doing what you need it to do. If you're making a movie or doing serious sound editing, video editing, or modeling, this machine and the accompanying software is clearly top-tier, compared to trying to assemble a full workflow yourself that includes the hardware, software, and infrastructure integration. And the fact that you just order it off the shelf and it comes with everything and integrates with everything isn't really priced into this comparison.

This is exactly what people seem to not understand. Not to mention trying to get support when your custom built system starts to have issues (blue screening due to drivers, hardware incompatibilities, etc.. ). When you have a project due for a client and some key piece of software starts crashing, or crashing the machine, the last thing you want to have to deal with are the numerous vendors playing the blame game.

Granted, not all software will be fully tweaked off the bat with the new mac pro, but its a system that no doubt the big players (The Foundry, Autodesk, Maxon, Avid, Adobe, etc) will target for testing and make sure their software works and takes advantage of as much of the hardware as is possible. As opposed to testing on randomly built DIY solutions.

For the price, how can you really beat a high end system thats custom built (down to the pcb level), using mostly off the shelf stuff (just assembled in a way thats not convenient to the DIY/tinkerer), supported by a single company, and is / will be used in testing by the actual companies that write the software you want to run on it?

about a year ago
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Apple Announces a Trade-in Program For Third-Party Chargers

tk77 Re:Why proprietary chargers? (117 comments)

what is so proprietary about Apple's chargers? Its a USB female connector coming out of the charger. The issue is UL vs non-UL certified knock-offs. You dont need to use an Apple charger, just buy any UL certified charge. No one is forcing you to buy an Apple charger.

Just because it has a UL logo on it, doesn't mean its real.

The following video was meant to be a teardown of a real vs fake charger and it turns out, they were both fake.

https://www.youtube.com/watch?v=wi-b9k-0KfE

about a year ago
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You Will Get DirectX 11.2 Only With Windows 8.1

tk77 Re:So it's going to be irrelevant (403 comments)

They could make games with all those features if they used OpenGL. But it seems most of them love being fully dependent on Microsoft so much that they just don't consider switching to open apis.

The last thing game developers want is to make it easier to create native variants of their games for OSX and Linux.. That would be silly.

about a year and a half ago
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Node.js and MongoDB Turning JavaScript Into a Full-Stack Language

tk77 "ace JavaScript developers who can write" (354 comments)

ace JavaScript developers who can write brilliant code

There are so many things wrong with that statement, my brain hurts trying to figure out where to begin

about a year and a half ago
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Apple Updates MacBooks and Mac Pro Desktop With Haswell, "Unified Thermal Core"

tk77 Re:So No then (464 comments)

What laptops have dual 6 core xeons and four channel 1866mhz ram?

about a year and a half ago
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Apple Updates MacBooks and Mac Pro Desktop With Haswell, "Unified Thermal Core"

tk77 Re:Not Upgradeable? (464 comments)

Ugh, I got my port speeds mixed up. Yeah, the TB2.0 ports still wont be fast enough for running external cards.

SIgh, was getting excited too.

about a year and a half ago
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Apple Updates MacBooks and Mac Pro Desktop With Haswell, "Unified Thermal Core"

tk77 Re:Not Upgradeable? (464 comments)

Ok, true. At first I forgot the second slot was also x16 and that the cubix enclosure is also x16.

All of a sudden not looking as good as it could have been

about a year and a half ago
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Apple Updates MacBooks and Mac Pro Desktop With Haswell, "Unified Thermal Core"

tk77 Re:So No then (464 comments)

The system is targetted towards professional workstation use. Having rare expensive "external" devices is already common place. External enclosures for running multiple video cards for resolve systems, firewire / esata raid arrays, etc its all being done currently. Also makes it a lot easier to swap devices between systems.

While I would like to have at least an upgradable graphics system, having everything external (for meanyway) is already a standard thing. There's only so much storage you can fit inside the system as is, and most of my graphics needs are via additional cards for cuda/opencl processing.

Being able to swap drive arrays like I was using FW800 but with speeds greater then eSATA will be nice. Being able to just plug in an external enclosure and run cuda/opencl accelerated applications more accelerated.. and not having to worry about internal power, additional psu's, etc will be welcome.

about a year and a half ago
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Apple Updates MacBooks and Mac Pro Desktop With Haswell, "Unified Thermal Core"

tk77 Re:Not Upgradeable? (464 comments)

Ram is upgradable

Then, it has 6 Thunderbolt 2 ports running at 20gbps managed by 3 controllers.

Get whatever external enclosure you want and run whatever you want. Raids, Video cards, etc..

about a year and a half ago
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Amazon Sidesteps App Store Business Model, Plays Back MP3s From Safari

tk77 The point is to sell the hardware... (114 comments)

Isn't the main purpose of the iTunes Music Store to sell iOS hardware? If I recall, doesn't most of the 30% of Apple's cut go into running the store?

Apple is predominantly a hardware company, and they want people to buy their hardware. If the main purpose of their music/app stores is to sell the hardware then why would it matter where people actually get their music/apps from? Amazon is just giving people another reason to get an iOS device. They now have more options for their music purchases. Win/Win.

about 2 years ago
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Samsung: Android's Multitouch Not As Good As Apple's

tk77 Re:As good a time as any other (176 comments)

As another said, you could have freeform placement.

Though my comment was more pointing out that Apple had a device with a "grid of icons" long before 2002. I've seen many people trying to point out phones and devices that had this a year to a few years before Apple, yet they ignore the Newton which was many years before that.

Now this isn't saying that another device didn't have a grid of icons before the Newton, just pointing out that Apple had one before the device(s) people are trying to use as prior art.

more than 2 years ago
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Is the Apple App Store a Casino?

tk77 Re:Every few years (542 comments)

... forget that one needs to replace both the Mac and the iPod touch with the current model every few years.

Except the 5 and a half year old mac that I have runs the latest Xcode just fine.

iPod Touch I can see having to replace every few years.. but an additional $200 every few years should be insignificant if your product is making money. If its not making money, then either stop developing it, or stop complaining.

more than 3 years ago
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Book Review: Android User Interface Development

tk77 Re:What's wrong with XCode 4? (111 comments)

Agreed. Admittedly there are significant changes from Xcode 3 that can easily turn one off to it, but if you actually read the Xcode 4 transition guide and put in a bit of time with it, its actually far better then Xcode 3 was.

more than 3 years ago

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