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Apple Allegedly Knew of iCloud Brute-Force Vulnerability Since March

tomxor More like 2 characters long (93 comments)

Given that in most systems allowed characters are number and letters with case sensitivity you only get this far:

36^2 = 1296
36^3 = 46656
so you only get 2

case sensitive alphanumeric:
62^2 = 3844
62^2 = 238328 also only 2

Not that it matters because like others say you would use this to do a brute force with a dictionary attack, this is still generally termed as brute force though.

5 days ago

Feynman Lectures Released Free Online

tomxor This is great (70 comments)

Fantastic that they made these available for free and in such an accessible format.

Had a quick look through and one of the major differences between the HTML5 version and the book is the layout, everything is completely linearly presented... i suppose that makes it easier to support mobile devices and various sized screens etc, but not quite as nice as the book.

Depending on the re-use rights perhaps it could be given some love with @media queries and some more caring typography.

about 1 month ago

Ask Slashdot: What Do You Wish You'd Known Starting Out As a Programmer?

tomxor Why What! (548 comments)

You wish you had always known "how to design a solution on my own time before I code a solution on company time"? Why?

The more general principle is that you should design before you code... or rather: experiment, research, understand, test, analyse THEN design THEN code, then RE-write that code. It's the oppose to the write-once philosophy, if the task deserves it, then you should try to fully understand the problem before designing and coding for it.

But often with less engineering orientated programming you don't get time explicitly allocated for doing those things... so when you want to do a good job and are asked to write a moderately complex piece of software, you know that to save time overall and create a body of code that isn't going to cause you a headache to maintain later; you will have to invest some of your own time to think about it.

And the more cynical people here will say, "hey you don't get paid for that, programmers work too long hours blah blah blah" but you know what... it's worth it, because you become a better programmer, you learn more interesting things, you become better at thinking about problems and engineering solutions... if you aren't interested in those things then why are you coding at all, there are easier ways to make a living.

about a month ago

Microsoft Considered Renaming Internet Explorer To Escape Its Reputation

tomxor Re:It's still terrible (426 comments)

No they work fine... surprisingly a lot of the new css prefixed stuff has equivilent "-ms" prefixes. And i wouldn't have issue with those not working, using prefixed css properties comes with the knowledge that you cannot rely on them cross browser or even in the future.

What i have found is more of the same: browser quirks, things that are standards compliant and they claim to support fully but do not.

about a month and a half ago

Microsoft Considered Renaming Internet Explorer To Escape Its Reputation

tomxor It's still terrible (426 comments)

After spending a week of cross browser fixing almost entirely focused on IE11 deficiencies i can tell you first hand that it still sucks in more ways to list here and changing it's name will only create a new image to hate.

There is only one thing MS could do to make me happy with it's browser: and that is to discontinue it, because they have proven time and time again that they cannot improve it sufficiently.

about a month and a half ago

New Watson-Style AI Called Viv Seeks To Be the First 'Global Brain'

tomxor You're confusing vim (161 comments)

for emacs

about a month and a half ago

Hackers Demand Automakers Get Serious About Security

tomxor Separate Physical Concerns.... Physically (120 comments)

Things like ABS EBS and the many engine control computers that i have probably never heard of do not need to be connected to the car stereo or the internet, they should be physically separate from any other non crucial set of components that they have no need to communicate with...

As Andrew Tenenbaum would put it:

When you flush the toilets on an airplane; an error in the toilet flushing mechanism should not be able to possibly cause missile launch systems to go off or engines to shut down.

The same applies for security of a system as important as breaking on a car: Any convenience given by connecting an ABS to a networked computer will never outweigh the safety benefit of the physically isolated security of not having it connected. It's too important and you don't need to have access to it on the same network as your frickin iTunes device. The same goes for all the other critical systems in a car. At most it's central hub should be separated from a networked hub that is capable of connecting to the internet.

about a month and a half ago

New NSA-Funded Code Rolls All Programming Languages Into One

tomxor Nice one NSA: The Exact Opposite of HTML5 (306 comments)

CSS + HTML + Javascript is how your HTML file used to look... (A big fucking mess).

Massive monolithic source files are not helpful. What is the purpose of this?

about a month and a half ago

Paint Dust Covers the Upper Layer of the World's Oceans

tomxor Why would there be fish in helicopters? (141 comments)

Also it doesn't seem like a long term solution. These helicopters would need to be carefully and sustainably fished.

about 2 months ago

Paint Dust Covers the Upper Layer of the World's Oceans

tomxor Yes (141 comments)

If your food ends up with components of the paint in it that turn out to be mildly carcinogenic... there's this thing called the food chain.

There is also a problem with plastics entering the food chain in a similar way.

about 2 months ago

Math, Programming, and Language Learning

tomxor Re:Your Results Will Vary (241 comments)

In contrast, web development doesn't really require any of these. However, they all involve "programming", and the people writing the software can all be called "programmers", even if one's writing a website (no math) and another is doing a fluid dynamics simulation (lots of math).

I don't entirely disagree... but :P i am a web developer, who also happens to like lots of vector math, writing physics engines and in particular: writing SPH fluid dynamics simulations and other n-body simulations.

I would agree that some of my understanding of slightly above basic math is not necessary in most of the more common web development work in my job, but i do find it helps me be a better programmer in general... so perhaps the point is that math can make you a better programmer. Id also argue that it makes you better at engineering software rather than just "programming" it, but perhaps that has more to do with the experience of programming complex tasks that also require complex math.

about 2 months ago

People Who Claim To Worry About Climate Change Don't Cut Energy Use

tomxor Pissing in the wind (710 comments)

That's why people with any sense know that "cutting down" is futile.

If you don't want lung cancer the answer is to not smoke... not just drop from 100 a day to 99 a day... if everyone saves 1% of their energy usage, it will add up globally to whopping... 1% reduction, in combination with the global population growth rate that is utterly pointless.

Change in energy production is the answer, and for that it's not quite as easy for everyone to "do their bit". Trying to justify quantity is impossible, because there is no line to draw, and ultimately not existing is the answer to solving the problem using quantity as the only variable.

about 2 months ago

Consciousness On-Off Switch Discovered Deep In Brain

tomxor Re:Brain ZAP! (284 comments)

10 years older but also in the physical state equivalent to being in a coma for 10 years... I'd rather stay awake.

about 3 months ago

Polymer-Based Graphene Substitute Is Easy To Mass-Produce

tomxor Re:substitute? (37 comments)

beat me to it :P

about 3 months ago

Programming On a Piano Keyboard

tomxor I Play Piano on a Computer Keyboard (57 comments)

:P It lacks certain subtleties of a proper midi keyboard such as velocity, but with 2-3 stacked octaves it's possible to play quite a lot. Learning a different arrangement isn't all that hard, it's just like playing a slightly different instrument. I actually find certain types of playing like monotone arpeggios easier with the supper light action laptop style keyboards, i guess it's also not that dissimilar to using a programmable midi pad.

My most fun tune to play this way yet has to be "The Halls of Science" by Mike Morasky (from portal), as a pure sine wave of course :D and what more appropriate way than performing on a computer keyboard.

about 3 months ago

Florida Man Faces $48k Fine For Jamming Drivers' Cellphones

tomxor If legality was all people cared about... (358 comments)

...this wouldn't be a story. The law did it's job and the man was fined, but there isn't a news article for every parking ticket.

The reason this is interesting is because the ethics of this part of the law are in question.

about 3 months ago

Scientists Measure Magnetic Interaction Between Two Bound Electrons

tomxor Re:Ingress is unclear: not inverse cube force (26 comments)

Just to clarify... by interaction do you mean the sum of forces?

If so; are the constituent forces well known, or can they be deduced from the known forces and the total interaction?

about 3 months ago

Ask Slashdot: Best Way to Learn C# For Game Programming?

tomxor Re:The very best book for C#? (254 comments)

Good advice, make pong then make something marginally more complex and repeat. Then when the OP knows enough he will probably have to re imagine his original concept anyway.

about 3 months ago

Ask Slashdot: Best Way to Learn C# For Game Programming?

tomxor Learn Game Programming - Not C*!# (254 comments)

You have a more important problem than which language to chose. The most striking thing about your post is it sounds like you have grand designs for a game (your first game) and that's a bad thing. What you are doing is what almost every new game developer attempts to do... or at least thinks about: going in too big, running before you can walk, building a supersonic jet before you've built your first paper plane etc etc...

Sure you have programming experience and sound design and 3D modeling experience. But when you made your first 3D model did you create a masterpiece with immense detail? or just randomly poke around vertices of an abstract nurb? It's easy to get carried away having big plans for a big game, but you are one person, and you haven't? made your first game yet. You will fail in one way or another, so fail on something small first, then build up to your big idea (which will almost definitely change after you get your feet wet and get a sense of how practical the original ideas were).

Even just pick a small part of the big game that you envision... something so small that it should not take long to build (but it will take longer than you think), don't flesh it out, don't get carried away with detail, focus on a basic concept and see how far you get, this is how you learn: iterate. Wanting to have everything you imagine in your game is easy, deciding what you can have and what is more important is what you will learn.

Also something that might bias your choice of language, is that you will have to decide how much you want to build from scratch and how much 3rd party code you want to use, i.e in terms of engines. If you have very little interest in the physics engines and graphics engines behind games then you will have the task of choosing from the vast range of readily available ones. Not only does that sway your choice of language but it also sets you on a different path of learning, you have to learn how to use someone elses engine rather than learn how to write your own. Using someone else will give you more capability but less creative freedom and insight into how things really work, and could limit you to particular languages.

about 3 months ago

Dell Exec Calls HP's New 'Machine' Architecture 'Laughable'

tomxor Re:RTFA (173 comments)

...The only difference I see between a traditional machine and this one is that the separation between transient state and persistent state is physical in a traditional machine - DRAM is transient, disk drives are persistent (and writes onto disk are commits to the persistent state), while this new machine would most likely enforce a logical separation...

The separation is not supposed to be that clean cut, otherwise the obvious solution is something like a dynamically sized swap file for system memory, or a harder physical allocation for contiguity, at which point the difference in operation would be small...

One of the biggest advantages (second to the physical performance improvement) of this concept is supposed to be the absence of unnecessarily duplicating persistent data into system memory, this is also mentioned in the article. This is what makes the logical separation far less clear, which is why i think the possibility for overlap and corruption of persistent data via running state is a reasonable concern.

about 3 months ago


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