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View-Dependent Stereoscopic Projection

uberkludge Interesting, but seen it before... (106 comments)

The Metaverse lab at the University of Kentucky has been doing this kind of stuff for a while... all kinds of cool stuff involving projector arrays, perspective correction, etc.

http://www.metaverselab.org/research/immersive-env ironments/vrc2003.pdf

Oh yeah, and you don't need rear-projection to avoid casting shadows. The Metaverse people are using active shadow cancellation... see slide 34 in the above PDF for an example...

more than 9 years ago

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