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Comment Real Social Gaming on The Voxiebox (Score 1) 126

Apologies for the shameless self promotion, but I've been working on a new type of display that offers a truly social gaming experience. It's called The Voxiebox. It's a 3D 'Holographic' Display that you and your friends can gather around to play games and have fun. We're still a way off the consumer market but we are working towards it. Our initial focus for gaming will be on the arcade sector.

If you're interested in developing games for The Voxiebox you can sign up for our early access Developer Kit.

Comment Re:One thing is for certain... (Score 1) 352

3D movies (on holographic cube TVs)

I've been working on this for a while now. We have something that is pretty close - a swept surface volumetric display called the Voxiebox. Here's a video of our latest prototype at the Science Alive Expo in Adelaide, South Australia: YouTube Video of the Voxiebox at Science Alive!. It's not the life size ballet that Asimov predicted, but it's pretty close.

Comment Re:Questions (Score 1) 91

Pretty much all 3D printing software can generate support material. It is intended to be torn away like the raft at the bottom of the print. Some software does a better job than others. From my experience with Up!, Makerbot and Bits from Bytes 3DTouch printers, the algorithms from the UP! software generate more reliable support structures. They tend to come away more cleanly. There are other 3D printing techniques that do not require support materials, such as the powder based printers, stereolithography printers and laser sintering but these tend to be more expensive.
Open Source

Submission + - HoloDome - Open Source Volumetric Display (

JuzzFunky writes: "Introducing the HoloDome, the worlds first consumer Swept Surface Volumetric Display. Over the last four years a friend and I have designed, built and successfully tested a prototype of the display and are now ready to launch a Pozible project to raise the funds necessary to bring this exciting new technology into the living room. We realise that the success of this project depends on the content it can display. Because of this, we are launching an Open Source community where we will detail the technical workings of the device, how to build one and explain how to program it. Technically minded people who enjoy the challenge of building and designing hardware will have enough information, and our full support if they wish to make their own device, but others may wish to purchase a fully working version, ready to plug in and enjoy. More information can be found here"

Comment Re:Evolution... (Score 1) 225

You may not even need a data connection!!
I attended TEDx Adelaide last weekend where Paul Gardner-Stephen spoke about the Serval Project. There's two parts to the project. One is a mesh network that uses your phone's built in wi-fi. The other is more aimed at disaster relief and uses small phone towers that can be air dropped .
From the Serval Project site (link above)

Communicate anywhere, any time without infrastructure, without mobile towers, without satellites, without wifi hotspots, and without carriers. Use existing off-the-shelf mobile cell phone handsets. Use your existing mobile phone number wherever you go, and never pay roaming charges again. Communications should not just be for the fortunate — communication should be freely available to everyone, because we believe communication should be a human right. Serval enables mobile communications no matter what your circumstance: mobile communications in the face of disaster, in the face of poverty, in the face of isolation, in the face of civil unrest, or in the face of network black-spots. In short, Serval provides resilient mobile communications for all people, anywhere in the universe. Serval technology bridges the digital divide. We have proved that it is possible, using open source technology to create a mobile communications platform that benefits everyone, for all time, and changes the nature of telecommunications forever.

Comment Re:But can it... (Score 1) 129

"But does this mean that they have discovered a way to "plug in" a computer to a brain?"

No, well, at least not quite. To do so would require them to take a signal directly the neurons in your brain. Currently, the only way to do that at this scale is to cut open your skull and stick a whole lot of tiny electrodes in there.
What they have done is make a hardware implementation of an artificial neural network. These have been widely simulated in software, and loads of other people have done similar things. The thing that makes this project stand out is the scale - those things are tiny!

Comment Is there a Middle Ground? (Score 1) 720

After reading yesterday's post on Creating the Software Art In Tron Legacy I started thinking about the limited way I was using the shell in my day to day work. I was thinking that there has to be a better way, some sort of middle ground between the shell and GUI. I don't want to give up the power that the shell provides, I don't even want to take my hands off the keyboard - I just want a richer more contextual display. My computer is capable of rendering very slick graphics but my shell makes no use of it. Does anyone know of any projects that are working towards a graphically enhanced shell?

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