Last year's Blizzcon was tremendously popular. So much so that their servers were unable to handle the strain of fans competing for 15,000 available tickets. This year, Blizzard was more prepared; they made an additional 5,000 tickets available and set up a queue so that the transaction servers weren't overwhelmed. CEO Mike Morhaime said during the keynote address that if you weren't able to get into the queue within 30 seconds of its opening, the tickets were sold out before your turn came. Tens of thousands more chose to order the pay-per-view coverage, demonstrating the extraordinary enthusiasm felt for Blizzard's games. Their presentations didn't disappoint. Read on for details on the status of StarCraft II, Diablo III, World of Warcraft: Cataclysm, and the new Battle.net. It's divided into sections by game in case you're only interested in one or two of them.
"Engineering meets art in the parking lot and things explode." -- Garry Peterson, about Survival Research Labs